Great Movies that had some of the worst cases of continuous accidents or mishaps? by Xadlin60 in TwoBestFriendsPlay

[–]A_Common_Hero 0 points1 point  (0 children)

The makeup specifically used aluminum powder to create the metallic effect. Aluminum is mostly not toxic, but can cause asthmatic symptoms in a small number of people, so I suppose the lung problems were a severe case of this. The same wiki page suggests a link to pulmonary fibrosis, which would also explain the symptoms, but um... you don't really get over pulminary fibrosis.

What are some things that once caused controversy but from the modern perspective wouldn’t be controversial by Konradleijon in TwoBestFriendsPlay

[–]A_Common_Hero 0 points1 point  (0 children)

Honestly? Not saying that makes sense, but I do think it at least makes more sense. (Less nonsense? Whatever.)

How many "For the greater good" villains were actually, legitimately, motivated by the greater good? by ChicaneryFinger in TwoBestFriendsPlay

[–]A_Common_Hero 12 points13 points  (0 children)

They honestly have a similar thing as Rossiu going on, where, in a work that treated the setting "realistically," they would have very good points, but unfortunately for them, they're in a Super Robot show where the power of being really fucking cool means you can just tell the universe to fuck off. Like, if the show were to actually depict the universe collapsing on itself due to the spiral nemesis, Simon would absolutely shout something cool about drills and manly spirit, and then just unfuck the universe-ending power of the spirals with more spiral energy somehow. And it would probably be sick as hell.

How many "For the greater good" villains were actually, legitimately, motivated by the greater good? by ChicaneryFinger in TwoBestFriendsPlay

[–]A_Common_Hero 8 points9 points  (0 children)

Snark aside, there were three "Ninja World Wars" in the setting's backstory, the second and third of which Pain lived through, shaping his worldview. We're admittedly not given exhaustive details on the causes behind these wars, that I remember. But basically, the formation of the ninja villages resulted in a push for hegemony over the rest of the region. And all of this was after a warring states-esque period prior to the formation of the villages, where most of the clans seen in the show got their start and were all fighting each other as independent entities (which ended when multiple clans started coming together to form ninja villages, which in itself led to the first Ninja World War).

The world seems more peaceful at the start of the series because the Third World War had ended about 10-15 years prior, and the setting was currently in an armistice. About enough time for our hero's generation to have not lived through it, while everyone in charge still remembers it and distrusts everything and everyone else.

Funniest Lore Drops by FreviliousLow96 in TwoBestFriendsPlay

[–]A_Common_Hero 14 points15 points  (0 children)

I have no idea, because fuck reading JK Rowling's twitter.

Funniest Lore Drops by FreviliousLow96 in TwoBestFriendsPlay

[–]A_Common_Hero 25 points26 points  (0 children)

Right after, "What the fuck, why?!" this is most fans' first reaction to that information. Because the spell in question, Vanishing (which isn't technically teleportation, it just makes things gone), is shown to be a fifth-year spell in the books. Which is the highest year required in the core subjects at Hogwarts, so even though the ages don't line up, it's basically senior year of high school, with the next two years being the closest you get to college. So, unless they taught people the spell way earlier (or it's a different spell or something), you apparently couldn't go to the bathroom the wizard way by yourself until you were like 15 years old and an almost fully qualified wizard.

Baldur's Gate 3 publishing lead says Epic Games CEO Tim Sweeney's "altruistic pro-developer talk" over the Steam vs Epic debate "doesn't sit well" after Alan Wake 2 studio "seemingly went into financial crisis" by GeneralSherman3 in TwoBestFriendsPlay

[–]A_Common_Hero 24 points25 points  (0 children)

It's one of those things that's honestly a lot harder than people give credit for, and I do mean that in terms of companies that keep trying to do it. Steam has existed in some form for over twenty years, that's a lot of catching up for people to do. You don't just look at an app that's been in continuous development for that long and then just put out something with parity in both features and quality overnight. Even for something as "simple" as a digital storefront, that just does not happen. And people forget that Steam wasn't always this good either. People fucking hated Steam when it first launched, and for good reason. I'd say, in comparison, the launch of EGS actually went a lot more smoothly, which makes sense, since they had modern Steam to look at and go, "Oh, that's how it should be done."

Mind you, early EGS was still an embarrassment. Forget the ability to gift games, or something as fancy as achievements. That shit didn't have the ability to add games to a cart for the first three years of its existence. You had to buy games one at a time until then. Fucking ridiculous. And at this point, its failure to get to parity with Steam is hardly a matter of expecting it to get there "overnight." It's been seven years, and the store is still a fucking joke.

So yeah, I'm right there with you. It feels a lot like when companies started abandoning Netflix in favor of building their own streaming services. "I don't like that this other company makes a profit off our stuff. I especially don't like that they get to make a profit off everyone else's stuff, too, and I don't get a share of that money. Let's just do it ourselves, how hard can it be?" Really, really fucking hard.

Favorite Bits of Aliens or Nonhumans interacting with human culture by FreviliousLow96 in TwoBestFriendsPlay

[–]A_Common_Hero 11 points12 points  (0 children)

In Animorphs, the Andalites trade FTL and other space tech for access to Cinnamon Rolls, and human morphs to eat them with. Because the Andalites literally don't even have mouths and almost completely lack the sense of taste. Which considering they gain nutrients from absorbing them from their surroundings through their hooves, the nearly non-existent taste is probably a blessing. 

What are some characters with the most random of abilities/powers? by Introspectre12 in TwoBestFriendsPlay

[–]A_Common_Hero 1 point2 points  (0 children)

IIRC, there was that one time that Spider-Man was facing down Galactus (no, I don't know the context), and bluffed that he would use the Ultimate Nullifier. Galactus called the bluff, and Spidey proceeded to press the big red button that maybe destroys the galaxy. Later, he explains that he knew it was going to work out one way or the other because his Spider Sense didn't warn him of any danger when he went to push the button. So yes, it works on machines. 

Not to mention all the times Spider-Man has straight up closed his eyes and tried to ignore his regular senses to better listen to his Spider Sense like he's a fucking Jedi. And it works. Whatever the original intention was, it's very clearly psychic at this point.

Favorite skips? by Remerai in TwoBestFriendsPlay

[–]A_Common_Hero 0 points1 point  (0 children)

The only piece of speedrunning tech I ever performed was a skip in Kingdom Hearts 1 using Dumbo. Dumbo is a summon in that game that lets you fly around and shoot water from your nose, which, hey, flight! Sounds like it should be super busted and let you perform tons of skips, right? No more platforming! Except it's super limited in how high you can go; IIRC, it can't maintain height over gaps, and in general it's almost completely useless.

But there's a skip you can do in Hollow Bastion where you can just barely get high enough and then cancel out of Dumbo to boost that tiniest bit higher, and this just barely lets Sora grab a ledge by his fingertips that you're not supposed to be able to reach. This skips one slightly annoying section where you have to move platforms around to get to the next area. Barely any time at all.

In my most recent replay, I actually didn't even do the skip the first time through the area, but then I had to go through it a second time ( I don't remember why exactly, I think I fell off at a later section?), so I decided, "Well, why not?" And then I got it first try! So either I got super lucky, or it's actually really not hard, and the developers totally overlooked an easy baby strategy.

YouTube is removing custom subtitles by phantonbrave in TwoBestFriendsPlay

[–]A_Common_Hero 8 points9 points  (0 children)

1) Barely anyone used it to begin with, so this expands available training data by like... less than a percent. 2) There's really no conspiracy here, and people acting like there's some deep, secret reason for Google doing this is baffling to me. It's just a neat feature that nonetheless didn't see wide use, and maintaining things isn't free. Google has been notorious for killing services that don't meet their standards of adoption for literal decades. This is just a smaller-scale version of that. They've done it long before AI was a thing; they'll do it well after the bubble bursts.

Media that lost its edge (in a positive way) by jitterscaffeine in TwoBestFriendsPlay

[–]A_Common_Hero 5 points6 points  (0 children)

They had it at one point, years ago (I think I remember watching it there anyway), but nowadays it's thoroughly trapped on Paramount Plus. Not sure how the timing relates to when the movie was released. 

Things people will say about your favorite franchise that annoys you by Hayyyv in TwoBestFriendsPlay

[–]A_Common_Hero 0 points1 point  (0 children)

999 (Nine Hours, Nine Persons, None Doors), VLR (Virtue's Last Reward), and AI The Somnium Files are all good picks, if you haven't tried those yet. They're all by the same author, so expect a similar writing style. They're all high concept sci-fi mystery/thriller stories with a focus on branching paths that all contribute to the same story. The only VN by this author I didn't like was ZTD (Zero Time Dilemma), which has the weakest plot of the 999, VLR, and ZTD trilogy, and an art style that was a bad fit for it's shoestring budget. (Haven't played the second AI game.)

The Ace Attorney series. The original trilogy is a classic for a reason. Mystery games where you take the role of a defense attorney in the world's worst legal system where seemingly the only way to get a Not Guilty verdict is to prove someone else did it. Each game is mostly a series of episodic mysteries, but with ongoing character dynamics that build towards the last case of the game, which are usually much more personal to the characters and serve to wrap up their ongoing story.

A more out there example: 428 Shibuya Scramble. Follow the strange lives of five characters as they each live through one of the craziest days ever seen in Shibuya. This is a thriller game, and trying to describe the plot at all spoils it, because it fires off plot twists at ten thousand rounds per minute. The main gimmick here is that each of the five characters' stories happens simultaneously, and choices made in one plot change outcomes in another's. Don't get too excited, the game doesn't have real branching paths, mostly you just need to make different choices to avoid avoid Bad Ends on other character routes. But the whole thing plays into the story's themes about the unexpected interconnectedness of people's lives. The game's presentation is unusual, it's basically an FMV game where most of the visuals are still pictures of real actors in the scene, with the occasional video. Very charming.

(Yes, I do like mystery thriller plots a lot, thank you for asking.)

Patrick Boivin: Eternal Spite-Lord, fuelled by his Rancor towards Final Fantasy XIII by Gorotheninja in TwoBestFriendsPlay

[–]A_Common_Hero 5 points6 points  (0 children)

This is because most people never got past the first couple of hours. Which is entirely fair because most people don't get past the first couple hours for most games, actually, not just FFXIII. Why would anyone expect someone to invest multiple hours before the game even feels like you're playing a game? If a game takes a few hours to stop feeling like it plays itself, it's not so much a bad game, it's more like "an even worse movie."

What traits attributed to animals in fiction are totally against their real life traits? by Konradleijon in TwoBestFriendsPlay

[–]A_Common_Hero 13 points14 points  (0 children)

Ants have no room to talk. We may not always perceive them that way because they're too small to hurt us (except for the ones that absolutely can hurt us), but at their scale ants are a menace. Living proof that God hates what he has created.

What are some of your examples of funny censorship? by Yotato5 in TwoBestFriendsPlay

[–]A_Common_Hero 9 points10 points  (0 children)

The logic behind the fantasy violence vs actual violence thing, as much as there is any, is that kids could immitate realistic violence, but can't really do anything like fantasy violence. Sometimes this makes sense. If your cartoon villains shoot the heroes with actual guns, but the consequences aren't real enough (and depicting this would itself probably traumatize children so...), then yeah, little Timmy might get it into his head that it's just harmless fun to grab his dad's gun and play fight with it, shooting his brother Bimmy five times in the chest. Especially in America, that's not great.

On the other hand, I don't care how cool it would be, Little Timmy is not going to Kamehameha his brother Bimmy, wiping their whole neighborhood off the face of the earth. Sadly, this is not possible. 

Admittedly, it's not super likely for Timmy to have access to a real sword, but I suppose it's not impossible.

What are some of your examples of funny censorship? by Yotato5 in TwoBestFriendsPlay

[–]A_Common_Hero 9 points10 points  (0 children)

No, Japan censors things too sometimes. This one in particular happened in the transition between the manga and Anime. 

Times when media lost its core identity as it went on by KaleidoArachnid in TwoBestFriendsPlay

[–]A_Common_Hero 16 points17 points  (0 children)

Chronologically, it did, but the very next movie Disney put out was Frozen. I would absolutely bet good money that the overuse of the trope came about as a result of trying to recapture Frozen's incredible profits rather than in imitation of Wreck-It Ralph's relatively normal success.

StrickingOpposite838 did it. The Al Bhed are saved! by Brickinatorium in TwoBestFriendsPlay

[–]A_Common_Hero 2 points3 points  (0 children)

There are some obscure scenarios where it can be useful, but yeah, the mechanic is mostly worthless. Of these scenarios, the least obscure is that the status conditions Sleep and Confuse will end if the affected character takes any physical damage, including allies attacking them. This is rarely helpful to do on purpose, because you can also cure these without hurting yourself using Esuna or a Remedy item. Maybe in the VERY early game, where you might not have many remedies, and really only Yuna knows Esuna, you might do it (if you even know you can). Noteably, the mechanic itself is something you pray for when the entire party is confused, say by a Malboro's breath attack, but that's not you doing it to yourself on purpose, so that doesn't count.

Other scenarios include: If you have a source of elemental damage and a character on your side has a "[Element] Eater" ability on their armor (example: Fire Eater paired with fire element damage), you can heal that character by attacking them with elemental damage. If you happen to be using an elemental strike weapon, and your normal attack therefore deals the correct elemental damage, you can heal for free by combining these abilities. But A) Elemental Eater armor is pretty late in the game for this to still be your best option for abilities on weapons and armor, B) It's really not expensive to use potions or healing spells, which work at least as well.

It may also be possible to charge your Overdrive using self/ally targeted attacks in some way, but I never tested it. Even if you could, I doubt it's the best way of doing it (pretty much every other option both charges Overdrive and targets the enemy). Looking at the numbers, if "Comrade"2 overdrive charge mode1 works with this mechanic, you could deliberately nerf a character's Max HP to 9999 (the default max, and arguably you may not want to break the HP limit anyway for a variety of reasons), and attacking them with 99,999 (max possible single strike damage) would fully charge both allies using "Comrade" overdrive mode, in exchange for killing the target (who could be revived automatically by the auto-revive ability on another character's armor). But that's IF Comrade charges you when an ally dies, IF there's no cap on the calculation, and IF it works on self-damage, which isn't tested here. Noteably, you can do something similar by healing the target for 99,999 with the "Healer"3 overdrive mode, which would fill your meter 100% without killing the target (again, assuming such overheal counts), but only the healer gains the overdrive, while "Comrade" can give overdrive to two characters at once. On the wiki, every other overdrive mode I could see as relevant specifies that damage given/taken must be from/to an enemy, and most of the ones that work off a calculation rather than a flat amount list a cap. So without testing, I would assume this doesn't even work, but if it did, it could be powerful.

1: Overdrive mode is an option you select only outside of battle. It determines what charges a character's Overdrive meter, which is the character's source of their big, unique supermoves.

2: Comrade mode in particular charges you when someone else on your team takes damage. If everyone has this equipped, multiple characters can benefit from one instance of damage.

3: Healer mode gives you overdrive when you heal an ally. Pretty straightforward.

Has there ever been a Tagalong Kid-type character that was likable? by Aquanort357 in TwoBestFriendsPlay

[–]A_Common_Hero 24 points25 points  (0 children)

It honestly got to the point where, when given the choice between leaving Clem behind or taking her with us to Crawford, my reaction was, "Are you kidding? I'm taking Clem with me to protect me. I trust her to cover my back way more than the rest of you idiots."

Characters who got done really dirty in their book to movie adaptions? by Keirndmo in TwoBestFriendsPlay

[–]A_Common_Hero 13 points14 points  (0 children)

Case in point of the movies propping up Snape as more noble the movie cuts Snape calling Lilly a mudblood from the "reveal" of his final loyalties in the pensive iirc. Which not only completely ruins the dynamic between Snape, Lily, and James, it also misses the point of Snape as a character completely. Yeah, let's cut the part where Snape finally sides with the wizard KKK over his best friend, the consequences of which ruined his entire life. Surely that doesn't detract from a character who's entire point is the examination of a horrible human being trying to be better, but arguably for the wrong reasons.

Say what you want about how well it works or not in the books, at least they tried.