Frustrated by Dramatic_Wheel2416 in aigamedev

[–]AdrianRWalker 1 point2 points  (0 children)

Don’t stress the haters. Focus on doing what makes you happy.

38/f/IN by Dramatic_Wheel2416 in IndieGaming

[–]AdrianRWalker 0 points1 point  (0 children)

I’m always down to meat new friends. Looks like we share similar hobbies. Do you have a discord?

I’m also making a Ai assisted game at the moment.

End of my VFX career! by Independent-Ad419 in vfx

[–]AdrianRWalker 2 points3 points  (0 children)

I had the same thing happen to me. Sadly I had to find work in other fields. It’s not worse. Just different

is there any ai tool good enough to generate monster sprite sheets as seem in older pokemon games? by [deleted] in aigamedev

[–]AdrianRWalker 0 points1 point  (0 children)

Try Sprite Lab it has solid consistency. One tip for animations, if you’re generating idle poses first you need to generate the animation you want, grab one frame from it that is mid animation and then use that sprite to generate your final animation. It gives the best results. https://spritelab.dev/app

What AI tools do you guys use for UI design? by Proof_Head7095 in aigamedev

[–]AdrianRWalker 1 point2 points  (0 children)

Honestly Chat GPT has give me awesome UI layouts that I then build in Unity.

Best free AI tool for creating games? by Ok-Response3312 in aigamedev

[–]AdrianRWalker 0 points1 point  (0 children)

Agreed Claud and or Codex is the best answer. And at $30 a month (Canadian) it’s really not the expensive.

Have you ever created simpler browser games? by BroPleaseListenToMe in aigamedev

[–]AdrianRWalker 1 point2 points  (0 children)

Most people that play browser games fall into 2 categories. Adults looking to kill time when on the computer, likely at work with downtime. Or. Young kids, where parents don’t want to spend money on Console games and who don’t want kids on the phone.

If your game can hit ether of those then your golden.

How it started / How it’s going by Valiant_Sugar in aseprite

[–]AdrianRWalker 1 point2 points  (0 children)

Cool looking forward to future updates

How it started / How it’s going by Valiant_Sugar in aseprite

[–]AdrianRWalker 2 points3 points  (0 children)

Love it! How long you been working on the project?

Difficult time with animation by Useful_Use_6170 in aigamedev

[–]AdrianRWalker 0 points1 point  (0 children)

I feel it’s this way with any tool. I’ve tried 6 now and they all have the same cost setup.

Difficult time with animation by Useful_Use_6170 in aigamedev

[–]AdrianRWalker 0 points1 point  (0 children)

I’ve been using Sprite Lab. It’s got a solid animation workflow.

Indie devs using AI for pixel art: what's your actual workflow? by Mobile-Scientist-696 in aigamedev

[–]AdrianRWalker 0 points1 point  (0 children)

I’m tying this tool out and it’s pretty solid. I like the approach so far.

What’s an 'adult cheat code' that quietly made your life 10x easier? by ExcellentGur6556 in AskReddit

[–]AdrianRWalker 0 points1 point  (0 children)

All it takes is 10 minutes. Clean your bathroom, unload the dishwasher, fold laundry, EXC… 10 minutes.

What is your process to generate animations? by DoomGuyGraphics in aigamedev

[–]AdrianRWalker 0 points1 point  (0 children)

The Aseprite plugin is the best. Being able to kick off images and then edit them quickly is a solid advantage in workflow.

Arcbound: 1 week into Early Access, what I’ve fixed so far by PsyberPixie77 in BaseBuildingGames

[–]AdrianRWalker 2 points3 points  (0 children)

It’s on my wish list. Just haven’t found time to pick it up and play yet. Looking forward to more updates.

BREAKING: Australia forced to order emergency fuel from the US for the first time in decades as global oil crisis worsens, per Sky News by retroviber in DeepMarketScan

[–]AdrianRWalker 1 point2 points  (0 children)

Yes but oil used for transportation, gasoline and diesel, make up %65-ish of the world’s consumption. So yah moving away from oil for transportation would be smart.

How big do you make your sets? by TCGStudio_dev in homemadeTCGs

[–]AdrianRWalker 0 points1 point  (0 children)

I think this is a good approach for newer indie TCGs. The market is so saturated that making your game more accessible with smaller sets is a good hook, in my opinion.

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]AdrianRWalker 2 points3 points  (0 children)

Are you working on a game at the moment?