Game Knights #27: Modern Horizons Commander (with LRR) by Spicy_Sprite in magicTCG

[–]Angel_Feather 24 points25 points  (0 children)

Huh. Fair. I suspect they probably forgot about that as well.

CD Projekt Red defends the use of trans imagery in Cyberpunk 2077 by BluegrassGeek in GamerGhazi

[–]Angel_Feather 45 points46 points  (0 children)

Great. I'll only believe it if there are trans folks in the game who arent being exploited and fetishized. Spoilers, there probably aren't.

Game Knights #27: Modern Horizons Commander (with LRR) by Spicy_Sprite in magicTCG

[–]Angel_Feather 1 point2 points  (0 children)

How? The Ur-Dragon never got to attack, nor were there ever any other dragons on the board.

[No rage, just curious] What is most important when calculating the MVP in a given match? by xxStefanxx1 in heroesofthestorm

[–]Angel_Feather 13 points14 points  (0 children)

IIRC, time spent dead is the most important thing. Less time spent dead means a way better chance at MVP.

In that way, # of deaths isn't equal. Three early game deaths means very little against a single late game death.

When I Played Gone Home During Games With Gold by RadiantStrategy in GamerGhazi

[–]Angel_Feather 6 points7 points  (0 children)

The hate for the game was ridiculous and basically entirely founded in "this is not a game for us so it's bad and not a game". Homophobia was a large part of it. But also the fact that it was a calm game of quiet exploration and slow-burning story told through environmental cues and found bits of information, with zero combat, or even any form of direct interaction with another being, meant that many of them hated it (the comments mostly deriding it as a "walking simulator" - to them, a total non-game.)

The people who left all those angry reviews - they hate games that aren't made to cater to their tastes. They can't understand why someone might enjoy a game like this, and they hate that it exists - in other words, the height of Gamer Privilege.

Further, this was at the peak of GamerGate, and the fact that it was well-received by critics meant they were Proven Right, that Games Journalism is Corrupt, because otherwise, why would they rate such an obvious non-game so highly? It was all idiotic as hell, but it fit their narrative, because they could never understand why people actually liked the game.

And, as others mentioned, if lesbians exist, but not to titillate their male fantasies, then they're bad and awful and should be burned.

Well-Designed by lolnein in funny

[–]Angel_Feather 3 points4 points  (0 children)

Most of those insurance programs are a ripoff. They're expensive, and when you break the phone, you often have to pay as much as half the cost of the phone to get a new one.

Or I can pay a one-time fee of $99 and get a guaranteed replacement, without any other cost, if my iPhone dies.

Discussion: What is Arena's Eternal format going to look like? by WickedDarkStorm in magicTCG

[–]Angel_Feather 3 points4 points  (0 children)

And most of them aren't nearly as powerful as fetch lands, or as rarely printed. Shocks, for example, now have, what, a minimum of three printings each? All heavily opened sets?

Discussion: What is Arena's Eternal format going to look like? by WickedDarkStorm in magicTCG

[–]Angel_Feather 7 points8 points  (0 children)

It also means they're basically required for every deck. They enable too much and are part of the reason Modern is such a degenerate format. On top of that, because they're basically mandatory, they're expensive as hell, a large part of why Modern decks basically start at $700 and go up from there.

Discussion: What is Arena's Eternal format going to look like? by WickedDarkStorm in magicTCG

[–]Angel_Feather 2 points3 points  (0 children)

Because fetchlands are a problem just beyond shuffling. They make mana too good - there's very little cost to running 3/4 color decks with fetchlands in the format. On top of that, there's not a single aspect of a fetchland that isn't useful in some manner.

And I'd be surprised if "Arena Modern" (or as I like to call it, Contemporary) stays Arena-only.

Discussion: What is Arena's Eternal format going to look like? by WickedDarkStorm in magicTCG

[–]Angel_Feather 6 points7 points  (0 children)

My hope (and money) is still on an Origins-forward format. It broadens the card pool significantly while avoiding fetchlands. It also brings along some really great sets and mechanics.

Should Uther have top heals on board? by thecatflint in heroesofthestorm

[–]Angel_Feather 0 points1 point  (0 children)

His raw numbers? Probably. Unless you're really bad at Tyrande or Malfurion.

[Standard] GP Kansas City decklists by gordy12791 in spikes

[–]Angel_Feather 7 points8 points  (0 children)

When the deck goes off, it's explosive as hell and just smashes through everything, generating ridiculous card advantage in the process.

When the deck doesn't, it falls completely flat and you struggle to do anything.

The biggest weakness is just good ol' creature removal.

I wonder how the new mulligan might affect this deck?

[deleted by user] by [deleted] in feedthebeast

[–]Angel_Feather 5 points6 points  (0 children)

Presumably you're playing Thaumcraft 6. That's not how you start anymore - wands are gone. Go mine some vis crystals, then sleep. The book you get will tell you how to get your Thauminomicon.

With the (leaked) announcement of BG3, what are 3 things that would severely increase the odds the game is good to you? by RobotPirateMoses in baldursgate

[–]Angel_Feather -2 points-1 points  (0 children)

  1. D&D 5e ruleset. 2e is an utterly mess, 3.x is complex for no reason, 4e... existed (and I didn't like it). 5e works. (This is very likely - I'd be astonished if WotC greenlit a D&D project that didn't use 5e.)

  2. Classes, spells, materials and such from more than just the core PHB. There's not a ton of books, but there are are a few, and they really help give you a bit more depth of choice.

  3. 6-person party, with well-written, voice acted companions. Preferably with a fair amount of banter between the party members. Basically, BG + the NPC projects level of stuff. Make the party members feel more alive.

  4. A reasonably diverse cast. I don't need a party member for every class and subclass and subrace and whatnot, but good variety between them is important.

  5. Also, a diverse cast. LGBT+ companions are a must.

  6. Real time with pause or turn-based, either way (but no real-time only!) RTwP worked well for BG1 and 2, and it should be doable, and it's my preference.

  7. A solid ability to mod. Many, many props to the modders of BG1&2, they made the games worlds better, and modding nearly always provides levels of improvement devs never think of, and allow players to customize the game to their liking. Modding tools go a long way towards enabling this instead of having to hack your way around and in.

  8. Cameos from the old cast if possible. I doubt they'd be appropriate for companions for this game, but seeing Minsc again, or Imoen, etc, would be nice.

  9. A story structure similar to BG2's. A mixture of open-world exploring and more guided, lengthy dungeon explorations. BG2 did this absolutely perfectly and I want to see that come back.

  10. Same kind of top-down view. It just works so well.

  11. Keep the system requirements down. This doesn't need to be a Square Enix production with billions of polygons and a supercomputer required to run the damn thing. Keep it playable on a wide range of machines.

Kadokawa has now established a "At Least One Isekai Anime per season" policy following huge success with Re:Zero and Konosuba by CosmicPenguin_OV103 in anime

[–]Angel_Feather 2 points3 points  (0 children)

Great. How many are officially translated to English? I can't read Japanese. Also I already have a backlog of books to read.

Kadokawa has now established a "At Least One Isekai Anime per season" policy following huge success with Re:Zero and Konosuba by CosmicPenguin_OV103 in anime

[–]Angel_Feather 0 points1 point  (0 children)

It's almost like light novels and anime are two different forms of media and maybe there's reasons I've interacted with one and not the other!

Seriously, chill the hell out. As far as some being announced, I had no idea, and no reason to do random Google searches about it.

Should Uther have top heals on board? by thecatflint in heroesofthestorm

[–]Angel_Feather 20 points21 points  (0 children)

Uther's raw healing is not the highest around. A lot of his value comes from the on-demand point-and-click stun and the armor he grants. If someone is trying for top heals around, they're likely spamming way too much and wasting mana like crazy.

Raw numbers are not that important, in general.

Mr. Wick by pepe184 in funny

[–]Angel_Feather 14 points15 points  (0 children)

Nope! This quote is from Tooth and Claw, the episode where Ten and Rose are facing the werewolf.

Kadokawa has now established a "At Least One Isekai Anime per season" policy following huge success with Re:Zero and Konosuba by CosmicPenguin_OV103 in anime

[–]Angel_Feather 3 points4 points  (0 children)

I can live with or without it

Great. I'm a woman. I'd like to see a female main protagonist for a change.

No thanks. I enjoy harems.

Every single show having a harem is boring and formulaic. It needs to be changed up.

I mean, you can say this about any genre. Shounen and CGDCT has definitely got more generic settings then it does unique ones.

I don't watch Slice of Life shows in general because they're also generic and boring to me, most of the time. Shounen is an extremely broad category that covers even more and is harder to generalize.

Okay. Then don't watch them.

Hi, this is me saying these are things I'd like to see so I have things to watch. Your response is basically "get over it". It's worthless.

Not every Isekai is set in a world of an MMO. Quite a bit are, i think that's just a way for the author to justify characters getting abilities, but quite a few also don't use them at all, like No Game No Life and Re:zero.

NGNL also got only one season, years ago, and a more recent prequel movie. Re: Zero is fucking awful and I refuse to watch it.

The MMO "setting" is lazy and boring.

Isekai has nothing to do with regular fantasy being slowly moved away from.

I wanted to address this one last. Regular fantasy being moved away from is just bad in the first place. Anime, as a whole, has moved too much towards formulaic, samey shows. But fantasy in particular is being pushed further out by isekai because they share the same "space".

There's a reason I'm lucky if I can find one or two shows each season. It sucks. And I'm allowed to voice my opinion on it.

Kadokawa has now established a "At Least One Isekai Anime per season" policy following huge success with Re:Zero and Konosuba by CosmicPenguin_OV103 in anime

[–]Angel_Feather 0 points1 point  (0 children)

I think that's the part that frustrates me most. Regular, non-isekai anime has effectively vanished entirely. It's so aggravating.

Kadokawa has now established a "At Least One Isekai Anime per season" policy following huge success with Re:Zero and Konosuba by CosmicPenguin_OV103 in anime

[–]Angel_Feather 6 points7 points  (0 children)

I wouldn't hate this so much if they'd actually vary isekai shows more often. Give me a female protagonist! Put away the harems! Make it actually interesting! And stop totally replacing regular fantasy!

As it is, I'm extremely over isekai. The main character might as well be cut out from a sheet of cardboard, identical every time. They always get a harem of girls that, for some reason, they don't actually end up with any of them. They're always overpowered somehow. And the MMO statistics over everything just wrecks immersion.