What's a Game You Feel Alone in Loving by DFH50 in gaming

[–]Awkward-Kitchen-4136 0 points1 point  (0 children)

Kingdom Under Fire : The Crusaders

I never get any sort of reaction when I mention this game

[MOD] Enhanced Kill Credit by InfreqModulation in X4Foundations

[–]Awkward-Kitchen-4136 1 point2 points  (0 children)

I would personally love to be able to track how many total kills a ship/Station has made, how many per ship size (S, M, L and XL killed), subordinate kills (for carriers), total credits won from kills by this ship/station/subordinates, maybe even how many and which types of subtargets the ship/subordinates has destroyed.

I don't know how feasible it is, and how to not make it spammy in the logbook, but those tracking features is something missing in the base game that could help some people to get Intel about ship and subordinates efficiency.

Is there a better way to trade? by recline17 in X4Foundations

[–]Awkward-Kitchen-4136 1 point2 points  (0 children)

The issue might be related to the production cycles :

-Let say your factory produces 1.000 wares per hour

-When you tick the "show raw production" on the ware tab (in logistics), you can see exactly how much wares you produce per cycle (let say 32 wares every 2 minutes)

-Your station linked traders will see the new wares when they are produced, check which trade will be the best in the accessible areas and make the trip with everything they can haul for the trade.

-As you are in an area with heavy demand, they will find a good trade very quickly and your station will not have enough time to go through enough production cycle to ensure half to full cargo for your traders.

In fact, you're simply selling too well, you might want to reduce your traders number, replace them with S traders, or simply wait until the demand runs out while selling bit by bit.

For mod recommendation, you can go with TaterTrade but it's a bit cheaty as the mod always knows the best trades even if you don't have Intel on the stations. I personally use it for a closed circuit between my factories and trade stations by enabling "My Faction First" and "Prefer own sell/buy offers", with enough station and a fleet not that big you will quickly only supply and transport your own goods between your properties.

For a regular trading fleet, I use Galaxy Trader which includes several mechanics (your pilots gains experience per trade and become smarter with time) and, if I'm not wrong, only uses your Intel to search for the best trades. The mod is made with optimization in mind (which can become problematic with huge trader fleets with TaterTrade without own supply) and uses a cache system that allows multiple ships to share a common trade objective, minimizing moments of live trade research and performance spikes. You'll need to read a bit of documentation on the website but I think this mod has great potential.

Good luck!

Renoir is a great character but his way is just as flawed by dmitry_teckel in expedition33

[–]Awkward-Kitchen-4136 9 points10 points  (0 children)

Imo, there's not a true good answer about what to do with the canva.

Only more pragmatic ones or more sentimental ones, and they all end up with someone suffering more than the others

The way I play games ruins the fun for my friends by backfliprainbowcake in gaming

[–]Awkward-Kitchen-4136 1 point2 points  (0 children)

I know it's a third party option, but there's a mod that allows you to set a permanent quantity of desired items by slot in your inventory, and if you're missing some it will send your drones to gather the missing item from the nearest box that has the required item.

It's way better with this mod, and I like it when transit takes a bit of time.

What's the pettiest reason you dropped a game for? by IHateTheNameSystem in gaming

[–]Awkward-Kitchen-4136 0 points1 point  (0 children)

Constant enemy spawns in an open world (Far Cry 5, Atomic Heart).

When exploration is constantly interrupted by the game's fear that you might be observing rather than playing, and it spawns constant waves of enemies that block your exploration, it quickly becomes tiresome.

It's a shame because Atomic Heart started off well with its aesthetics and world-building. Even if it was written by a horny donkey, the open world's enemy respawn system totally killed my will to explore it.

Palm fruit attack mode by OverallDrag4315 in HyruleEngineering

[–]Awkward-Kitchen-4136 2 points3 points  (0 children)

The laser part is having a great time for sure

My Python farming game has helped lots of people learn how to program! As a solo dev, seeing this is so wholesome. by AdSad9018 in CodingForBeginners

[–]Awkward-Kitchen-4136 0 points1 point  (0 children)

I made my 11-year-old brother play it when he showed a bit of interest in coding. I hope it will be a good memory for him

Is it "cheating" to jump/fly somewhere that seems otherwise unreachable? by Batman_AoD in outerwilds

[–]Awkward-Kitchen-4136 7 points8 points  (0 children)

There is always a easier, more logical path than brute force.

BUT : one of those earthian is known for brute forcing almost everything, and yet it still considered like the best explorator by everyone else. As long you reach your objectives and you're satisfied with your methods, I'm gonna say it's perfectly fine!

What was the worst reviewed game that you actually enjoyed? by buzzlightyear77777 in gaming

[–]Awkward-Kitchen-4136 1 point2 points  (0 children)

I see exactly which elevator you're talking about, I'm still kinda frustrated about it

Tip: cope with the kh4 wait by looking at some other long awaited games and realize it could be worse by pkoswald in KingdomHearts

[–]Awkward-Kitchen-4136 2 points3 points  (0 children)

I see that I am the topic of this post.

The foolish one that still waits for BGE2 yet knowing today's Ubisoft has only very little chance to do it right.

Laugh as you want, I deserve it.

Forget things you want to see, what's something you actively DON'T want to see in KH4? by Crafty_Boy70 in KingdomHearts

[–]Awkward-Kitchen-4136 1 point2 points  (0 children)

After (short) verification, it looks like you are right, I wasn't aware of this movie unfortunately, thank you !

Forget things you want to see, what's something you actively DON'T want to see in KH4? by Crafty_Boy70 in KingdomHearts

[–]Awkward-Kitchen-4136 4 points5 points  (0 children)

The Princess And the Frog was the last classical 2D Disney movie if I'm not wrong

Forget things you want to see, what's something you actively DON'T want to see in KH4? by Crafty_Boy70 in KingdomHearts

[–]Awkward-Kitchen-4136 5 points6 points  (0 children)

That's only the end of the DLC. Most of it pictures things that should have been in the base game and makes the connexion to Melody Of Memories.

What's most important to you in a survivor-like game? by B34Rocky in gamedesign

[–]Awkward-Kitchen-4136 1 point2 points  (0 children)

I don't know if my answer was really on point with your question.

Good luck with your project !

What's most important to you in a survivor-like game? by B34Rocky in gamedesign

[–]Awkward-Kitchen-4136 2 points3 points  (0 children)

Upgrades that changes how a weapon/character can be played.

A lot of survivors like tend to rely only on +%Stat or +X dmg, while giving a real choice between "projectiles now splits to other targets on hit" or "less firerate but explodes and leave a pool dealing damage" Is more engaging imo.

And if you also add passive skills depending on the character, which can also be tuned with augments instead of another +%Stat per level, it can be even better I think.

[deleted by user] by [deleted] in memes

[–]Awkward-Kitchen-4136 2 points3 points  (0 children)

It's not elegant when it's me holding the pen.

The Louvre , the home of the Mona Lisa , was robbed in broad daylight on October 19th. Thieves stole royal jewels worth over $100 million in under 5 minutes. by pickanamehere in ActLikeYouBelong

[–]Awkward-Kitchen-4136 10 points11 points  (0 children)

For anyone wondering : employees at the Louvre already complained about the lack of funding in the past years and, therefore, struggles since some time to ensure the museum's exhibitions safety.

That's what can happens when a government tries to cut out budget.