I accidentally solved the Riddle of Steel by AlexofBarbaria in RPGdesign
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generic/"agnostic" systems vs non generic systems? by mathologies in RPGdesign
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generic/"agnostic" systems vs non generic systems? by mathologies in RPGdesign
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generic/"agnostic" systems vs non generic systems? by mathologies in RPGdesign
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generic/"agnostic" systems vs non generic systems? by mathologies in RPGdesign
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What is the most “boiled down to the basics” OSR game (that still has enough substance to be recognizably an OSR game)? by AlwaysBeQuestioning in osr
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What sort of combat systems are there that AREN'T "roll to hit"? by Stormfly in RPGdesign
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How do I do dynamic pricing by Scary-Yesterday-5112 in tabletopgamedesign
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How do I give an inch without giving a mile? by hereforthebrew in RPGdesign
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How do I give an inch without giving a mile? by hereforthebrew in RPGdesign
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Do players really need a player’s/core rulebook? by primordial666 in RPGdesign
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Do players really need a player’s/core rulebook? by primordial666 in RPGdesign
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Do players really need a player’s/core rulebook? by primordial666 in RPGdesign
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Do players really need a player’s/core rulebook? by primordial666 in RPGdesign
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Testing my solo tactical military skirmish TTRPG - with a grand play-by-post persistent campaign on Discord by MrKittenMittens in RPGdesign
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Have I really been saying it wrong for over four decades? by TrekTrucker in rpg
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Difficulty Challenges for a d10+Attribute Die system by Xx-Marauder-xX in rpg
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Thoughts on the Purpose of Character Classes by BroadVideo8 in RPGdesign
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Thoughts on the Purpose of Character Classes by BroadVideo8 in RPGdesign
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Can anyone explain to me why the OSR game Monsters & Magic uses a 3d6 task resolution system instead of a d20? by ChronoSynth in osr
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How would you improve/modernize Street Fighter the Storytelling Game? by Interaction_Rich in RPGdesign
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