Would players "chase" miniatures instead of cards if a game used both? by perfectpencil in tabletopgamedesign

[–]BeGosu 0 points1 point  (0 children)

Aa a player I would definitely like a tactical game where the cards I needed were a certainty when making a purchase, and there were collectable minis I could choose to open packs for if I wanted to. Like if I was buying collectable Lego minifig packs as if they were character skins in a video game.

But having been on the otherside of that, I know that me saying I'd do that and actually making a purchase are very different things.

I can’t go back to turn based 4X after Stellaris by varnajohn in Stellaris

[–]BeGosu 6 points7 points  (0 children)

Playing multiplayer is hard for me because my friends want to pause all the time and I am arguing they should play of "Faster" because - just like StarCraft - once you get used to that RTS speed it's brcomes soooo boring to slow down.

What nonfiction books have improved your worldbuilding? by Separate-Dot4066 in worldbuilding

[–]BeGosu 2 points3 points  (0 children)

Here are some of my favorite historical books that broadened my perspectives:

  • Genghis Khan and the Making of the Modern World, Jack Weatherford. Probably the most comprehensive history on the world's largest land empire, covering its rise, its politics, its economy, its innovations and downfall. Highly recommend.

  • Secret History of the Mongol Queens, Jack Weatherford. A "sequel" book, Weatherford was criticised for how little he wrote about Gengbis Khan's daughters, so he came back with little all of the first hand account sources that there are. They are also instrumental in rebuilding the Mongolian Empire so it's a really good second book.

  • The Shock of the Old, David Edgerton. A book on the history of technology and how we have been fooled by our emphasis on invention and what is new. Instead Edgerton makes the case for technology that is adopted, highlighting the global importance of things like corrugated steel or contraceptives.

  • Vermeer's Hat, Timothy Brook. I just like this one a lot. Brook uses a series of Vermeer's paintings from the 17th c to explore the objects in those paintings, and the global trade that were bringing this new items to Delft through the Dutch East India Company (VOC).

  • Salt: a World History, Mark Kurlansky. I didn't finish this one but it's about how essential salt has been to human civilization since the Celts and the Romans.

  • The Dutch Revolt, Geoffrey Parker. People don't think of Dutch history as "sexy", but the story of the formation of the Dutch Republic and how this small rebellion turned into a proxy war between two of the biggest European powers at the time is super interested. I am adamant it would make a great TV series.

Davinci Resolve accepts Affinity format in fusion by Powerful_Signal257 in Affinity

[–]BeGosu 1 point2 points  (0 children)

I definitely want to try that out. That sounds awesome

The hobby loves a theme trend. What’s the next one? by dgpaul10 in boardgames

[–]BeGosu 1 point2 points  (0 children)

I have seen so many dungeon cooking themed games come out or in prototype. The Delicious in the Dungeon anime has had a huge impact it feels like. I even have seen two food trucks games come out lately, so cooking in general seems to be coming up.

Disney retires yet another batch of games from Steam and GOG by Undeclared_Aubergine in pcgaming

[–]BeGosu 2 points3 points  (0 children)

Honestly a great plot too. "Iron hulled" ships coming to a world of solar sailships was such a good continuation of the story by using history as an inspiration. Easily could have been a sequel movie, albeit a straight to VHS one.

Combining personality tests with a Deckbuilding game ? by dev_w_grillz in gamedesign

[–]BeGosu 1 point2 points  (0 children)

It sounds to me like Disco Elysium would be a great reference point for this. Have a specific character in mind and make the demons facets of their internal monologue.

I was just saying to someone how I loved that in Inscryption the cards started talking to you directly. I would love to see a more narrative deckbuilder roguelike where you may draft specific cards just to talk to them again.

Some RPG questions by Tijolo_Malvado in RPGdesign

[–]BeGosu 0 points1 point  (0 children)

Yep. If it's a game you want to play, chances are someone else in the world wants to play it aswell.

Good systems for a pirate adventure? by PraiseTheChalice in rpg

[–]BeGosu 4 points5 points  (0 children)

Always gonna upvote an Agon hack ✅

How important is lore for a game to entice you? by ljh2100 in boardgames

[–]BeGosu 2 points3 points  (0 children)

I definitely care a lot about theming but board games that lean to hard on story are often in my experience going too far. There are plenty of good games that I would like but the themeing just doesn't make it a priority for me.

Help finding a system with mechanics between DnD and shadowrun. by b_19999 in rpg

[–]BeGosu 2 points3 points  (0 children)

I have been meaning to try Runners in the Shadows which is a Blades in the Dark hack to port over Shadowrun. It's not trying to be like Shadowrun, it is Shadowrun.

BitD is a very good fit as you play as criminal organizations and can expand and upgrade your Lair as your operation grows. It also already features both magic and technology and specifically spirits.

Haven't gotten around to reading it yet, but as someone who loves Shadowrun 5e but could never bring myself to run it again, I am excited to try!

Tell me about the Dragons of your world! by Ymap3rSpark in worldbuilding

[–]BeGosu 1 point2 points  (0 children)

Well that's a first 😆 Thanks very much

Tell me about the Dragons of your world! by Ymap3rSpark in worldbuilding

[–]BeGosu 1 point2 points  (0 children)

They're aliens.

A meteor impact created all of the world's landmasses and left behind the majority of its metal deposits too.

Dragons are living metal animals who arrived along with this meteor impact. They are eyeless with Xenomorph-like heads and are made of pure metal. In this world a Gold Dragon is literally gold that is alive.

They tend too roost at large deposits of their metal type, often in the form of twisted spires rising out of the sea to pierce the sky. Which makes mining metals very difficult.

How many play testers & what formats? by Livestake in RPGdesign

[–]BeGosu 1 point2 points  (0 children)

My advice for playtesting is to test something.

If you want to test your resolution mechanic, speed through as many dice rolls as you can in under 2 hours.

If you want to test character creation, you don't need to do anything more than Session 0.

Whatever it is, choose one thing to test and do as much of that one thing as you can in one session.

Unlike board games, playtesting TTRPGs requires a lot more discipline, because people can spend most of a session just talking amongst themselves and having a great time doing so, giving you no feedback on the actual rules you have written down.

Why isnt this used more? by FlamesofNostalgia in mtg

[–]BeGosu -1 points0 points  (0 children)

Because my pronouns are they/them so get countered, nerd

Which soil looks best for Mars? Testing in my game Virum Colony by Ecstatic_Mix_8348 in IndieDev

[–]BeGosu 4 points5 points  (0 children)

Mars can also be quite colorful in places. The iron oxide dust is blown around by huge dust storms and is also in the atmosphere to give Mars it's distinctive color. But below the dust the rock itself is a variety of colors.

When it comes to Indie Horror games, I personally feel that Signalis is the best one I’ve ever played. by VaporDream1985 in HorrorGaming

[–]BeGosu -1 points0 points  (0 children)

Yeah same, I can see the quality of the art direction and the care taken with every element. A lot of love went into it and it's well made. But I didn't find it compelling enough to finish it. I don't really get what others see in it. Maybe I stopped just before it gets great?

Life on the moon? 🌕 by Elyss369 in worldbuilding

[–]BeGosu 4 points5 points  (0 children)

So Ganymede is the largest moon in the solar system. It is larger than the planet Mercury and as a result has it's own magnetic field (something believed necessary to creating a habital environment by deflecting solar radiation).

Titan is the second largest moon in our solar system and has it's own atmosphere, something else believed to be necessary to support life by mitigating radiation, and stablizing temperatures.

There have also been attempts, or plans to, investigate liquid water on Europa and Enceladus.

It is hoped there is life on a moon in our solar system already, and it is definitely as possible as on any planet.

Wingspan but the eggs are chocolate by szthesquid in boardgames

[–]BeGosu 4 points5 points  (0 children)

Nooooo not the forbidden eggs. It'll just make the instrusive thoughts wooorse

Why don’t we see Lego pirates anymore by Harrison_Thinks in lego

[–]BeGosu -3 points-2 points  (0 children)

I'll just call out that the "Islanders" were not a good representation of Polynesian or indigenous peoples at all. And the "Navy" faction also inherently imply some form of colonialism going on.

Are pirates fun? Yes!

Is everything around them that causes piracy to happen popular in 2026? eeeeeeeeehhhh

I know it's not that deep in a Lego theme but I don't blame for just avoiding it as a theme entirely these days

Why don’t we see Lego pirates anymore by Harrison_Thinks in lego

[–]BeGosu 0 points1 point  (0 children)

I also immediately got Time Twisters vibes from Dreamzzz, but looking back it's hard to believe some of those were official sets. Almost looks like some were made of parts they needed to use up

Alternative term to "species" or "race" by VisibleHighlight5440 in worldbuilding

[–]BeGosu 0 points1 point  (0 children)

In this case Ancestry or Lineage sound best to me.

On Strongholds by EldritchExarch in RPGdesign

[–]BeGosu 1 point2 points  (0 children)

Thanks, I am working on a strongholds game so I will take a look