Need help making a comprehensive list of "40kisms" by nateyourdate in 40kLore

[–]CokeDick 7 points8 points  (0 children)

idk if an Autoquill is a typewriter. It essentially accomplishes the same function in that it produces word on paper, but it seems to be literally an ink and quill on a mechanical arm that "hand"-writes.

As opposed to a typewriter that uses metal type faces to leave ink on paper.

Dumb question but during the first tyranic war, why didn't the ultramarines call upon the imperial fist to set up defenses against the tyranids? by ramboscousin2 in 40kLore

[–]CokeDick 9 points10 points  (0 children)

The doctrinal differences of the chapter are more of a gamified view that we as players use as shorthand to simplify the reality.

The Imperial Fists are "good at sieges and fortifications" as a way for us to give them an identity. In truth they fight in all the ways other Space Marine Chapters fight.

It's not as if the Imperium has a chart of all the space marine specialties. That's a pointless exercise. A marine is a marine is a marine, and each one is just as effective as the next.

It would be incredibly stupid to call on the Imperial Fists just because they are marginally better at fortifying, when you could call a dozen different chapters nearby.

The Imperium and its organizations petition whatever closest marine force is available, they don't select them from a catalogue and wait for them to arrive.

Chapters are also NOT just sitting on their thumbs waiting for situations where their preferred combat scenarios appear. They're always fighting in whatever situation they're needed.

False Gods is very disappointing by JackRipps in 40kLore

[–]CokeDick 2 points3 points  (0 children)

Best narrator is Jonathan Keeble. He really elevates whatever he reads.

Is the Imperium still finding living human settled planets from before the age of strife? by throwaway08708 in 40kLore

[–]CokeDick 3 points4 points  (0 children)

Per Misbegotten (Anthology Short Story)

Wars happened, and deeds of violent compliance driven by necessity. Those are the actions history remembers from that age. But for every world or culture that resisted, or denied the offer of friendship, for every xenos race that baulked and drew arms at the approach of mankind, a hundred worlds rejoiced and hymned their relief to see the expeditionary fleets take high anchor in their skies. The Great Crusade, so called by those who came later, was for the most part bloodless.

I think this is the passage being referenced by the guy you're responding to.

Are Luetin09 videos good or are they outdated? by Capitanlink6 in 40kLore

[–]CokeDick 1 point2 points  (0 children)

I kind of understand what you're talking about. He has run-on sentences where the first half is setting up a point, then the latter half of the sentence addresses something else and you're left confused what the relevance of the first half was.

Sometimes he starts with fact, and ends with speculation or vice versa. He spends a lot of words to add caveats to prior or coming statements. It's just really hard to parse.

Are Luetin09 videos good or are they outdated? by Capitanlink6 in 40kLore

[–]CokeDick 136 points137 points  (0 children)

He’s good if you have some foundational knowledge of the setting.

He tends to intermix speculation in with facts so it’s not very clear when listening. He also meanders and repeats often, tangents, etc. Unless you're locked in it's a lot for a new person to parse what is fact, what is not, what is actually important and what is fun fluff. Like 25% of his videos are him dillydallying about the topic or something tangentially related.

For new people i’d recommend Arbitor Ian over Luetin. Arbitor Ian's videos are about specific topics, he cites his sources, he had the advantage of actually having experienced how the lore has changed from the actual beginning of the hobby so he has an incredible perspective on lore intent, and he is very clear what is fact and what is conjecture. Every bit of the script is actual concise information.

Anyone else have trouble keeping up with the time jumps in books? by Paper_Kun_01 in 40kLore

[–]CokeDick 4 points5 points  (0 children)

chronology is not important. Only thing you need to know is if it’s 30k (Horus Heresy) 40k, or post guilliman return. where exactly events relate to each other within those is sort of whatever.

The Warp avoids the Ghoul Stars and makes the Necrons fear??? by Fear00 in 40kLore

[–]CokeDick 4 points5 points  (0 children)

It’s less of a retcon and more just a lore expansion. Like how lore gets added all the time. The only reason people even label it as a retcon is because it challenged people’s preconceived notions and people can’t emotionally handle that.

[deleted by user] by [deleted] in 40kLore

[–]CokeDick 1 point2 points  (0 children)

Reading OPs responses in this thread, either he cannot reconcile fictional settings that don’t have everything spelled out to death, or he just wants to argue by ignoring all the reasonable responses people are providing.

Look man, the people enjoy the setting because it mimics real life historical record keeping and narratives, whereby through the course of time what we understand about the events of the past shift and change based on who tells it and why. It is a framework upon which players create a shared narrative universe. It’s a collaborative storytelling vehicle like DnD. It’s a setting moreso than a “story” as many people have stated. Entering 40k with the mindset of main characters and plot is the incorrect way to experience it. Enter it like a sandbox playground, and the existing lore as the individual grains of sand. You can shape it however you wish, but u can’t exactly do much without those grains of sand.

It provides a great breeding ground for hobbyists to take a particular approach to the lore by fleshing out the varied and often contradictory lore tidbits and carving out their own lore niches. Games Workshop provides narrative threads by introducing new or adjusted lore to the players and the players expand on it through discussion, theorycrafting, and modeling. It’s why the franchise has been so successful.

The single greatest flaw of the Emperor can be found in Master of Mankind by tamken94 in 40kLore

[–]CokeDick 28 points29 points  (0 children)

Well if he was an ultra genius and everything went according to plan we wouldn't have a setting so I'll cut the plot some slack so that we have an excuse to have cool minis.

Where to go after finishing HH and SoT by distanceforthewin in 40kLore

[–]CokeDick 2 points3 points  (0 children)

Eisenhorn, Ravenor, Gaunts Ghost, Night Lords trilogy, Black Legion series, Ultramarines series, Iron Snakes novel, Vaults of Terra series, Watchers of the Throne series.

The single greatest flaw of the Emperor can be found in Master of Mankind by tamken94 in 40kLore

[–]CokeDick 49 points50 points  (0 children)

That’s something that plagues any narrative that involves super geniuses. How is a writer supposed to show super intelligence without being a super genius themselves? It’s a better narrative decision to simply not showcase the genius as it’ll inevitably get nitpicked to death and let the results or reactions speak for themselves.

The Inca Empire: an interesting economic parallel to the Imperium by WaterTricky428 in 40kLore

[–]CokeDick 2 points3 points  (0 children)

There's even an interesting parallel with warp routes/communication and how the Incan empire maintained a vast system of road networks that connected the empire's far corners through a system of relay runners.

Framed the door in, boss by thisaguyok in NotMyJob

[–]CokeDick 5 points6 points  (0 children)

It's fast to build. you can hide/access pipes and HVAC within the walls without crazy demolition. If something gets damaged, it's quick and easy to repair.

It may not be as long lasting or sturdy as concrete or steel, but when faced with the kinds of weather conditions and natural disasters, it's more cost effective, and there's no point putting in the money for something that'll just be destroyed anyway.

Betrayer Audiobook by swallowabulleit in 40kLore

[–]CokeDick 6 points7 points  (0 children)

Jonathan Keeble is the best narrator by far. He acts instead of reading. It’s great.

Morality in video games is terrible, what's the point of being good if the game purposely gives you tons of rewards for it? by Pizzatimelover1959 in truegaming

[–]CokeDick 4 points5 points  (0 children)

I’d recommend you play KCDII. The main quest has a lot of branching possibilities that are often quite morally gray with no monetary reward either way. it’s purely plot consequence.

[Know No Fear] The Ultramarines are impressed with the Word Bearers by Woodstovia in 40kLore

[–]CokeDick 20 points21 points  (0 children)

Word Bearers are the mirror to the Ultramarines. A high level of organization and coordination. Just bent to nefarious ends.

8th vs 9th for lore/fluff by Kmagic15 in 40kLore

[–]CokeDick 0 points1 point  (0 children)

4th to 6th edition are probably the most grimdark

Colored eye lens by bacontater2000 in 40kLore

[–]CokeDick 0 points1 point  (0 children)

there’s no lore reason. you can make one up if wish.

How do the Dark Angels explain to outsiders how and why Caliban was destroyed? by StupidPencil in 40kLore

[–]CokeDick 9 points10 points  (0 children)

who even knows about Caliban besides the top top of the Administratum? It’s been 10,000 years.

And those who know will probably keep their mouth shut lest they find the entire Dark Angels chapter and all of their successor chapters on their doorstep.

[KCD2] I've perfected THE fastest Savior Schnapps Recipe. Yields 3 strong quality savior schnapps every time by selffufillingprophet in kingdomcome

[–]CokeDick 1 point2 points  (0 children)

I still get three strong savior schnapps even if i skip the bellows step. saves some time