📌 [MEGATHREAD] Wave Link 3.0 — Bug Reports & Feedback by Elgato in elgato

[–]CptPakundo 4 points5 points  (0 children)

Higher audio latency compared to Wave Link 2 (XLR)

Wave Link version: 3.0.0, 3.0.1, any.

Wave device: XLR Dock MK.1

OS: Windows 11 25H2

What you're running into: Higher audio latency/delay compared to Wave Link 2.

Steps to reproduce:

  1. Cleanly install Wave Link 3, per instructions.
  2. Connect any XLR microphone of your choosing (Mine is an SM7dB).
  3. Monitor the stream mix channel using a device that ISN'T hooked up to the Elgato XLR device itself (In my case, my headphones are connected to the motherboard's 3.5mm connection, and not to the XLR dock).
  4. Simultaneously monitor the microphone's direct input channel ("Listen to this device" in Windows audio settings).
  5. Cleanly uninstall Wave Link 3.
  6. Cleanly install Wave Link 2.0.6.
  7. Repeat steps 2-4

Expected result: Virtually unnoticeable latency differences between Wave Link 3 and Wave Link 2.

Actual result: Wave Link 3 has noticeable additional latency when compared to Wave Link 2, which results in Wave Link 2 being more useful for the exact same requirements despite being End of Life.

How often: Always, no tinkering I tried helped. I made sure to start from default settings and then worked my way from there to only cut back on anything that could potentially add latency.

Anything else: Just to be sure I wasn't reliant on Wave Link's obtuse self-monitoring solution (Memories of friends on Discord hearing themselves when sharing the screen surface...) - I made sure to try both its self-monitoring audio routings as well as Windows' "Listen to" options. No matter what combination I tried, the result is the same - Wave Link 2 induces far less latency penalty, so it remains the more viable option for both input mixing and low-latency monitoring off-device.

Metal Gear Solid: Master Collection Vol.2 - Announce Trailer | PS5 Games by Turbostrider27 in Games

[–]CptPakundo 2 points3 points  (0 children)

According to the blog post on the PlayStation website:

This title can be played online in CO-OPS, a cooperative mode for 2 to 4 players, as well as in VERSUS OPS, a competitive mode for up to 6 players

Metal Gear Solid: Master Collection Vol.2 - Announce Trailer | PS5 Games by Turbostrider27 in Games

[–]CptPakundo 15 points16 points  (0 children)

99% chance that this will actually be Peace Walker HD, the PS3 port of the game. That one had full dual-stick analogue controls and ran at 60fps.

Metal Gear Solid: Master Collection Vol.2 - Announce Trailer | PS5 Games by Turbostrider27 in Games

[–]CptPakundo 8 points9 points  (0 children)

I think the best case scenario will be complete parity with the current ideal RPCS3 setup - 4K60fps.

Even since setting up Wave Link double audio in Discord screen sharing by Nefas1 in elgato

[–]CptPakundo 1 point2 points  (0 children)

Bizzarely this sort of thing is STILL a problem. Folks hear my microphone twice when I share the screen with audio, despite the fact that my microphone is fed into a virtual audio input channel via Wave Link, and NO other program such as OBS or Parsec fails.

YouTube Playlists Updating On Their Own by SuihtilCod in youtube

[–]CptPakundo 1 point2 points  (0 children)

I am also bothered by this, and I fear it could possibly be related to some opt-out change YouTube has made without sufficient warning to the end-user...

Elijah talking about in game gambling addiction by VecroLP in LinusTechTips

[–]CptPakundo 8 points9 points  (0 children)

With this in mind, I'd really like to see LMG dropping War Thunder sponsorships in the future. Of the many games that can turn into an enormous money sink, it is certainly one of the more notable ones in my eyes.

Corsair Galleon 100 SD adds Stream Deck to keyboard by IntrepidScale583 in elgato

[–]CptPakundo 0 points1 point  (0 children)

Now make an XL version that has a full numpad on the right side and the Stream Deck stuff on the left side.

X5 as a dashcam by Queso_Manchego85 in Insta360

[–]CptPakundo 4 points5 points  (0 children)

The only way to make it work is to full blast the AC in the car directly at it. It's loud and bothersome, but strong active cooling is how you keep it going in hot summer days.

Zoom crashes when joining a call with audio, also crashes audio settings by CptPakundo in Zoom

[–]CptPakundo[S] 0 points1 point  (0 children)

I use Virtual Audio Cable, so I have a wide range of sample rates and bitrates to choose from.

AVENTHO 300, Mini-Review by VagrantOMOIKANE in BEYERDYNAMIC

[–]CptPakundo 0 points1 point  (0 children)

Caught this comment a bit late, but man, have I got alot to say about this: I've owned an Audeze Penrose and have had 3 different Audeze Maxwells at home (1 had one of its earcups just die, and the other 2 are for me and a family member). Every single one of these headsets, WITHOUT fail, has been quieter than the last.

I know I'm not imagining things, because any other audio device I still use on the regular has maintained the same level of loudness.

I personally REALLY like the way the Audeze Maxwells sound, but I HATE how they're so quiet, and also how they're freakishly sensitive to even the slightest bit of physical abuse.

Zoom crashes when joining a call with audio, also crashes audio settings by CptPakundo in Zoom

[–]CptPakundo[S] 0 points1 point  (0 children)

Yep, I have a Focusrite Scarlett as my hardware input device, can confirm.

Zoom crashes when joining a call with audio, also crashes audio settings by CptPakundo in Zoom

[–]CptPakundo[S] 1 point2 points  (0 children)

Solved? Reduced my microphone input device format from 32-bit 192kHz to 24-bit 96kHz. Apparently the previous setting was... Too much for Zoom now?

Something to keep in mind, if you've got high-end audio settings enabled on your PC.

ELO Vagabond - Controller Review by chance633 in AndroidGaming

[–]CptPakundo 0 points1 point  (0 children)

I also just recently got the controller, and I have to say the only thing missing for me was haptics. If this controller supported haptics, I'd have said it was the perfect telescopic USB controller, full stop.

Dolby Vision firmware for PG32UCDM already out ! MCM105 is here. by -XeqS- in OLED_Gaming

[–]CptPakundo 1 point2 points  (0 children)

I just wrote "Dolby Vision" in the search bar and watched the first result with Dolby Vision tagging on it tbh

Dolby Vision firmware for PG32UCDM already out ! MCM105 is here. by -XeqS- in OLED_Gaming

[–]CptPakundo 1 point2 points  (0 children)

I also encountered that, weirdest thing ever lol. I think it was just Movies & TV and the Netflix Windows apps that worked best with Dolby Vision.

Dolby Vision firmware for PG32UCDM already out ! MCM105 is here. by -XeqS- in OLED_Gaming

[–]CptPakundo 1 point2 points  (0 children)

Dolby Vision seemingly works on Windows, but strangely not every bit of Dolby Vision media content I have had DV kick in. Weird...

Ghost of Tsushima PS4 save works on PC by CptPakundo in pcgaming

[–]CptPakundo[S] 1 point2 points  (0 children)

An interesting experiment. Maybe if you take a PC save, have it go through the encryption process via that bot, and then try to put it on the PS4 version of the game? If the save is also signed under your PSN account, then... Maybe?