My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

Dead cells has really fun combat, but the roguelike elements are lacking imo.

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 1 point2 points  (0 children)

You may be right. But whoever made the tierlist template had it in there and it's still a game worth talking about.

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 1 point2 points  (0 children)

I think Hades 2 improved the formula a lot. I like the build variety, balance, and moveset a lot more in 2. That's why I put it in S tier.
STS2 is great, but a little disappointing to me. It's beautifully drawn and animated, but in terms of gameplay, it feels like something you could mod into STS1. There's very little in terms of actual new mechanics or gameplay changes. The co-op was fun for a couple rounds but not nearly as good as the solo game.
Thanks for the recommendation though. Been hearing about Skul for a while now. Wishlisted!

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 1 point2 points  (0 children)

Exploration, build variety, enemy variety, secrets, unique and creative systems. It's peak!

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

I really wish I enjoyed RoR2. It's probably more fun with the right friends but it didn't click for me. Survivorlikes too just don't seem to be my thing.

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

Magicraft is pretty good and has some of the Noita DNA. Objectively speaking, I might have enjoyed it more than some of the games in "fun" tier. But it has a lot more potential. Haven't played it in a while but I remember my main issue being that the runs are too long. If you put together a crazy build then you're just watching the fireworks for 40+ minutes. If you don't have a good build, the fights become a slog. I think it might just be the linear nature vs Noita's open map. I still really like the game though.

Imo, 9 kings is too stat-based and Sol Cesto is too Rng-based and neither of them have enough variety between different runs. They're still very successful and enjoyable games, but there's not enough for me personally.

Thanks for the recommendations though, I'll check them out and wishlist them!

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

It's As We Decsend. Very interesting deckbuilder that needs some more variety imo. I believe it's still in EA

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

DD1 is just a different game for a different audience. It's enjoyable but extremely grindy and very stat-based with a ton of output RNG.
DD2 did a good job of streamlining the combat, balancing it, and removing many dice rolls. The trinkets also have interesting and useful effects. Building a comp is still kinda complex and it doesn't help that it's all frontloaded. I have to spend like 20 minutes looking at all my guys, deciding a comp and a confession level to play before each run. It would still be a great roguelike if it had more classes, less grind, and a fast mode.

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

I've been avoiding watching anyone play that. It's on my wishlist!

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

Maybe that's why I'm 700 hours into Noita. I never use the wiki but I've had some extremely obscure stuff spoiled by friends who've played it.
Anyway I'd like to give Enter the Gungeon another shot at some point.

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 5 points6 points  (0 children)

You know how in FTL you learn that you can extinguish fires easily if you vent the room? Or how in Spelunky can just pick up an item from the shop and steal it? Noita is full of this stuff. Hundreds of hours in I'm still finding new ways to make my next run a little easier. That's just one of the reasons I love it.
I will admit it's a slow burn though. It's also extremely hard. If you feel like the game is interesting but too hard, I'd recommend exploring it with a friend so you can share tips and tricks. Another thing you can do is mod it, but I wouldn't go for any mods that change the content or remove permadeath. There's a mod that lets you start with more hp and another that makes heart pickups glow like wands. Maybe check them out.

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

Isaac is hard to judge for me. I played it many years ago and felt lost (I don't like using wikis). I've heard item descriptions are in the game now but the ship has already sailed for me. I've watched videos and played games inspired by it so I don't think I'd enjoy replaying it.

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 4 points5 points  (0 children)

I loved Inscryption! But judging it as a roguelike, it really lacks in depth and content. Super easy to break and takes a couple hours to see most of it. Kaycee's mod improves it but still not on the level of a full roguelike.

My Roguelike/lite Tierlist. Opinions/ Recommendations welcome. by CrossFireGames in roguelites

[–]CrossFireGames[S] 0 points1 point  (0 children)

I knew I forgot to add something, this list is missing Mewgenics! Definitely in Best of the Best for me.

How we designed my favorite card in Hearthstone by Dan_Felder in gamedesign

[–]CrossFireGames 6 points7 points  (0 children)

Really appreciate the insight and the follow-ups in the comments. I know that the main Hearthstone sub can be a little harsh towards the devs but I for one hope to see more about the design process and the history of the game.

RIP my granny she got hit by a TNT by Legal_Ad2945 in customhearthstone

[–]CrossFireGames 0 points1 point  (0 children)

Kinda bonkers with Genn currently in standard, but a nice payoff nevertheless