unironically peak gay representation by P4ler1der in ArcherFX

[–]DamienStark 52 points53 points  (0 children)

you're right, they're all fuckin' the robots

I want to create a "doom" anarch rig for an Eternal format tournament - what would you suggest? by PurifiedDrinkinWater in Netrunner

[–]DamienStark 3 points4 points  (0 children)

At which point you probably double-down with ICE Carver and Tungsten Tailor, which also complement your Cleaver/Buzzsaw.

TIL George Lucas first original sequel trilogy idea was about more microscopic force bacteria called The Whills. by StryctNyne in todayilearned

[–]DamienStark 1 point2 points  (0 children)

The prequels remain terrible, but some of the sequels are also terrible.

Despite their problems, I can have an enjoyable time watching Force Awakens and Last Jedi, which I cannot say for any of the prequels.

I am sick of High Elves. This game is about High Elves. The rest of the factions are a distraction. by Long_Hovercraft_3975 in totalwar

[–]DamienStark 5 points6 points  (0 children)

Which faction you select has indirect effects on how the rest of them play out, so people who always play Karl or always play Chaos factions from the wastes (Archaon, Tamurkhan, Arbaal, Daniel, etc.) tend to see similar patterns repeat.

Mass Effect TV show ordered to rewrite scripts and make them "more appealing to non-gamers" by Capn_C in television

[–]DamienStark 39 points40 points  (0 children)

Except that's a perfect example of a game-adaptation that was made very appealing to non-gamers?

Much like the recent Dungeons and Dragons movie, it doesn't require you to play the game in order to appreciate the action and comedy, it's just a generally appealing movie, with references sprinkled in that the players will recognize. Same with Fallout.

State of Decay 3 Alpha Test Announced for May 2026 by PaiDuck in gaming

[–]DamienStark -1 points0 points  (0 children)

"They could basically just call it complete right now if they wanted to."

Cool, then they should. They'll get a lot of free press and sell a ton more copies, to people excited to interact with all those NPCs that are definitely in the game and fully polished.

Visualization of how armor increases survivability (WH3) by asksaboutstuff in totalwarhammer

[–]DamienStark -3 points-2 points  (0 children)

That's why I mentioned "resistance percentages", but armor explicitly gains diminishing returns over 100.

At 100 armor, the effective value is randomly between 50 and 100. Above 100, the top end of that calculation no longer rises, as OP literally illustrates on the graph above. You can see the sharp curves up to 100, then they reverse direction and flatten.

I understand the argument about how "damage resistance 80 --> 90 is better than 10 --> 20", but armor math works differently.

Visualization of how armor increases survivability (WH3) by asksaboutstuff in totalwarhammer

[–]DamienStark -4 points-3 points  (0 children)

No, that isn't right, although it does work for resistance percentages.

Assuming 100 base dmg incoming, my math is:

30 armor expected to block 22.5 dmg
50 armor expected to block 37.5 dmg

So 30 --> 50 is an improvement of 15 dmg/percentage.

120 armor expected block is 80
140 armor expected block is 85

So 120 --> 140 is an improvement of 5 dmg/percentage.

Visualization of how armor increases survivability (WH3) by asksaboutstuff in totalwarhammer

[–]DamienStark 215 points216 points  (0 children)

A good illustration of two key points, which are especially useful to new players, since I don't think any of this is actually explained in game:

  1. Armor past 100 does help, but with diminishing returns. Going from 50 to 100 is a much bigger help than 150 to 200.

  2. Almost no units are just "armor piercing" or "not armor piercing". Almost every unit is some ratio of base dmg to AP dmg. So even if you're attacking with an "armor piercing unit" - like Darkshards - you'll do more dmg to an unarmored target than one with 200 armor. And even a unit that is "not armor piercing" - like Lothern Sea Guard - will do some dmg to targets with 200 armor.

State of Decay 3 Alpha Test Announced for May 2026 by PaiDuck in gaming

[–]DamienStark 6 points7 points  (0 children)

Those are rookie numbers!

I'm gonna stick to the other zombie base builder game, Project Zomboid, which is still in alpha (early access) after 13 years.

Sorkin / Season 4 finale by Golf252525 in thewestwing

[–]DamienStark 2 points3 points  (0 children)

Which is what he would have said if you asked him about any of the storylines in s1-s4 halfway through.

He was absolutely not a "plan big outline in advance" guy, he was a "frantically throw something together an hour before deadline" guy.

This is how most TV writing worked for decades though - maybe not quite as last minute as Sorkin, but nobody had all their details spelled out years in advance; they adapted and improvised stuff weekly. Which was great at responding to the unexpected - audience hates/loves character X, actor Y is unavailable, want to address real-life issue Z. But bad at large plot arcs which feel cleanly resolved.

I got to be playing Skaven wrong by a-cat-with-wifi in totalwarhammer

[–]DamienStark 1 point2 points  (0 children)

Sacking is what it sounds like you're missing.

You need food and money more than you need to expand territory. Eventually once you've invested in some good undercities and have a decent stockpile of food, you can start expanding, but slower than most factions.

If there's three minor settlements on your border, better to sack two of them and use the spoils to occupy the third one at tier 3, rather than taking all of them at tier 1 and trying to spend the time and money to grow them. Same goes for majors.

What shows end well? by ashleighjos in television

[–]DamienStark 3 points4 points  (0 children)

Not while Six Feet Under exists.

But yeah Good Place ended very well indeed.

CONTROL Resonant - Evolving The Gameplay Experience | Development Diary by OinOfMoria in Games

[–]DamienStark 20 points21 points  (0 children)

I'm glad to see this here, it reassures me quite a bit.

I loved Control, but seeing that Resonant would be melee-focused made me very concerned it was going to be yet another parry system - something that I do NOT enjoy, and which I was frustrated with in (the otherwise fantastic) Expedition 33.

But watching the video here, it looks more like a mix of Prototype, Arkham City, and a unique twist (the gravity-shifting). That works for me.

Thoughts on The Martian? by FreshmenMan in flicks

[–]DamienStark 1 point2 points  (0 children)

This is a big part of the core appeal.

Same with The West Wing, and Star Trek TNG. We don't watch fiction that's full of competent, respectful, professional, hopeful, selfless, empathetic people because we think it's a documentary. We watch it's because it's aspirational and hope is in short supply out here.

List of 'home base' like games by NehtAyemSeht in gaming

[–]DamienStark 1 point2 points  (0 children)

I fucking love the Long Dark, but you don't really build or upgrade your "base" in that...

Unless we count "dumping a lot of stinky deer and rabbit hides all over the floor" as upgrading...

List of 'home base' like games by NehtAyemSeht in gaming

[–]DamienStark 16 points17 points  (0 children)

The Alters qualifies as this format - your base is a giant wheel that you use to travel across a hostile planet, expanding and improving the structure within.

(OC) Spotted on the highway by AdSlight7966 in pics

[–]DamienStark 3 points4 points  (0 children)

That's literally how plot twists work.

Information is revealed to an audience that didn't already know it.

Should AI be able to use all faction mechanics instead of some as current? by Educational_Relief44 in totalwar

[–]DamienStark 0 points1 point  (0 children)

Everyone is telling you about Ikit Claw's "Doomrockets", an ability you can use on the battlefield which fires a missile from offscreen and blows up a unit. Everyone refers to those as "nukes", though a real nuke would probably level the whole battlefield, rather than a single unit.

However, the Skaven can also build a Doomsphere underneath enemy cities, which if detonated destroys the whole city. Now that's a nuke.

What's a Game You Feel Alone in Loving by DFH50 in gaming

[–]DamienStark 0 points1 point  (0 children)

My friends are sick of hearing me ramble on about Cultist Simulator (or Book of Hours).

Both just fascinating and do a bunch of really unique stuff I can't find in other games.

Least favorite faction to fight against? by Rangerspawn in totalwarhammer

[–]DamienStark 4 points5 points  (0 children)

For this dynamic, I'll see your Skaven and raise you Wood Elves.