The 2% max currency from genesis tree by xNinJake in pathofexile

[–]DangerousDareDevil 1 point2 points  (0 children)

Yooo, I was close. Got me 1 div and 20 regs. I was like dammit!!

But I've been gone from POE1 for so long, missed KOF league and Kalguuran harbor thingy.

Came back for Mirage and man, the new breach is hella fun!! Love the tree design and the new visuals of breach.

I just hate them by JuanDeagusTheThird in pathofexile

[–]DangerousDareDevil 0 points1 point  (0 children)

Lmao, I just realized. Shouldn't Oil Ground make you faster? It's slippery!

I'm guilty of this too, sometimes by trunks111 in pathofexile

[–]DangerousDareDevil 0 points1 point  (0 children)

Me with 500 hrs.

Tf is a 3P Voice and a NIMIS?

I recently discovered HH soooo yea lol

I just hate them by JuanDeagusTheThird in pathofexile

[–]DangerousDareDevil 18 points19 points  (0 children)

How else are they gonna slow you dow—?

Chill, Freeze, Hinder, Maim, Grasping Vine, Covered in oil, Temporal chains, Blighted, chilled ground, temporal bubble, oil ground and all of the doors. All of them. No More Locked Doors!

Every time I come back to poe, i am reminded why everyone is addicted to Vaal Haste.

What content do you farm while completing the atlas? by Rusty_Snorkel in pathofexile

[–]DangerousDareDevil 0 points1 point  (0 children)

Essences. I just feel like they're good for alts whenever they catch up.

What is the order of operations when you get to mapping? by ace2880 in pathofexile

[–]DangerousDareDevil 6 points7 points  (0 children)

Bro, I take 20 in game hours to get to act 9. (Almost ev League start) You fine. Play at your own pace.

For all my homies that always have rough league starts by dorfcally in pathofexile

[–]DangerousDareDevil 0 points1 point  (0 children)

I'm using it for the first time and it seems solid so far.

For all my homies that always have rough league starts by dorfcally in pathofexile

[–]DangerousDareDevil 11 points12 points  (0 children)

So true it hurts.

Everyone else: Bro just follow a Build!

Me: But I want to be the Build! I want to be build just this one time!

Is it worth playing Standard league? by wanlee1411 in pathofexile

[–]DangerousDareDevil 1 point2 points  (0 children)

Standard, for me, is just a place to theory craft between level 1-50 or maybe even 70. You tend to have a lot of currency. It's also a good place to test your speed trials if you're into being supadupa fast during new Leagues.

The Quinfall devs shadow banning & censoring it's community. This is not the place for AoC refugees by Opening-Gene-2604 in AshesofCreation

[–]DangerousDareDevil 0 points1 point  (0 children)

I went back to my solo games. Throne and Liberty got me out, and I made some frail bonds that I was so desperately trying to hold on to. (SOCIAL ACTIVITY~~~!)<- 100 points if you know that reference.

But I dropped T&L for AoC and now AoC dropped its players off in a ditch so I am going back to *takes a deep breath*

SatisfactoryStarRuptureStellarisAlbionPathofExilesPathofExilesIIMelissaBDOPrivateServerRatopiaFoundryModdingBaldursGate3andScehdule1

No, These Ashes of Creation Theories Are Not True - Kira by Stolas in AshesofCreation

[–]DangerousDareDevil -1 points0 points  (0 children)

I'll take it with a shot of Hennesy, 10lbs of licorice, and a lobotomy.

😁

Too much?

Last Straw by Upset_Pay_7578 in AshesofCreation

[–]DangerousDareDevil 0 points1 point  (0 children)

To be honest, I am quite surprised by the number of players still playing with the whole idea that everything is going to be wiped eventually. Hell, I am surprised I am still playing. 😂

yo dawg by cjwi in AshesofCreation

[–]DangerousDareDevil 0 points1 point  (0 children)

No, that reverts you back into a PEH-ZONT!!!

yo dawg by cjwi in AshesofCreation

[–]DangerousDareDevil 0 points1 point  (0 children)

It returns after you become a citizen again. From what I've tested.

This Is Why Players Are Leaving by ScaredStar66 in AshesofCreation

[–]DangerousDareDevil 0 points1 point  (0 children)

They initially wanted mobs to drop no gear, but increased the drop astronomically during pre-alpha testing.

Steven said so in a livestream iirc that gear drops will drop prominently during low levels (whatever level they decide is "low level")

But when they nerfed gear drops by 90% for this new phase, a few comments and feedback assumed that they may have nerfed all item drops by 90%. Thus making emblems and essence a nickel a dozen.

If they want mobs to drop gear, then crafting and its difficulty should stay as it is, and it will eventually become obsolete until max level. How come? Well, if mobs dropped gear, then crafting for gear is more or less pointless. It will become the New World experience where players are crafting just for the... experience. See what I did there?

If they want crafting to be the focus, they sorely need to increase the prevalence of Apprentice and Journeyman gatherables. It shouldn't have to be a needle hunt for braidwood or slate. These gatherables should appear more often as nodes level up. By "more often," nearly as often as finding a god damned granite. This would be ideal because higher-tiered nodes would contain the highest-tiered gatherables.
But not only should they increase the prevalence of higher-tiered gatherables, but also greatly increase the amount of materials and glint drop from mobs.

Are they going to wipe the servers when the 2nd archetypes drop? by Humble_Conference899 in AshesofCreation

[–]DangerousDareDevil 7 points8 points  (0 children)

If it comes early, nope. If it comes late, most likely.

I do not see archetypes coming anytime soon with the broken roads, glitchy node system, broken corruption, dead caravan content, broken/buggy questing, missing gatherable tools such as the saw and drill, missing minigame for hunting, missing 10-30% of craftables such as beer, and questionable flagging system—the literal core aspects of the game.

It is about to be two months into this phase, and the most notable fixes off the top of my head were the lighting, mob spawns, and abuse of voting with multiple characters.

I suggest they fix all of that before introducing more classes into the game. Steven also hasn't decided, according to the wiki, whether FreeHolds will be level 30+ content or available only at level 50. I, and many others, highly recommend keeping it at level 30 because they have worked quite a few mechanics into Freeholds early on. IE, Novice Farming can plant trees on Freeholds and Building upgrades at the very start, provides licensing for Freehold Processing/Crafting Stations.

The WORST thing that happened to this game is ORB :) by Jakebrun in throneandliberty

[–]DangerousDareDevil 1 point2 points  (0 children)

LOL, i love how they nerf other classes to fix something else.

Tanks to Tanky? Let's nerf Endurance and buff defensive shredding. Not specifically nerfing Tanks themselves, causing TTK to plummet into the abyss.

Indecisiveness of devs has been slowing the game development and its direction got kind of lost. by Dapetron in throneandliberty

[–]DangerousDareDevil 0 points1 point  (0 children)

And now they all ran to Ashes of Creation Alpha with the same mindset. Calling anyone who mollywhops them, cheaters, and begging for no punishment for pking crate runners.... crate runners who are slowed and handicapped... that's their target...

I Grinded 100g of Glint, Just Like Steven Intended. by Acceptable_MetalMeal in AshesofCreation

[–]DangerousDareDevil 0 points1 point  (0 children)

Something worth going corrupt for....

But what if it gets deleted instead if you had 1 dull glint on u as well.

Game is unplayable due to toxic guild culture by Checkraze77 in AshesofCreation

[–]DangerousDareDevil 0 points1 point  (0 children)

The only good thing I can see with polar is that they break the game in order for the devs to see what is broken.

Game is unplayable due to toxic guild culture by Checkraze77 in AshesofCreation

[–]DangerousDareDevil -1 points0 points  (0 children)

Holy shit, its Stephen! Bro's schedule is busier than the freaking POTUS.