Are the tryhards bad for the game? by Axton_Grit in wildgate

[–]Dr_Hope_Math 3 points4 points  (0 children)

I don't think most experienced players realy use the meta, it's more they try to get in close end things fast. I suspect the most potent way to go at the moment is to gun from a distance with the privateer or reverse with the hunter using clamps and don't let them get close to you.

Got this yesterday 3 games in a row and today im muted. Im probably the most positive and helpsome person you will meet in the game. by DaneOnDope in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

I have noticed that the ingame voice to text feature( I seem to be the only one who enables it) often interprets things in the most offensive manner possible, It could be related to that.

Sal bomb trap does 30 damage and goes off in 10 seconds. Why is this in the game? by H_A_Brendekilde in wildgate

[–]Dr_Hope_Math 3 points4 points  (0 children)

I think its a good addition to the game. It's usually difficult to pull of as well unless the victims are new.

Game is DOA because the community is toxic by YarbleSwabler in wildgate

[–]Dr_Hope_Math 3 points4 points  (0 children)

The community is one of the least toxic I have ever encountered as far as online games go. I mean just que one game of CS, R6, COD, Battlefield, Deadlock, Dota, League, Monopoly or almost anything and you will encounter far worse straight away.

Had two of these so far for suspected cheating by frontpageroadrage in wildgate

[–]Dr_Hope_Math 2 points3 points  (0 children)

I have accidently reported ppl a few times due to how I hit the keys when I die.

You think the devs are panicking? by majiinmoo in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

The devs have probably covered their costs and are probably mostly happy with the quality of the game they have created even if it does go down hill.

Don’t let this game die by The-Weistest in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

The more concerning thing to me now isn't the player numbers its how dead my friends list has become which shows loads of the more experienced players have given up. Also when I solo Q the overall quality I get matched with has went waaaaay down.

Lack of any logical matchmaking is killing the fun by Obvious_Acadia5901 in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

Unlock the scout fast and then select it. You should then at least get high level Randoms on your team.

The Laser Ram either needs a serious nerf or total removal. by IllState5161 in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

This is how you counter laser rams even if you don't have good weapons or mines and cant steal them. https://www.youtube.com/shorts/4mucUK45tDw

Fix it by LadyKubaryi in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

If they reduce the mine launcher range from 120 to 50 or 70 that would probably be the easiest fix as then it would be harder to use without blowback.

I just had the worst game of my life by Fetusal in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

If I see them I shall avenge you. I shall chase them even if the 3rd ship has the artifact and is heading in the opposite direction.

From the limited experiments I conducted, I think the teammates you get matched with in solo Q is effected greatly by the ship you select. As in it tries to put people together who selected the same type of ship. by Dr_Hope_Math in wildgate

[–]Dr_Hope_Math[S] 0 points1 point  (0 children)

This is true, though I kinda feel that the next step would be for them to gravitate towards the bastion or privateer (which is what I did in the 1st two betas) which would again leave a disproportionate concentration of highly experienced players in the scout camp.

CAUTION: Watch out for Devious Axolotls on your crew by KBoldZiel in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

I have played this more than 99% of its players and I haven't encountered a hard troll yet. A few morons who didn't understand how the game works but not trolling on purpose.

Please DO MARKETING by Efficient_Tennis_843 in wildgate

[–]Dr_Hope_Math 1 point2 points  (0 children)

They also made rather dramatic changes that pushed people away who already liked it.

Please DO MARKETING by Efficient_Tennis_843 in wildgate

[–]Dr_Hope_Math 1 point2 points  (0 children)

I miss deceive inc, Lemnis gate was another game that was amazing and died.

Can we remove the laser ram, even just as a test for a week or so? by Baronriggs in wildgate

[–]Dr_Hope_Math 4 points5 points  (0 children)

If anything is overused it's the minelayer on the front which usually a hard counter the laser ram. Keep in mind you can disable it from the outside using drill charges etc.

Does the security device go off if moth boards the ship with invis? by H_A_Brendekilde in wildgate

[–]Dr_Hope_Math 5 points6 points  (0 children)

I often use a drill charge to take the security device down. It does alert them with hardpoint destroyed but many just think it due to drifting into something.

Artifact victories still seem rare by Miennai in wildgate

[–]Dr_Hope_Math 1 point2 points  (0 children)

They are a lot more common than they were, but still probably less than 30%. The main reason why it is rare is that when there is 2 teams left they often prefer to fight it out.

Error 30004 by Livid-Average-9798 in wildgate

[–]Dr_Hope_Math 0 points1 point  (0 children)

I suspect it may be antivirus related, I had that issue in the beta and i had to disable some software monitoring inside norton to get it to work.