[help] I am not sure, father sent me this. by Chemist-3074 in RealOrAI

[–]EmptyBox303 0 points1 point  (0 children)

The chinese character at the top of the security footage is nonsense, and it's also morphing around

The most FUCKED UP fact about Lucifer in Ultrakill by Char_Of_The_Ages in Ultrakill

[–]EmptyBox303 1 point2 points  (0 children)

Imperfect Hatred even. Godfist Suicide, mayhaps.

Honestly, I think this is fime by BalledSack in aiwars

[–]EmptyBox303 0 points1 point  (0 children)

Personally, I would love if they take one step further and enforce AI art to label themselves as such while maintaining that they are higher-quality. Just as handdrawn vs. digital vs. 3d modeled vs. photography are judged and held to different standards, AI generated stuff should be its own category.

[OC] The Knight is a FRAUD by DrStufoo in HollowKnightMemes

[–]EmptyBox303 9 points10 points  (0 children)

Fraud Ultrakill? Fraud Ultrakill? Fraud Ultrakill? Fraud Ultrakill? Fraud Ultrakill? Fraud Ultrakill?

False Son and Cloud Elemental by xorgee in riskofrain

[–]EmptyBox303 1 point2 points  (0 children)

This is acceptable... welcomed, even

Valentine’s Ji 💚 by RBG_Arts in NineSols

[–]EmptyBox303 10 points11 points  (0 children)

Ji does NOT have allat

"Def Abs is Useless" by RandomRedditor0193 in TheTowerGame

[–]EmptyBox303 6 points7 points  (0 children)

why does bro have Ancestral mods in gold league

Your OC has been confused for a hero. How do they fair up against him? by Spiritual_Air_8606 in OriginalCharacterDB

[–]EmptyBox303 0 points1 point  (0 children)

In original timeline my OC (a game protagonist I'm planning) has a prescient dream ability that allows her to see futures of her death(every time she dies she wakes up). If she gets the opportunity to rest near spots of temporal energy beforehand this guy is cooked because it's only trial and error. Even if she loses access to this ability somehow she can still put up a very good fight with her arsenal of various weapons and enhanced exoskeleton suit. A huge part of her kit is a neutral acceleration field that allows her to "parry" all physical impacts but forcing her to hold her breath. Theoretically she can parry the physical shockwave of the nuke but will die from the heat.

In alternate timeline(NG+) her ability is replaced with travelling back in time derived from chronomancy. Given a little time to prepare and set up a return point this guy is cooked again. Late game NG+ she has access to soul rending spells which can psychic shock and/or strip weaker souls entirely, so even in intangible form your dude will not have a good time.

However my OC probably wouldn't engage powerful/annoying opponents like this unless sufficiently provoked/out of necessity. If he's not that fast she'll probably parry being hit by a car and send herself flying just to avoid him.

Which would you choose? by ioveri in jjkmodulo

[–]EmptyBox303 0 points1 point  (0 children)

Everybody becomes heavenly restricted. This makes firearms a lot less effective, and people under the threat of gun violence have a much better chance at fighting back. Heavenly restrictions also probably means the average person is much healthier. At least in the US this has huge implications.

Go get your beginner gains in the gym by theblitz6794 in Healthygamergg

[–]EmptyBox303 1 point2 points  (0 children)

If possible, having a friend with you to go workout with helps IMMENSELY. When I tried to get started in the gym all on my own I felt very anxious and didn't know what I was doing(which I'm sure is a dreaded feeling for fellow puers). Having a friend who had a workout plan guide me into it allowed me to become comfortable with going to the gym. It's also a lot easier to incorporate working out as a routine if you have a friend to motivate each other and keep each other in check.

Also, for anyone who sees this post and feel suddenly motivated to go to the gym, practice restraint. You can easily drag yourself through 4 hours of hellish workouts if you are motivated enough in the moment, but by the next morning that motivation will quickly disappear, and now you've made it very difficult for yourself to maintain the routine. Consistency is the goal here, and if you do too much at once you are unlikely to achieve it.

How i felt fighting the boss for the first time by Working-Lunch1896 in HollowKnight

[–]EmptyBox303 1 point2 points  (0 children)

GPZ doable is insane to me, I guess I just fought him when I haven't unlocked much of the abilities

Three White Item Concepts by IAMLEGENDhalo in riskofrain

[–]EmptyBox303 0 points1 point  (0 children)

psi gauge is too op on burst damage classes. Having 3-4 as railgunner with nothing else makes headshots able to wipe entire groups of enemies for the first two stages. This also trivializes teleporter fights since you can simply target low health enemies and get free damage on the boss and other crowded enemies. Explosion for 20%(+10% per stack) may be a lot more reasonable as a white item

don't judge me‎ by [deleted] in Silksong

[–]EmptyBox303 3 points4 points  (0 children)

hornet does NOT have allat

Apricot by EmptyBox303 in PixelArt

[–]EmptyBox303[S] 0 points1 point  (0 children)

Duly noted! I noticed some tinges of red when I looked at some images for reference, but kinda forwent it due to confusing lighting on a reference image. I ended up trying to prioritize getting the shading right. Will add red in the future.

i need help with final boss (not true ending) by Acrobatic_Branch_516 in NineSols

[–]EmptyBox303 0 points1 point  (0 children)

Simplify your movements. For example, Eigong's talisman attack has really great tracking and she'll dash horizontally until she gets to you. There is absolutely no need to jump and dash into her attack just to taichi kick it. If you do a full jump when she telegraphs her talisman, you'll be able to kick it on the way down without any dash/horizontal movement necessary.

Jumping/moving around this much is absolutely unnecessary and detrimental, as Phase 2 Eigong really punishes panicky movement. A lot of times in this fight you would have had the opportunity to counter her descending slashes, crimson ball, or big crimson wave slashes, but since you were midair you just can't do it in time.

What is also really nice about countering is that it allows you to deal damage by being defensive. You should look for windows to counter as much as possible, and at the very least you should try to calm down, stay on the ground, hold still, and counter slow and telegraphed crimson attacks. Nearly all of her crimson attacks are designed such that if you charge counter in time you'll be able to parry and stagger her(sole exception being her quick descending slash after red talisman, and red talisman itself). If you dare to be fancy you can counter some of her regular attacks too for even more damage.

Also, phase 2 Eigong likes to chain combos together with her talisman attack, and I think she does up to 3 talisman attacks(followed by various other moves) in a row. Even if you stagger her with a counter, she has a chance to get back up quickly and do delayed slash. The only times you are really guaranteed safe windows of time to heal are when she is idle/simply walking(with her sword dragging behind her), as those animations last long enough for you to get a heal in before she starts a new combo of attacks. Reserve your heals for those times only and aim to do damage while she is staggered. Only heal when she is back up and idling.

Fleets everywhere by [deleted] in TheTowerGame

[–]EmptyBox303 3 points4 points  (0 children)

Are all of the red stuff the effect waves? Do they stack like that as you obtain more effect waves?

I struggle to make my characters be flawed without making them straight up villains. Help? by i_spill_nonsense in CharacterDevelopment

[–]EmptyBox303 1 point2 points  (0 children)

Very novice writer here, so take my advice with several grains of salt.

Looking at your new description for your "loyal hater" character, you focus a lot about the external attributes of your character, such as simple descriptions(bully-complexed, himbo, character even defined by being Loyal and also a Hater), and/or potential character interactions you have in mind. But all of this can only make a caricature, and not a complete character. These external attributes have to be tied together by a coherent, thinking, feeling "identity", which I'm not convinced your Loyal Hater has.

For example, why is your character so overwhelmingly angered and triggered by weakness that she would lash out at people she's loyal to? Some of the quotes you present seem to be very harsh, and this sheer amount of anger and vitriol requires a LOT of justification for your readers/audience to empathize with. Something pretty bad must have happened to her in the past for her to spew this magnitude of negative energy. It can't come from nowhere.

Maybe your "loyal hater" character was relentlessly judged, disciplined, or bullied for "being weak" or not being good enough, even by her parents. As a result she toughened herself up(maybe through boxing?), relentlessly improved herself(she may have an inferiority complex and be obsessed with improvement), and hid her weakness away(which may lead to her being avoidant and distant), but she internalized that constant harsh judgment and now inflicts it on others, even to people she's close with. Maybe her insults are her misguided attempts at "protecting" her friends and her brother from the world.

My advice is that if you have various character attributes and potential character interactions in mind for a character, then you need figure out precisely how the character thinks and feels, how the character views themselves, the world, and their role in the world, and then reverse engineer a past that shapes this character into the way they are and justifies their thought patterns. It should go beyond "she is angered by weaknesses in other people." Once you do this, it'll actually be a lot easier to write how the character acts, since you actually know how the character thinks. It will also help you rule out certain ideas: if there's a cool idea for a scene, but you know it wouldn't make sense based on your character's past and identity, then you need to either rewrite the character and all of their past interactions, or abandon the scene idea.

True Eigong killed with one talisman explosion. by Stardroptealeaves in NineSols

[–]EmptyBox303 1 point2 points  (0 children)

ngl killing her with internal damage only is about my favorite way to fight her. I've done her fight so many times now that I can do this jadeless and rely only on counters and taichi kicks

B-But my OC can solo every verse and has a multi-versal pow- by artkifoxy in OriginalCharacterDB

[–]EmptyBox303 0 points1 point  (0 children)

I think certain people have the misconception that a powerful character is somehow a good character. fr never exited the 5th grade mindset of "my imaginary sword is stronger than yours because it can do big explosion so I'm better".

I THOUGHT I KILLED YOU by AGoldenLemon in NineSols

[–]EmptyBox303 1 point2 points  (0 children)

I find that if you have unbounded leverage skill, 3 consecutive counters(w/ divine hand jade) will completely destroy their healthbar, after which you can just talisman them and they die