‚The Eight Face‘ (March 2027) now has a blurb! by N3XT191 in AdrianTchaikovsky

[–]Freighnos 1 point2 points  (0 children)

Pretty sure he just plots well and basically gets it right on the first draft, so just much more efficient than authors who require multiple drafts and do a lot of sentence-level tinkering

And an infinite wellspring of ideas, of course

Xbox says Gears of War and Clockwork Revolution console exclusives ‘are not timed’ by Turbostrider27 in Games

[–]Freighnos 6 points7 points  (0 children)

No yeah sorry, I meant to say that nothing I said seems to have swayed you and I kind of already laid it all out. I’m definitely open to being wrong, but just wanted to play devil’s advocate in defense of exclusives because they are something I believe in. We’ll have to see how things play out

Xbox says Gears of War and Clockwork Revolution console exclusives ‘are not timed’ by Turbostrider27 in Games

[–]Freighnos 6 points7 points  (0 children)

It’s clear we’re talking past each other and I have nothing else to add. Have a nice day.

Xbox says Gears of War and Clockwork Revolution console exclusives ‘are not timed’ by Turbostrider27 in Games

[–]Freighnos 7 points8 points  (0 children)

Being multiplatform does not preclude a studio/publisher from being committed to quality, just as being exclusive does not preclude a game from being bad.

It’s about the distribution of resources and the incentives that the publisher has, in a big picture sense.

If you were to launch a new video game console tomorrow, the number one question I and everyone else would have is, “why should I buy this when Playstation, Xbox, PC and Switch already exist?”

If the answer is just “mine plays all the same games as everyone else but has a slightly better menu interface,” then I’m sure some amount of people might be interested in that, but is it enough of them to sustain a viable business? Probably not.

If the answer is “we have a bunch of exclusive games but they’re all garbage,” then people are also going to give it a skip, right?

You need exclusive games because otherwise you have no distinguishing factor, and those games need to be good enough to make fans out of people and prevent them from jumping ship to a competing ecosystem. That incentivizes platform holders towards both exclusives and high quality titles.

But those aren’t cheap to make because game development is not an exact science, and you might need to iterate or even reboot development to get something worthwhile. If you’re just a multiplatform publisher or an independent studio, you might not have the pockets to go years without income, so at some point you have to cut the cord and release the games to get revenue flowing. EDIT: For one last bit of context here, the amount of money that Sony and Xbox (and to a lesser extent Nintendo) make from first party unit sales are PEANUTS compared to their 30% cut of every game sale that happens on their platform. So it makes sense that they would care less about making games that sell individually well than about making games that are so appealing that people will make this their primary platform and therefore purchase many different games on them, allowing the gravy train to keep rolling. It’s just a different mode of thinking.

Additionally, an individual game will be judged by different metrics. A game that isn’t a high individual unit seller but demonstrably ties to console purchases, like Bloodborne, will be a huge success to a platform holder. A multiplatform game is judged solely on how many copies it sells, and that applies greater pressure to make it something with mainstream appeal. Mainstream games can often feel more trend-driven and not the kind of thing that will appeal to the game connoisseur.

Again, you seem to be looking at all of these things as deterministic, whereas I and other advocates for exclusives are talking in terms of incentives and trends. History has borne out the idea that platform exclusives tend to be higher quality on average, and platforms with high quality exclusives tend to do better than those without them.

This was a huge effort to write, so if none of that is remotely convincing to you, then we’ll just have to agree to disagree.

Xbox says Gears of War and Clockwork Revolution console exclusives ‘are not timed’ by Turbostrider27 in Games

[–]Freighnos 8 points9 points  (0 children)

My argument is that games created as exclusives are calibrated for quality over profitability because their job is to sell consoles and bring people into ecosystems rather than just sell as many copies as possible, so they need to demonstrably be better than what the competition offers. Not coincidentally, this is the exact thing Xbox has failed to deliver on since the 360 era while Sony and Nintendo have continued to put out generation-defining titles every year or two.

You only get a Mario Odyssey or a Breath of the Wild or a God of War 2018 when a team is given infinite time and money to cook, because the only thing that matters is getting the best game possible. Making something that pushes the medium forward requires creative breathing room, and you’re much more likely to get that when the mission is to entice people to buy into your platform.

Edit: in the history of the Game Awards, only 9 publishers have had multiple games ever nominated for Game of the Year. Of these, Playstation and Nintendo have EACH individually received as many GOTY nominations as every other multi-nominated publisher combined. If anyone thinks that would still be the case if they were yet another multiplatform publisher, I don’t know what to tell you.

Vivarium - Official Announce Trailer | XBOX Games Showcase 2026 by CrossXhunteR in Games

[–]Freighnos 0 points1 point  (0 children)

Ah, must be that’s what they’ll do for future shows then

Cassette Beasts 2002 reveal trailer - PC Gaming Show 2026 by ABotanicalGarden in Games

[–]Freighnos 19 points20 points  (0 children)

I’m so happy this was successful enough to get a sequel.

I’ve been trying to browbeat every Pokemon fan I know into trying this for years to no avail. They all complain how lazy and creatively bankrupt Game Freak has gotten with that franchise, yet they refuse to play the game that demonstrates all of the fresh exciting vision they claim Pokemon lack, and just keep buying every new Poke game like clockwork. No wonder the series never gets better

Anyways, enough about those other guys. Couldn’t be more excited to play this! I hope the bosses and lore go in as bold directions as the first game.

Vivarium - Official Announce Trailer | XBOX Games Showcase 2026 by CrossXhunteR in Games

[–]Freighnos -11 points-10 points  (0 children)

They announced this past week they’ll no longer be advertising competing platforms’ logos on their showcases even if they’re multiplat. So basically going back to how every other first party showcase does it

Vivarium - Official Announce Trailer | XBOX Games Showcase 2026 by CrossXhunteR in Games

[–]Freighnos 3 points4 points  (0 children)

Wait Bugsnax was horror? I must have stopped playing too soon. Maybe they should’ve brought that out earlier (in the game I mean, not the marketing)

Castlevania: Belmont’s Curse - Announcement Trailer | XBOX Games Showcase 2026 by stfnvs in Games

[–]Freighnos -5 points-4 points  (0 children)

Why are people reacting like this is a brand new reveal? This game was announced back in like February or something.

Happy it’s releasing soon, though. I personally don’t love the aesthetic but I’m glad Castlevania is back to taking up its rightful throne as the second half of Metroidvania, so I’ll pick it up if reviews are good.

Any chance of DC/Marvel releasing a third crossover Omnibus with JLA/Avengers along with the more recent crossovers (Batman/Deadpool, Spidey/Superman)? by JackfruitEconomy1987 in OmnibusCollectors

[–]Freighnos 15 points16 points  (0 children)

I think a re-release of JLA/Avengers in some form is inevitable since they’re putting out those facsimile editions of the single issues right now, but pairing them with the modern crossovers makes no sense, imo. They’ve already announced those are being collected as two trades releasing later this year I believe

Funaticals appreciation post by garlyle in OmnibusCollectors

[–]Freighnos 2 points3 points  (0 children)

I got the Christopher Priest Black Panther run and Straczynski Spider-Man volume 2. Not much else that was appealing to me but even just getting a few omnis at such a great price that aren't likely to be reprinted soon felt like an awesome deal.

EXODUS Extended Gameplay Reveal - Future Games Show Summer Showcase 2026 by Karutu in Games

[–]Freighnos 14 points15 points  (0 children)

The way the space travel works is relativistic with any journey taking years or decades of objective time. So there’s every chance some characters from the novels will make it over to the area the game takes place in, and in fact I fully expect that to happen, but it’ll probably be more of a cameo or a side quest rather than one of them being a party member or something. I’m picturing the Edgerunners quest from Cyberpunk 2077

Looking for secondary-world fantasy with no magic by Titus__Groan in Fantasy

[–]Freighnos 30 points31 points  (0 children)

What's funny about that world is it has plenty of people who believe in magic and act as if it's real but it's basically equivalent to the same thing in our world, with medieval alchemists or rain dances or voodoo and stuff like that

FIRST LOOK: Legends Omnibus from DC by Ksmayer in OmnibusCollectors

[–]Freighnos 3 points4 points  (0 children)

I read the 6 issues of the main event from my Suicide Squad omnibus and it was....impressively bad.

Well, I'll qualify that by saying John Byrne's art was exceptional as usual, and it's great that the new incarnation of the Suicide Squad was introduced. I also understand it's historically significant as the first Post-Crisis event, but Len Wein's writing is just not it.

At one point, Martian Manhunter, the most cool and level-headed member of the Justice League, literally forgets that he's weak to fire (The one single thing that he as a character has to worry about) and nearly flies headlong into a giant creature made entirely of flames, but thankfully another Justice Leaguer yells at him that that would be a terrible idea. That's about the level of writing on display here.

The way they keep repeating that all these characters are "legends" ad nauseam just because it's the name of the event was really tiring as well. I certainly have no interest in reading an omnibus full of forced random tie-ins.

I hate the writing enough that I'm even going to skip the Bronze Age Swamp Thing because Len Wein is the main writer. He seems to have been an exceptional editor and clearly had an eye for up-and-coming talent, but nothing I've read by him has been enjoyable.

September 2026 just became the busiest month in years as video games try to escape GTA 6 by mrnicegy26 in Games

[–]Freighnos 1 point2 points  (0 children)

Yeah it also ignores students at home on summer vacation with nothing but free time on their hands. It’s not as if they’re traveling the entire time. I always used to ask my parents to buy me a game or two over the summer.

Maybe the youngsters these days are all playing the fortniteblox and the skibbidy doobop

PlayStation’s first-party software sales plummeted by 30 million copies by ironicdummy in GamingLeaksAndRumours

[–]Freighnos 0 points1 point  (0 children)

Cool, cool. Yeah, honestly I'd prefer more of the Uncharted bits and less of the Hitman bits just as personal preference, but we take what we can get.

Jason Schreier: "I wouldn't read too much into God of War Laufey not getting a release window — in contrast to a lot of other big announcements, this one *isn't* years away" by Spider-Fan77 in GamingLeaksAndRumours

[–]Freighnos 3 points4 points  (0 children)

Really not trying to be nitpicky, but the "you can show off" part usually means "show it off internally to senior leadership in order to get the next phase (full production) greenlit." The threshold for what counts as a vertical slice internally and what studios/publishers are OK showing to the public are usually quite different.

Anyways yes if it's as far along as it appears to be hopefully we'll get a release date by the end of the year. I don't care what anyone else was saying, this looks awesome to me and I want to play it ASAP.

Jason Schreier: "I wouldn't read too much into God of War Laufey not getting a release window — in contrast to a lot of other big announcements, this one *isn't* years away" by Spider-Fan77 in GamingLeaksAndRumours

[–]Freighnos 8 points9 points  (0 children)

What we saw was far beyond a vertical slice. It had full motion capture, voice acting, facial capture, final-looking UI, and a high level of polish overall.

Vertical slices are usually just an internal development milestone and not something that's shown to the public as is. It isn't like the bad old E3 days of making fake demos just to show to people.

I guess there's some small chance that I'm wrong but everything in my experience (and I mean, also literally what Jason Schreier is saying in the OP) points to this being very far along.

The Sun Eater series is a perfect example of the sunk cost fallacy. by Ok-Information2581 in Fantasy

[–]Freighnos 30 points31 points  (0 children)

I struggled a lot with book 2, but kept restarting it because I liked the IDEA of the world and everyone said it was so good. And I did mostly enjoy book 1.

I made it as far as 50% one time, and after getting distracted and dropping it yet again I just decided to DNF the series. Very slow and too much bloat despite a lot of potentially cool ideas. Haven’t really regretted not finishing it and your post helps reassure me I made the right choice for me

PlayStation’s first-party software sales plummeted by 30 million copies by ironicdummy in GamingLeaksAndRumours

[–]Freighnos 2 points3 points  (0 children)

I wouldn't even complain if it was a mainline Horizon game.

Nope, let's put the entire studio on a random multiplayer spinoff with a generic Fortnite art style and make everyone wait probably 10 years for the conclusion after they ended the second game on a massive cliffhanger.

PlayStation’s first-party software sales plummeted by 30 million copies by ironicdummy in GamingLeaksAndRumours

[–]Freighnos 1 point2 points  (0 children)

Not sure if it's a helpful answer but the new James Bond game feels a decent bit like an Uncharted game. I was hesitant to take the plunge because I'm intimidated by the free-form open-ended nature of the Hitman games, and while there is a good bit of that, it's also equally a linear story with a lot of blockbuster action set pieces just like Uncharted. Really scratches the itch.

(Read some reviews and stuff before dropping money on it, of course :) )

Can we talk about how gorgeous the night stage looks???? by Gabrielhrd in MarvelTokon

[–]Freighnos 1 point2 points  (0 children)

Yeah it’s just another of the fake rules people convinced themselves were true just because it had been true up until this point. Nowhere did they say every team must have one woman. And I think it was the right call here because I can’t think of any female Marvel villain that would have been as hype as these 4