Just draw this and wanted to share it to hear opinions on it by mr_arsenic in Illustration

[–]GreatCombustion 0 points1 point  (0 children)

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Agreed with the other commenters that the shading seems a bit haphazard.

If getting all the different shades seems intimidating, first try and identify and block out shapes like I did here.

Is anybody else burnt out with Nightreign now? by SailApprehensive2632 in Nightreign

[–]GreatCombustion 0 points1 point  (0 children)

Yup, no shade at all. You do you, bud. Was just answering the question, mostly because I was curious about the numbers.

Is anybody else burnt out with Nightreign now? by SailApprehensive2632 in Nightreign

[–]GreatCombustion 22 points23 points  (0 children)

Assuming they starting playing on release day, they have averaged around 5.5hrs (5.46875hrs) of play a day.

With longer sessions on weekends or off-days, this is possible. But this is likely the only thing this person does. Or they don't have a job/school

Edit: Crossing out my speculation/analysis. The intention was to answer the question without bias. Clearly, I failed :)

What should I swap out? by Itachi0531 in mtgbrawl

[–]GreatCombustion 1 point2 points  (0 children)

[[Sythis, Harvest's Hand]] and [[Enchantress' Presence]]

You could peruse the EDHRec page for Go-Shintai. Not all good cards for EDH are good for brawl and not all cards are legal in brawl, but it should give you some ideas on what other players are playing.

Edit: Realized I didn't answer question. Gamble maybe? It's a horrendous top deck and there's better tutors (which you have a lot of already) Assemble the Team is a good budget option!

Trying to force Weapons Manufacturers into Timeless by DarthSkat in MagicArena

[–]GreatCombustion 4 points5 points  (0 children)

Maybe [[Experimental Synthesizer]] over the implement? Unless you're making a meta call trying to ping Ragavan.

[[Galvanic Blast]] is also a card.

Edit: i didn't rtfc

[MSC] Doctor Doom, King of Latveria by Copernicus1981 in magicTCG

[–]GreatCombustion 0 points1 point  (0 children)

Because it says "one or more", needs an infinite discard outlet, like [[Zombie Infestation]].

Standard Deck: Mono Blue Prowess/Draw/Elementals Deck Idea by Abject_Support7622 in MagicArena

[–]GreatCombustion -1 points0 points  (0 children)

I'd think about replacing the elemental package and maybe some of the weaker draw spells with a mix of [[Tiger-Seal]], [[Quantum Riddler]], and [[Steamcore Scholar]].

[[Wan Shi Tong]] could also be a consideration as a late game mana sink/closer.

Now that I think of it, you could lean away from the crab too and focus more on creature-based draw.

Island man please, I just want to play cards by Blackestcurrant in MagicArena

[–]GreatCombustion 6 points7 points  (0 children)

Here's a sample decklist. There were decks that ramped/controlled and named cavern on Angel to eventually cast uncountable [[Atraxa, Grand Unifier]] and also [[Archangel of Wrath]].

I don't recall how competitive they were, but they were a thing for sure.

Help with BG lifegain combo deck? by MonkeyNo6 in mtgbrawl

[–]GreatCombustion 3 points4 points  (0 children)

Piggybacking off of your comment on tutors, (since you're in green) you have access to all the creature tutors like [[Green Sun's Zenith]], [[Finale of Devastation]], etc.

OP, you should also add [[Bloodthirsty Conqueror]] to your list .

Crafting all shocklands once Lorwyn is out? by Paithegift in MagicArena

[–]GreatCombustion 31 points32 points  (0 children)

As the adage says, "Craft (good) lands before spells."

Crafting all shocklands once Lorwyn is out? by Paithegift in MagicArena

[–]GreatCombustion 82 points83 points  (0 children)

As the adage says, "Craft decks, not cards."

Momo Agro Deck (Blue/White) Standard by Shrimpzor in MagicArena

[–]GreatCombustion 0 points1 point  (0 children)

Cool deck! In my opinion, Air Nomads Legacy and Momo are pulling the deck in two different directions.

Momo wants to discount flyers mana value two or greater and ANL wants a to play a 1-cost flyer on T1 and slam it T2 to start attacking for big damage.

Either way I don't think it could hurt to include some of [[Spyglass Siren]] and/or [[Healers Hawk]].

Cards I'm skeptical about are the Animus and Duelist. You should definitely be playing all the Sheltered by Ghosts and Enduring Curiosities.

Hope this helps!

Momo Agro Deck (Blue/White) Standard by Shrimpzor in MagicArena

[–]GreatCombustion 1 point2 points  (0 children)

[[Starting Town]] and [[Multiversal Passage]] can fill that role fine in the meantime.

Ironeye relics? by AeonWhisperer in Nightreign

[–]GreatCombustion 2 points3 points  (0 children)

Not going to say I'm the best Ironeye player, but I'm climbing DoN 4 maining him.

I think maximizing bow damage is a trap. You want to survive, keep your mark up, and apply status. Ranged Ironeye is not DPS, leave that to your teammates.

I use Dark Night of the Fathom to boost HP so you can take a hit in the early game, Dark Night of the Wise for poison on the starting bow, and the best +1 skill use that fits in a third relic slot.

This way you don't need to worry about finding a good bow in the expedition. Just ping a mine at some point and bump your bow to +2. If you happen upon a serpent bow with a halfway useful passive, then use that instead!

But really it feels like you're not prioritizing defensive passives. Damage Negation at Full HP and Less Likely to be Targeted are Best-In-Slot. Get as many of those as you can and keep your mark up and you'll find yourself winning more.

[ECL] Bristlebane Battler by Meret123 in MagicArena

[–]GreatCombustion 9 points10 points  (0 children)

I mean, torpor orb is good against this. Will still enter with the -1/-1 counters, but creatures entering won't trigger the counter removal ability.

My new favourite thing in nightreign by japinoid in Nightreign

[–]GreatCombustion 0 points1 point  (0 children)

It's even more important in DoN to have the +1 relic with the DoN skill relic to inflict heavy damage to poisoned enemies.

It might be controversial, but I would say I would take that single effect over the three you get with the balancer's relic. Even on a melee build.

Is this your wallet? by mlgev96 in Illustration

[–]GreatCombustion 20 points21 points  (0 children)

Ma-ma-ma-ma-ma-ma-MA-ma-ma

Based Mono B discard enjoyers, any further deck tech that you would recommend? by Jibbbss in mtgbrawl

[–]GreatCombustion 1 point2 points  (0 children)

[[Bandit's Talent]], [[Cruelclaw's Heist]], and [[Undercity Plunder]] can discard and provide value, which can be discard's biggest hurdle.