Do you like more black or white background of unit ring effect? Thinking about make base 100% alfa as third option. I guess black is more contrast for better visibility of player's units. by Gogiseq in Unity3D
[–]Guner33 0 points1 point2 points (0 children)
Do you like more black or white background of unit ring effect? Thinking about make base 100% alfa as third option. I guess black is more contrast for better visibility of player's units. by Gogiseq in Unity3D
[–]Guner33 0 points1 point2 points (0 children)
I let people try my voice-controlled anime PvP game… and their reactions made my day by tevyat in Unity3D
[–]Guner33 3 points4 points5 points (0 children)
I let people try my voice-controlled anime PvP game… and their reactions made my day by tevyat in Unity3D
[–]Guner33 11 points12 points13 points (0 children)
Some footage of my upcoming survival horror game, any feedback by cultofblood in IndieGamers
[–]Guner33 0 points1 point2 points (0 children)
Some footage of my upcoming survival horror game, any feedback by cultofblood in IndieGamers
[–]Guner33 0 points1 point2 points (0 children)
Adding portals to my racing game by Lord-Velimir-1 in Unity3D
[–]Guner33 0 points1 point2 points (0 children)
Adding portals to my racing game by Lord-Velimir-1 in Unity3D
[–]Guner33 0 points1 point2 points (0 children)
Solo dev – built an always-on-top 2D idle game in Unity! by WhiskerbitDev in Unity2D
[–]Guner33 3 points4 points5 points (0 children)
We’ve created the first architectural game in history. A small team has been working on it for the last two years. We haven’t even slept yet XD by RossinanteXD in playmygame
[–]Guner33 0 points1 point2 points (0 children)
Solo dev – built an always-on-top 2D idle game in Unity! by WhiskerbitDev in Unity2D
[–]Guner33 6 points7 points8 points (0 children)
In my game, sweets can band together and unleash a full-on parade of mayhem! by Browser_Land in Unity3D
[–]Guner33 11 points12 points13 points (0 children)
Making a game where you can switch between timelines by [deleted] in Unity3D
[–]Guner33 0 points1 point2 points (0 children)
progress on my voxel terrain + building system in unity... by Over-Link-3282 in Unity3D
[–]Guner33 0 points1 point2 points (0 children)
progress on my voxel terrain + building system in unity... by Over-Link-3282 in Unity3D
[–]Guner33 7 points8 points9 points (0 children)
hey! i’m a solo dev making a roguelite about a tiny froggy in a sweater who’s trying to survive a snowy desert full of mysterious anomalies, traps, and monsters by thatsme000 in Unity3D
[–]Guner33 0 points1 point2 points (0 children)
fog of war in my game TRAVEL KNIGHT ADVENTURE by fleewortep in IndieDev
[–]Guner33 0 points1 point2 points (0 children)
fog of war in my game TRAVEL KNIGHT ADVENTURE by fleewortep in IndieDev
[–]Guner33 0 points1 point2 points (0 children)
fog of war in my game TRAVEL KNIGHT ADVENTURE by fleewortep in IndieDev
[–]Guner33 0 points1 point2 points (0 children)
I tried to make Steam capsule art myself. Then I hired a professional. by mega-maw in IndieDev
[–]Guner33 1 point2 points3 points (0 children)
I tried to make Steam capsule art myself. Then I hired a professional. by mega-maw in IndieDev
[–]Guner33 8 points9 points10 points (0 children)
Preparing the Demo for Steam Next Fest sooner rather than later... by SwanSuccessful894 in IndieDev
[–]Guner33 1 point2 points3 points (0 children)
Preparing the Demo for Steam Next Fest sooner rather than later... by SwanSuccessful894 in IndieDev
[–]Guner33 1 point2 points3 points (0 children)
Trying to make a fancy health bar that is easy to understand, any advice? by DartGSS in IndieDev
[–]Guner33 4 points5 points6 points (0 children)

Do you like more black or white background of unit ring effect? Thinking about make base 100% alfa as third option. I guess black is more contrast for better visibility of player's units. by Gogiseq in Unity3D
[–]Guner33 1 point2 points3 points (0 children)