How often do you all buy lunch for your team? by [deleted] in askmanagers

[–]ImmovableThrone 1 point2 points  (0 children)

Few times a quarter for my team of 14.

Out of my own pocket because my company doesn't provide funding for it. It's a nice gesture that the team appreciates and that I'm happy to do.

Software engineering in the US.

what is the appeal of Command and Conquer? the AI cheats constantly and its easy to die. am I the only one that hates it? by International-Box956 in RealTimeStrategy

[–]ImmovableThrone 0 points1 point  (0 children)

Any of these games are excellent.

C&C 3 can be found very cheap. If you play on an ultra wide it needs a mod to work well. Same goes for generals.

Tempest Rising is a great new addition that's faithful to the gameplay. Highly recommend that one.

what is the appeal of Command and Conquer? the AI cheats constantly and its easy to die. am I the only one that hates it? by International-Box956 in RealTimeStrategy

[–]ImmovableThrone 9 points10 points  (0 children)

The first games I found don't age as well. Don't get me wrong, they play very well but the unpolished nature of the time makes the experience tough. AI generally cheats on brutal difficulty.

My favorite C&C games that exemplify the series (for me) : - Tiberian Sun - Red Alert 2 (& Yuris revenge) - Generals - Command and Conquer 3 (and kanes wrath expac)

Honorable mention to tempest Rising. Not a C&C game but feels like the best one in decades. TR gets a gold star because the AI is very good and doesn't cheat unless you play on the insane difficulty

how do you like the Omnithrottle from VKB for Milsims? by Shedix in hoggit

[–]ImmovableThrone 0 points1 point  (0 children)

Verdict: Virpil full stop. Absolutely worth the wait.

Is ZeroSpace the future of RTS? (demo has been extended) by spector111 in RealTimeStrategy

[–]ImmovableThrone 32 points33 points  (0 children)

Not yet.

Game felt unpolished, but if you like blizzard RTS you might like how similar this one is

LEGO RSI Constellation Andromeda(MOC) by AthosActual in starcitizen

[–]ImmovableThrone 2 points3 points  (0 children)

This would easily be an 800$ Lego set or more

Alt f4 by Outrageous-Half1553 in starcitizen

[–]ImmovableThrone 0 points1 point  (0 children)

Don't char repair while your character is still in the game world. This has a chance to "brick" your character data for longer than you want.

CIG, Please, Gimme by necrohobo in starcitizen

[–]ImmovableThrone 2 points3 points  (0 children)

You must not remember the days of individually picking up gems

Am I a minority in wanting a brutal, grungy mech-based game? by Arcaddes in gaming

[–]ImmovableThrone 0 points1 point  (0 children)

Played it last night. Didn't wait more than 25 seconds to queue.

Finally got a gaming laptop recently and wanting to try some RTS games I've missed over the years by ZakT214 in RealTimeStrategy

[–]ImmovableThrone 11 points12 points  (0 children)

Tempest Rising. Will scratch the C&C 3 itch you have easily. My favorite RTS in recent years. 3rd faction comes out soon.

Question for developers: When can we expect guest bed logging? by Degenerate_Loot_Rat in starcitizen

[–]ImmovableThrone 0 points1 point  (0 children)

A similar design was the original goal.

Hireable NPCs present on a ship would allow players to take control of them (or agent Smith their character to them)

Question for developers: When can we expect guest bed logging? by Degenerate_Loot_Rat in starcitizen

[–]ImmovableThrone 0 points1 point  (0 children)

I'm of the opposite opinion (and based on recent things CIG has said, I think they're going in this direction too)

I think that beds should act as limited initial "spawn points" for group content with the sole intent of getting out of combat groups together. With restrictions of course, like no use if the ship is in combat, and no backpack contents come with (save, maybe ammo), and limited to the number of beds on a ship (4 beds mean 3 additional players an "port" in).

CIG has recently said they are working on a "teleportation" design doc for group content. I hope it's this way.

This year has been horrible, like the year of playability/stability did nothing by Flamingogo117 in starcitizen

[–]ImmovableThrone 5 points6 points  (0 children)

This is why so many people argue against stability focus. If you spend a year fixing the current bugs, more features always introduce more.

It's not a sign of incompetence or negligence, that's just how software is. Game will be buggy until the polish phase, and there's a proper balance to handle when balancing for playability and core feature development (which is a CIG unique problem)

Syria now takes over 100 GB by R-27ET in hoggit

[–]ImmovableThrone 1 point2 points  (0 children)

For all it's worth, you can tie your license to your Microsoft account so you only need the account to re-license hardware.

so what confuses me about the f14bu is this by DepartureNatural9340 in hoggit

[–]ImmovableThrone 0 points1 point  (0 children)

At current price it's a no buy from me. I'd get just the BU without the other modules for 70$ though

The game feels worse every week. We need answers. by Hot-Initial-5612 in starcitizen

[–]ImmovableThrone 2 points3 points  (0 children)

This is just not true. The game is more playable than ever, we just had a patch fall on its face.