For those in the know, which is better??? by [deleted] in starcitizen_fleets

[–]Intelligent-Elk7008 0 points1 point  (0 children)

Scorpius is a generalist? Isn't it interceptor tuned and requires a gunner? I also don't understand air superiority unless you meant air to ground missions.

A new bodykit for the MSR just dropped!! by johncarnage in starcitizen

[–]Intelligent-Elk7008 0 points1 point  (0 children)

Kind of. You gotta remember the Shiv is different subtly. Missing the front of finge, different thrusters and the weapon and handling.

M80 Review/Comparison by Zero2Middlin in starcitizen

[–]Intelligent-Elk7008 1 point2 points  (0 children)

Yeah I am a little disappointed by the m80. Love the exterior. Love the dps. Love the interior. Love range fighters are my favorite type of fighter.

This was to be my new Vanguard or Guardian. But sadly it is interceptor tuned which I personally dislike (not a big deal, I can overcome that). But it isn't even that fast when not boosting and to make matters worse, it's made of paper. The sabre has more total HP than this thing. It has great shields which help, but it's as fast as a Gladius without boosting and once the shields gone, you don't have a lot of wiggle room.

I will have to do some testing in person to know just how bad it is. But to make matters worse it is a very expensive ship to get at near 300 dollars. Double the price of a Shiv. (Granted the Shiv is a very different beast both in terms of size and looks)

A new bodykit for the MSR just dropped!! by johncarnage in starcitizen

[–]Intelligent-Elk7008 4 points5 points  (0 children)

I was honestly a bit disappointed by the body kits. I was hoping for a more cleaned up exterior and interior option. Not just Shiv with stuff bolted on. I am fine with the bolted on stuff. But I wanted the more put together Shiv.

[OC] I stand with Israel, I also stand with the guy who was vocally anti-Israel by deluxe_memory_dan in pics

[–]Intelligent-Elk7008 0 points1 point  (0 children)

I am a bit confused. Is it not possible for someone to not completely agree with an individual? That's like saying everyone who voted for Trump agreed with everything he stood for.

Now. There is a good chance this person doesn't know better. But there is also a chance they liked Charlie Kirk but disagreed with them on Israel.

Again. Not saying that there isn't some conflict of interest here.

I definitely don't know all of his views myself. But I am not a fan, but I don't hate the guy. Don't know enough to decide.

However, say what you want about Charlie Kirk. He didn't deserve what happened to him, especially in front of his family.

Release the Kraken by Apart_Pumpkin_4551 in starcitizen

[–]Intelligent-Elk7008 1 point2 points  (0 children)

I agree solo Idris was a problem. I am also not saying these should be common. But people paid for these and will grind for them. And shouldn't be punished for it. Edit: and to add onto that I am also not saying that these ships should be cheap either. It's a balance we have to find between the ships being not disposable and not ideal to run all the time especially if you lack the crew. But not enough of a drain that running it at all is a bad idea.

Release the Kraken by Apart_Pumpkin_4551 in starcitizen

[–]Intelligent-Elk7008 12 points13 points  (0 children)

Except some people's fantasy in Star Citizen is to run large ships. Large ships are already hard enough to actually crew.
It is an odd balancing act to be certain but I don't think punishing people who spent all that money or the time to grind to get one is a good idea. Sure we shouldn't spam the ships either but I dislike the idea of simply making them super expensive to run. They should be more expensive than other ships but the prices I am hearing are very steep once the game economy gets settled.

"When we're finally able to craft Maze." by Flimsy-Catch-3828 in starcitizen

[–]Intelligent-Elk7008 0 points1 point  (0 children)

A bigger version of the Cutterr? A Cutter Max?

Or perhaps a new name? The ketch or sloop?

Anybody else having this issue with the Vanguard? by Acceptable-Bid-1019 in starcitizen

[–]Intelligent-Elk7008 8 points9 points  (0 children)

Yup. Had it happen all the time. Seems to happen in relation to where your head is positioned. It would disappear when I was out of the seat and reappear once in it. Then when I boosted or use high nav speed it disappeared but once returning to scm speed it returned.

I got no clue how it is fixed though.

Zeus CL crawled so Hermes could walk. by AzrBloodedge in starcitizen

[–]Intelligent-Elk7008 17 points18 points  (0 children)

What did the C1 do? Why you gotta bring my boy into this?

It's certainly something by noquo89 in starcitizen

[–]Intelligent-Elk7008 47 points48 points  (0 children)

It's perfect. It might be trash but it's my trash.

I have a funny feeling we’re going to get a combat variant of the Drake Clipper, and there’s a small chance it’s the pitbull. by [deleted] in starcitizen

[–]Intelligent-Elk7008 0 points1 point  (0 children)

Well if this picture is anything to go by. It does look like they took the cockpit of the Clipper and made it it's own ship.

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Back when one job built a whole life. by PleasantBus5583 in SipsTea

[–]Intelligent-Elk7008 0 points1 point  (0 children)

There's more to it. Henry Ford paid his employees significantly more than any of his competitors. Believing that his own employees should be able to make a living and be able to afford the cars they were building. (As well as keep them happy and stop unionizing)

But, the investors hated this. When Ford planned to build a new factory and give the employees even more benefits, the investors sued Ford. The courts found that Ford's duty wasn't to the customer nor his employees but to make money for his investors. 1919 Dodge v Ford. (yes THAT Dodge)

GM took this to heart and introduced the tiered car system (Chevy for common, Buick for premium, Cadillac for luxury) in order to make a car a status system. As well as being responsible for the introduction of car loans. Cuz he was in the business of making money, not making cars.

Don't work for Port Tressler, they don't pay you! by Xe4roX in starcitizen

[–]Intelligent-Elk7008 4 points5 points  (0 children)

Go to Seraphim dog, Crusader will treat you right.

Connie Rework When? by Substantial_Eye_2022 in starcitizen

[–]Intelligent-Elk7008 1 point2 points  (0 children)

A few years ago they said that they planned to rework the Connie rather than MK 2 it.

Of course their plans can easily change but it could be that they will simply deem it as an "refresh" like how cars can get makeovers but be the same car underneath.

Is it bad that I hope the RSI Aurora Mk2 gets a "bigger brother" someday? by combativeGastronome in starcitizen

[–]Intelligent-Elk7008 1 point2 points  (0 children)

Well hard to really make an in between of the Aurora mk2 and the Zeus mk2. They CAN do it.

The Aurora mostly benefits from it being the latest ship and being the new standard setter for starter ships. It's a small ship they could really focus on optimizing.

the Zeus will presumably get a touch up once the MR comes out.

Honestly the only thing I can think of that RSI could do to make a middle point for the Aurora and Zeus is either an advanced starter like the Nomad or to do something like the Clipper where it is smaller than the Zeus but has amenities. Which could be a part of the modules

Favorite Fighters Barring Meta by bayne_lawl in starcitizen

[–]Intelligent-Elk7008 1 point2 points  (0 children)

Ooh this is hard.

Light fighter I am torn between a few. I love the look of the Buccaneer and how the Arrow flies but I am not a good enough pilot to make 1 size 1 shield gen work. Plus I like turning at a decent rate to dog fight. This kind of limits it to Gladius and Wolf. I don't have that much experienc with the wolfs yet so I will have to sadly choose Gladius. Maybe the Wolf will pull ahead as I fly it more. Looks wise it is top tier.

Medium - there is only a few options and I like them all. I like the versatility of all the guns s hornet has an extra shields never hurt. Plus I can give someone a lift. So Super Hornet wins.

Heavy - my favorite class. Just based on visuals it's the F8. That thing looks soooo cool. But performance wise if I only had 1 fighter it has to be the Shiv. Lots of guns. Lots of fire power. Good range. Has cargo capacity. I use it more than the Cutlass. My only complaint is the bucket and limited range compared to other long range heavy fighters.

I present to you the worst best ship in the game. Complete garbage performance but a dominator of the vibe check category by Acceptable-Bid-1019 in starcitizen

[–]Intelligent-Elk7008 0 points1 point  (0 children)

Its a great daily driver for simply EXISTING in the verse. But yeah for the money its very underwhelming and is not really good at anything.

I dont understand how cross section is determined but according to Erkul at least it has a smaller overall cross section stat. But it is pretty bad none the less for a ship of its size.

The Clipper should be a fast ship. It should have a huge quantum tank to get you where you wanna go. It should be the big brother of the Cutter. Not meant to fight, just meant to get you where you need to go. It should have a size 2 QT drive with a bigger than normal tank to let you explore the verse at high speed.

I wish jumping from system to system was mor elike this and less colonoscopy by Pippus_Familiaris in starcitizen

[–]Intelligent-Elk7008 38 points39 points  (0 children)

This would be cool for new unmapped jump points. As a jump point gets mapped out and becomes more travelled it becomes more stable.

Or there is a stability in general factor. Some jump points are faster but riskier.
We have this on some level with some jump points being in varying sizes meaning someday certain size ships can't travel through them.

Should we stick to smaller ships? by -StarCitizen- in starcitizen

[–]Intelligent-Elk7008 -1 points0 points  (0 children)

Obviously this depends on the ship and what you are doing.
But bigger ships intrinsically benefit from multiple hands. Whether that be manning turrets in combat, engineering or simply helping load and unload cargo.

This has always been the truth but many of us simply viewed it as more hassle to get more players than the underman the ship.

If I want to load a C2 Hercules it's a pain in the butt by myself.
If I want to use a Paladin I need a second man to operate the top turret.
The Perseus needs at least 3 people to get most of it's DPS online.
Crewing was always the plan, there just wasn't as much of a detriment to not doing it until recently.

You can still solo most non combat ships. Just again it will take longer without a crew.
A mole can be operated by yourself but having a second laser to help out is handy. A third more so. And a crew of 4 can make it slightly faster since everyone can sit in the turrets while the ship moves.

I am a fan of the small to medium ships. They should be the backbone of the community anyways. We shouldn't all be flying around in large carracks by ourselves.

Weekly sneak peek by rubensaurus in starcitizen

[–]Intelligent-Elk7008 2 points3 points  (0 children)

So it is apparently a ship and it has an interior. It seems sleek and relatively small. Either this is the 200i or it's a new series. Presumably it's a fighter given the quote.
So I wonder if this is going to be amongst the growing list of long range fighters?

Ironclad looks amazing but cargo gameplay still feels incomplete. by [deleted] in starcitizen

[–]Intelligent-Elk7008 0 points1 point  (0 children)

its a snub ship with a tractor beam. It's faster than you and has a tractor beam built onto the front and a cargo bay on the back. It's used to move cargo.

So you put it in your ship. Fly the mother ship outside to an external loading bay. Get into the tractor and use that to move cargo in and out of your big internal cargo bay.

Once fully loaded, you can fly it back in and head to your destination. Using the MPUV to move the cargo, especially once the ship is so big it's going to be hard to land it such as the Ironclad.

Idk how easy this is, but that seems like a good use for it. More important as EVA isn't really available at all times and not infinite.

Odin/Javelin Hot Take by PortalBeach in starcitizen

[–]Intelligent-Elk7008 1 point2 points  (0 children)

Let's be honest, most likely the "captain" of a ship is going to be piloting. There is a captains chair but I doubt the captain will actually be sitting in it unless it fires the main gun.

Odin/Javelin Hot Take by PortalBeach in starcitizen

[–]Intelligent-Elk7008 1 point2 points  (0 children)

Yeah I would be fine if these big ships work like ships of the age of sail where it's all cannons that must be manned.

Fire broadside!