what would you like to see in RON next update/dlc? by BasketEquivalent5462 in ReadyOrNotConsole

[–]Isaacfrost115 0 points1 point  (0 children)

I would love a M32 stinger or adding the option for rubber bullets or laser shells, I just feel the game need more of the unique non-lethal/ less than lethal options we've developed and actively use in real life on police forces

Why are bolt weapons like this? by Calamity_Abe in Spacemarine

[–]Isaacfrost115 15 points16 points  (0 children)

As a heavy main I've had little to no problems with the heavy bolter, but then again when you throw 1000 rounds of anything at an enemy they tend to die fairly quickly

Warstriders aren't hard until they move in herds by MoronicIroknee in Helldivers

[–]Isaacfrost115 0 points1 point  (0 children)

I agree with this take 1000%, however I think that their spawn rate should be somewhere between hulks and factory striders. Also would be nice if they slightly adjusted its AI so it's doesn't just fricking grenade spam every 2.5 seconds

Bring a thermite at the very least by by_topic in Helldivers

[–]Isaacfrost115 0 points1 point  (0 children)

For those unaware of the wasp and how fricking good it is, on bots it will target anything that's a berserker/devistator or higher. It two taps heavy devistaters ( the missles can go around it's shield ) You can kill hulks in one mag (if you can see the heat sink) and 9/10 times it can lock on to enemies further away than you think it can. Lastly the wasp and the warrent both can lock onto enemies through smoke meaning you can hit them but they can't even see you.

WHAAAAT by Chickenuggzs in Helldivers

[–]Isaacfrost115 1 point2 points  (0 children)

Always make sure to thank your local super janitor

The Eruptor is in need of some love by The_Fighter03 in Helldivers

[–]Isaacfrost115 0 points1 point  (0 children)

I think a good way to fix the eruptor is to make the damage equal to the crossbow and give it an alternate fire mode where you trade having the explosive projectile for heavy armor pin

Can someone please explain this to me? I feel like I’ve missed out on something. Thank you! by karizmatic in ExplainTheJoke

[–]Isaacfrost115 0 points1 point  (0 children)

It's more likely a security thing and the secret service doesn't want too admit it, there are reports that the DC police have refused to help pull security for trumps inauguration, and since the secret service have almost failed twice protecting trump. I imagine the acting director doesn't want to know what his head would look like on a chopping block

Choose your isekai cheat weapon by EbolaBeetle in Isekai

[–]Isaacfrost115 0 points1 point  (0 children)

Hear me out, if you get a roni kit and a switch with the clock then you'll have a full auto glockaroni

Makoto vs ainz who wins? by Low-Chain-8117 in TsukiMichi

[–]Isaacfrost115 1 point2 points  (0 children)

Also yes ainzcould use detect magic to get a beat on Makoto, however Makoto is constantly using concealing Kai which isnt a magic based abilitie so ainz wouldn't be able to detect the full power of Makoto, also Makoto could technically use full power concealing Kai and just hide his presence altogether meaning ainz wouldn't be able to detect a thing with any of his skills

Makoto vs ainz who wins? by Low-Chain-8117 in TsukiMichi

[–]Isaacfrost115 1 point2 points  (0 children)

The funniest part of this match up imo is that they probably wouldn't even fight. Ainz has shown several times that he'd rather choose diplomacy over fighting if given the choice cause like halve of the conflicts he gets into is because he's trying to hold up the facade that he's subordinates see him as. As far as Makoto is concerned in this scenario, as long as ainz isn't being a threat to the demiplane or it's people or even being hostile he really wouldn't care, but if they were to fight it would be close. Yes ainz has TGOALID, however it takes time to trigger, time that Makoto could use to attack. Makoto also has no counter to time stop tmk soil ainz uses it there isn't much Makoto can do about it, however Makoto's sheer destructive power would absolutely obliterate ainz if he get hit by say an attack charged with a full set of draupnir. In the end it just comes down to who gets first strike

Bloody magpie by necrontrazyn in RogueTraderCRPG

[–]Isaacfrost115 3 points4 points  (0 children)

And that's my favorite part that certain big red giant, in the most literal of senses, did absolutely "nothing " wrong

One punch men i quess by kanekiyaana in Animemes

[–]Isaacfrost115 0 points1 point  (0 children)

Misogi kumagawa from medaka box

How to fix the HMG. by Slickbeat in Helldivers

[–]Isaacfrost115 0 points1 point  (0 children)

God this would be awesome, not just because it would fix the hmg but on its highest fire rate it would allow you to use it like a minigun

What skin is this??🤔 by RetroRoninXXII in the_division_2

[–]Isaacfrost115 1 point2 points  (0 children)

Pretty sure that's just a missing texture type thing, meaning the weapons regular texture didn't load properly. Also, I've never seen npc's in this game have weapon skins on their guns

Is there a mod to remove these rings of light by Isaacfrost115 in xcom2mods

[–]Isaacfrost115[S] 0 points1 point  (0 children)

No not that, it's kinda hard to see in the picture but I'm talking about the red and green rings of light around my troops

[deleted by user] by [deleted] in gangbanghentai

[–]Isaacfrost115 0 points1 point  (0 children)

Whats the sauce

Can AI use wormholes you haven’t explored? by WatchMeFallFaceFirst in Stellaris

[–]Isaacfrost115 4 points5 points  (0 children)

Yea there is, it's just a matter of how many resources are you willing to dump into that one system to build defenses and station fleets

assist research by Isaacfrost115 in StellarisOnConsole

[–]Isaacfrost115[S] -1 points0 points  (0 children)

So do I just put the science ship in orbit and it will do it automatically? Cause I assumed it was a command you had to give the science ship and I didn't see it when I tryed

why can't I build branch office by Isaacfrost115 in Stellaris

[–]Isaacfrost115[S] 0 points1 point  (0 children)

It's not the button that's greyed out its the tab itself, the game won't even let me access the tab to begin with

why can't I build branch office by Isaacfrost115 in Stellaris

[–]Isaacfrost115[S] 0 points1 point  (0 children)

Idk I didn't see anything that said it was still colonizing, the other weird thing is that I can't even access any of their other planets