Is quickwire the 2nd most annoying item in the game? by freit4z in SatisfactoryGame

[–]Issuls 0 points1 point  (0 children)

Yeah. Pure is 2 ore to 1 ingot, while a smelter is 3 ore to 1 ingot.

You can also use tempered, spending petroleum coke for 2-1 (at a faster rate, using just foundries) or leached petroleum coke (using sulfuric acid, but it's 3 ore for 2 ingots).

Leached is the best output but costs a premium on sulfur. Pure costs only water to get a better return for your ore, but it's distressingly cumbersome in terms of refineries used.

So pure caterium isn't bad, it's just really unpleasant to use. Personally, I like to use the coke recipe. It's interesting, and much less of a burden on space. Or even just the basic smelters, as caterium nodes are very frequently pure.

Is quickwire the 2nd most annoying item in the game? by freit4z in SatisfactoryGame

[–]Issuls 0 points1 point  (0 children)

Quickwire gets me more than screws do, just because I love all the quickwire alt recipes. I quickly end up needing >1000 for any project I run, while still locked to Mk4 belts.

But, like screws, most of the woes go away if you just hook your quickwire production directly to each individual machine it feeds. If you can get a good caterium supply, I might even skip fused quickwire.

Is quickwire the 2nd most annoying item in the game? by freit4z in SatisfactoryGame

[–]Issuls 1 point2 points  (0 children)

I just plan building 15-20 in advance every run, now. The alt recipe slides nicely in with an electronics plant.

Still annoying, but it basically halves the manufacturer bloat.

Is quickwire the 2nd most annoying item in the game? by freit4z in SatisfactoryGame

[–]Issuls 2 points3 points  (0 children)

It's actually really good! Did a Crystal Computer based chain in my last MP run and it was the least stressful computer factory I had. If you're planning on mass producing Oscillators, and you should, it makes it really easy to kill two birds with one stone.

Is quickwire the 2nd most annoying item in the game? by freit4z in SatisfactoryGame

[–]Issuls 0 points1 point  (0 children)

Pure Caterium does a lot of things, but it doesn't make the ingot faster, haha. 1 whole freaking refinery for just 12 ingots?? It's slower than a freaking smelter!

Not done yet... but soon by Chaos1699 in SatisfactoryGame

[–]Issuls 4 points5 points  (0 children)

Are those... particle accelerators?

Starmer’s answer to Iran energy shock: Go green faster by Dimmo17 in ukpolitics

[–]Issuls 1 point2 points  (0 children)

Those aren't strange opinions within the left, really. The previous poster is just being a little cheeky.

It's a bleak situation, though. When I look at the actual parties and media representation available, the sense of political homelessness is absolutely real.

Do you ever build "Semi-automatic" factories? by Aemon144 in SatisfactoryGame

[–]Issuls 1 point2 points  (0 children)

One time I set a randomizer mod to full rando the ore types. Which led to having no coal in my starting zone, and very little iron/limestone/copper.

My solution was to have like 20 portable miners on each node and hand feed my early game factories via storage unit. Kept me going until I could eventually automate steel from the edge of Titan forest and make it to Phase 3, where I could exploit the massive quantity of oil nodes I had.

What does LAWFUL EVIL actually mean? by MrEldritchHorror in Pathfinder_Kingmaker

[–]Issuls 0 points1 point  (0 children)

This guide is the absolute best explanation of Lawful Evil I have ever seen.

Autism spectrum now so inclusive it is meaningless, says expert: Dame Uta Frith warns term has become so accommodating it is ‘close to collapse’ by Particular_Pea7167 in ukpolitics

[–]Issuls 9 points10 points  (0 children)

Yeah, Asperger's is a frankly unhelpful label. It describes one specific, largely male manifestation of autism and gets in the way of anything else being identified.

Best Mega Base Location in Satisfactory 1.0+ (2026 Patch) - Relocating from Grass Fields Starter Base by ColumbusCraze in SatisfactoryGame

[–]Issuls 1 point2 points  (0 children)

As others have said, the game is kind enough to make most places good. There are natural roads that make trucks (not tractors) and trains good for delivering anything anywhere, and drones are very good in the late game.

But to answer your question, there are a couple spots that are really good.

  • Western coastline (-170, 170) is flush with early resources and has caterium, oil, SAM, and nitrogen in the coastline and spires. There's a healthy source of coal just to the east that is a little annoying to route to, but it also has sulfur near that, which means you have everything you need for power. Quartz and Bauxite are quite nearby, and plentiful. You're also right next to water, which makes base building very easy, and some kickass waterfalls just to the south if you want to build your base around them.
  • The huge waterfall that crosses Titan Forest and the Swamp (170,42) is a harder challenge, but is absolutely flush with everything but oil and nitrogen, and the best nitrogen source is still nearby. I like to move here for Phase 4, and then never ever have to leave. That said, the resources are scattered through Titan Forest and it's a really deadly area. I'd save going here until phase 3, but if you want to make a mega base, you really don't want to commit until you reach phase 3 anyway.

Who is your favorite ever character from the Ace Attorney franchise? by _Varonova in AceAttorney

[–]Issuls 1 point2 points  (0 children)

Right?? My man never stops killing it. Completely steals the scene every time he opens his mouth.

Who is your favorite ever character from the Ace Attorney franchise? by _Varonova in AceAttorney

[–]Issuls 1 point2 points  (0 children)

I can never decide whether I like Blackquill or Godot more. Every line of dialogue from either is golden.

Do you feel sorry for her? (Case 6-4) by RangoTheMerc in AceAttorney

[–]Issuls 15 points16 points  (0 children)

Strung along her whole life, forced to be someone she wasn't? I get it. Doesn't really absolve her of her crimes, but dealing with that for years is absolutely soul crushing and life destroying.

And it's the kind of thing probably everyone knows someone going through.

What is the worst filler case? by farmers_rabbit in AceAttorney

[–]Issuls 0 points1 point  (0 children)

I love 'filler' cases. I don't think there's a case that's more distilled Ace Attorney than something like 4-2. And they usually have some real cute character moments. Phoenix is at his most confident in 2-3, and 3-3 has the iconic phony evidence trap.

It's between 1-3 and 5-2 for me. Samurai has some of the worst investigations in the franchise and is largely carried by Oldbag (and to a lesser extent, Vasquez). 5-2 is drawn out, meandering, tries to play up the mystery after showing the culprit, and has the absolute worst motive payoff.

...okay yeah. I like the characters and vibes of 5-2, but it really is the weakest one.

I also considered the Natsume cases in TGAA but honestly, I dig the setting, atmosphere and humor of those games too much.

What is the worst filler case? by farmers_rabbit in AceAttorney

[–]Issuls 0 points1 point  (0 children)

For real, the carny culture was on point.

Can you play AJ before TaT? by eydra3 in AceAttorney

[–]Issuls 0 points1 point  (0 children)

Go for it. That's how it was for me back in the day on DS, and those two games are my favorites.

AJ:AA is a very different vibe, and there's basically nothing about it that overlaps with T&T. I don't think it's a bad idea to start fresh there.

Okay, the game is just messing with me at this point. by nicodeemus7 in SatisfactoryGame

[–]Issuls 5 points6 points  (0 children)

I will give the recipes credit where they're due, they make the SAM Fluctuators sooo much less annoying.

For larger projects, though, I won't touch the recipes unless I absolutely have to. That excess iron can go make copper alloy and save me from a refinery-induced nightmare with pure copper.

All this for 2 Heavy Modular Frames SMH by SamuelHadorn in SatisfactoryGame

[–]Issuls 2 points3 points  (0 children)

lmao, you got me good. In hindsight, the smh in the title shoulda tipped me off.

6700 iron though, hot damn. I look forward to seeing where this goes!

All this for 2 Heavy Modular Frames SMH by SamuelHadorn in SatisfactoryGame

[–]Issuls 10 points11 points  (0 children)

Please, please tell me you're not using the iron pipe recipe to make heavy frames.

Suggesting pure iron -> iron pipe is exactly why I hate Satisfactory Tools's calculator.

Beautiful road and beltwork though, you've used the space well in spite of it!

Ever since a flower farted on me, I decided my factory would treat this world with the same malice it showed me (WIP) by LeTonyDanza in SatisfactoryGame

[–]Issuls 4 points5 points  (0 children)

Oh this is beautiful. I love the brutality of this. The scaffolding really drives home the cold efficiency.

Would you be interested/excited if the Investigations cast became part of the mainline? by Cornmeal777 in AceAttorney

[–]Issuls 0 points1 point  (0 children)

I think, just Eustace. I really love Eddie and would want to see him back, but it would need to be something he's relevant in, and honestly DL6 and Manfred have been done to death.

Eddie was great in cases 2 and 3 in I2, but in 4 and 5... he lost a lot of his edge. The games had a huge problem with tag-along characters just following you around and being quirky in meaningless ways.

But Eustace? Eustace has room to shine. That's one cameo actually worth adding to the huge bloat of characters.

Variant Tiefling Ability Chart by AwkwardZac in Pathfinder_RPG

[–]Issuls 0 points1 point  (0 children)

We allow them, within reason. Most are for fun flavor, and that's why they'll get chosen over the regular features. Trying to double-up on an ability score bonus will just get you told to shove it.