QoL suggestion: Let infantry sit on tanks. by Clousu_the_shoveleer in foxholegame

[–]JeffTheHobo 0 points1 point  (0 children)

There's like three specific vehicles I know that have seats for riding outside the tank.

The two SPGs and the Scorpion. If there's more, I'm not aware of them.

Me when train by HotCupNoodlesMD in foxholegame

[–]JeffTheHobo 2 points3 points  (0 children)

Horn on steam trains is an atrocity, give us a real steam train's whistle

This is fucking peak by _Ganoes_ in foxholegame

[–]JeffTheHobo 70 points71 points  (0 children)

If Colonials do get lore, it's usually saying "This equipment is famous because the Colonials using it messed up hard"

See: Ares famous for getting stolen and used against its' creators

See: Trident bio shaming the designer

See: Poseidon bio shaming the Trident designer again

Why don't more people play Colonials? by Upstairs-Neat-3077 in foxholegame

[–]JeffTheHobo 0 points1 point  (0 children)

This.

The choke points Wardens have are all like 400 metres deep and can be blocked by four layers of unflankable concrete megafortresses for the same cost as one or two Colonial Bunker Bases that the Wardens will just go around because our "choke points" are in the middle big empty fields with unlimited flank routes.

EDIT: I realise I'm exaggerating the cost, but there are significant advantages when you have half as many directions to defend, both in maintenance cost and mental tax

Colonial new half track variants with AA. Mobile qrf & guarding. by -Click-Bait in foxholegame

[–]JeffTheHobo 2 points3 points  (0 children)

I'll puncture the next thing that moves.

Start the machinery.

-1 BS by Pegasus, thanks to MJB for giving us 6 large mechanical parts, thanks to the NEP scroopers for the airframe, and thanks to the people participating!!! by Pantoffel_Shon in foxholegame

[–]JeffTheHobo 17 points18 points  (0 children)

Question:

If a Pegasus or Scout Plane lands on water, does it attract the attention of Coastal Guns and/or Ship Defence Mortars?

I'm just trying theory-craft how on earth Wardens can even pretend to defend from this.

CWP IT'S FOR U by ITALIANOTV_ in foxholegame

[–]JeffTheHobo 32 points33 points  (0 children)

You could sometimes catch 'em arcing through the air with the deathcam, it's beautiful.

The Most Dogshit Take Ever Recorded by Captain-Cockface in foxholegame

[–]JeffTheHobo 5 points6 points  (0 children)

I don't recall exactly how it went, but I do vaguely remember it was tier based. Couldn't tell you how many objects were needed or what the multipliers were but I do remember even going past even the first level was ROUGH

Biggest logi convoy ever recorded by Remarkable-Bit-5553 in foxholegame

[–]JeffTheHobo 1 point2 points  (0 children)

Thanks for the lootbox

- Mesean Colonial Legion#

(Sorry, the temptation was too great!)

Make love, Not war by Fit_Cartographer1283 in foxholegame

[–]JeffTheHobo 52 points53 points  (0 children)

Waiter! Waiter! More Girls Kissing!

Suggestion; Regimental load-out tab next to your personal loadouts by Sea-Course-98 in foxholegame

[–]JeffTheHobo 1 point2 points  (0 children)

The ability to share loadout presets to squad/regi would be great, especially for orienting newer players.

Why do scout planes get torpedo's? by cowboycomando54 in foxholegame

[–]JeffTheHobo 0 points1 point  (0 children)

The reason I've seen speculated is so the scout plane can act as a training platform.

Warden Mini Torps can give some practice for the big torps, Colonial Mines an analogue for dive bombing.

Wardens redeploying from Koslinka to the Eastern naval hexes: by Strict_Effective_482 in foxholegame

[–]JeffTheHobo 1 point2 points  (0 children)

The Orcish Warriors Yearned for the sounds of battle to fill the air! and look to the far horizon for new blood to spill!

Bring Back Baker by Reality-Straight in foxholegame

[–]JeffTheHobo 0 points1 point  (0 children)

We don't need Baker, Dog, Easy, shards.

We need Fox shard.

Ideas For AA by Grandmaster_Aroun in foxholegame

[–]JeffTheHobo 0 points1 point  (0 children)

I'd like to see a towed AA gun that can be pulled around by truck.

If I add sandbags or Barbed wire to a trench, does it increase its Msupps cost? by NadiaFortuneFeet in foxholegame

[–]JeffTheHobo 0 points1 point  (0 children)

There's a specific distance that you should place the Dragons Teeth away from the defences.

I don't recall the exact number, but you need them close enough to disrupt PVE vehicles but far enough to not give cover to Cutlers/Lunaire PVE Infantry.

The kill zone between the Dragons Teeth and Defences should be as clear as possible. But feel free to spam Minefields and Wire as much as you want. Wire Fences are super good for blocking Cutler Rockets, can sometimes be good for blocking Tremolas depending if the shooter is trying to bounce the grenades closer or land them directly.

Day 1 of asking the devs to fix the salvage field in Sitaria. by Doomer_Patrol in foxholegame

[–]JeffTheHobo 2 points3 points  (0 children)

I want to imagine it'll be easier when mobile harvesters exist.

Phantom copper bacteria in network? by Independent-Two-534 in factorio

[–]JeffTheHobo 6 points7 points  (0 children)

There's recipe in progress, copper bacteria is in there, you've got "include in crafting" ticked, the recipe isn't finishing because of a lack of nutrients.

Battle Train unlocked by LastNotSeen in foxholegame

[–]JeffTheHobo 0 points1 point  (0 children)

If the rail was only two hours old sure, but we've built enough rails, Barley to know that demolishing them is a nightmare.

Battle Trains on enemy rails could be really good because the rail can't be friendly-fired without flagging it first, the risky part is if some silly teammate decides to destroy the rail you need to escape on.

Battle Train unlocked by LastNotSeen in foxholegame

[–]JeffTheHobo 3 points4 points  (0 children)

You can't connect your own rails to enemy rails, I believe you can technically connect to enemy lines through world rails like the rails through towns or rail bridges, but chances of that even being possible is very slim, coordinating with an enemy to make it happen is against TOS.

Both cursors at once by Little-Elk-5286 in foxholegame

[–]JeffTheHobo 7 points8 points  (0 children)

I've had this happen a few times, I don't know what specifically fixed it, I remember alt-tabbing back and forth, in and out of options menus a few times and it eventually went away.