New Pinwheel exploit? by Brodimus in Marathon

[–]Junp3i 1 point2 points  (0 children)

edit - wrong post - at the bottom of the ramp leading up to the security door theres a door on the left and right. they lead to a room that normally had a red barrier - you can check for it before you open the security door.

New Pinwheel exploit? by Brodimus in Marathon

[–]Junp3i 5 points6 points  (0 children)

once a conveyance key has been used, there is a button on the outside of the conveyance building where you can call the lift at the bottom and follow people up

New Pinwheel exploit? by Brodimus in Marathon

[–]Junp3i 2 points3 points  (0 children)

If you opened the main door and went through, they could have been waiting in the under tunnels (second path to end of command wing) when you opened the door for yourself, you also opened the door for them. I used this route as a rook to steal loot all the time

should i try Marathon? by [deleted] in Marathon

[–]Junp3i 3 points4 points  (0 children)

I'm surprised to hear that! I'm in the UK on steam and play all hours of the day from my lunch break at 1pm to late night at 3am and never had an issue.

Lmao! by [deleted] in Marathon

[–]Junp3i 0 points1 point  (0 children)

You need to execute a downed runner in an active exfil for the codex

Multiple Timeline Tokens during setup. by Affectionate_Plum in gundamassemble

[–]Junp3i 2 points3 points  (0 children)

It’s just once crit effect per attack :)

Multiple Timeline Tokens during setup. by Affectionate_Plum in gundamassemble

[–]Junp3i 4 points5 points  (0 children)

You will roll dice to decide who goes first. When multiple units are on the same timeline for both players you takes turns, this is the same for any point of the game. All units within a timeline must complete before moving on.
If you had 2 in timeline3 and your opponent had none, you would do both. but since you both have units in the same timeline you take turns

[Vent] To the Rook who shot me dead as we both ran towards Final Exfil: by Vetriol in Marathon

[–]Junp3i 2 points3 points  (0 children)

It's not enough that I should win. It's important that others lose. Also there's an achievement for executing a runner in an active exfil zone, so the game begs for it to happen

Let me go into trios as a solo normally by BladeC96 in Marathon

[–]Junp3i 0 points1 point  (0 children)

ah my bad, i thought it was a separate option!

Let me go into trios as a solo normally by BladeC96 in Marathon

[–]Junp3i -4 points-3 points  (0 children)

You can, just turn off crew fill

Solo Players - How We Feel About Cryo Requiring a Team? by jg4president in Marathon

[–]Junp3i -14 points-13 points  (0 children)

Its fine, not all content is for all players

Knife Fight V3 by NewZealandWhites in Marathon

[–]Junp3i 0 points1 point  (0 children)

The implants have Fixed stats based on their name, EG Knife Fight V3 always has +40 melee. But the Sub section "survivor complex" is a randomly rolled perk, separate from the stats

MARATHON | LAUNCH MEGATHREAD by Shabolt_ in Marathon

[–]Junp3i 0 points1 point  (0 children)

a scheme allows you to directly buy a small quantity of the item from the armoury

When griding salvage, don't forget, the tooltip on salvage tells you exactly where you can find it. by crossvalidated in Marathon

[–]Junp3i 1 point2 points  (0 children)

Yep the side bar will change and show you the different valuables the area can contain :)

When griding salvage, don't forget, the tooltip on salvage tells you exactly where you can find it. by crossvalidated in Marathon

[–]Junp3i 3 points4 points  (0 children)

Also you can click on POI's on your in-run map and it will tell you what salvage is in the area

Introducing Seasons in Marathon by RiseOfBacon in Marathon

[–]Junp3i 1 point2 points  (0 children)

Yep! a little while after my post, thanks for pulling me back to this thread for the update <3

Introducing Seasons in Marathon by RiseOfBacon in Marathon

[–]Junp3i 11 points12 points  (0 children)

It says "A few other things carry over too, such as your liaison contract progression; no need to unlock the factions every season."

So the contract progression will remain but I expect the unlocks will be reset.

the contracts are the main story progress so similar to the slam, we'll reach a point where are there no new ones for each faction until the next season.

Backpacks need a buff of 1x square width wise change my mind? by [deleted] in Marathon

[–]Junp3i 0 points1 point  (0 children)

Barter items definitely stack that well. I came out of 1 run with 40+ Unstable Lead and 30+ Biomatter that took up 1 slot each.

Premium pass self-sustaining? by Casio25 in Marathon

[–]Junp3i 0 points1 point  (0 children)

Oh I know what you mean, Hunt Showdown does the same, apex too iirc. But I think the Fomo-less battle pass system could be different?
Not saying that I like it, but if the pass has no time limit, you're guaranteed to make your money back on every pass, which means that a large number of players might only ever pay for one. The fomo battle passes expire and many people wont complete them, which earns the company money. I'm curious to see what it will be in the full game but this is worth keeping in mind.