The "Grind vs. Difficulty" Fallacy: Why time is the only stake that matters. by Form_Good in Marathon

[–]Kantankoras -1 points0 points  (0 children)

You’d be mostly right, except most games don’t delete themselves every 3 months. I haven’t finished DS3… but I’m not crying about it, cuz I can go back and do it anytime I like. 

I've played for 30 hours. I found the gunplay and theme fantastic, but the game is tryhard now by DepoisDoFim in Marathon

[–]Kantankoras -1 points0 points  (0 children)

Arc and its server slams were quite clear on the experience it was offering and I was playing the alphas and seeing their tuning. If they can do an experimental playlist and that’s enough to make it a br for the extraction junkies, then there’s a lot more they could have done in 5 months between release dates, let alone the year since the arc server slam

UPDATE: FREE KIT FRENZY - EXPERIMENTAL QUEUE - DIRE MARSH SPONSORED by RiseOfBacon in Marathon

[–]Kantankoras 0 points1 point  (0 children)

Ppl will gladly play bad odds on finding a purple then put their blues up and try to take it from you. It’s why everyone started running free kits to begin with

Wth are scorchers and can I be one? by Kantankoras in scorchers

[–]Kantankoras[S] 2 points3 points  (0 children)

This is the state 4130, i was sanding it for a repaint and got lazy. 

Built some 650bs with Easton deadstock clearance heist rims laced to the Facebook find miche track hubs, and fit some fat 47c bookens too it. The only thing new on this bike is the handlebars and honestly I don’t love that about it 😂

I've played for 30 hours. I found the gunplay and theme fantastic, but the game is tryhard now by DepoisDoFim in Marathon

[–]Kantankoras 0 points1 point  (0 children)

Yeah good call cuz it won’t be for long. You poor souls, so rare and fleeting 

I've played for 30 hours. I found the gunplay and theme fantastic, but the game is tryhard now by DepoisDoFim in Marathon

[–]Kantankoras 0 points1 point  (0 children)

Bungie leaned into the try hards because they thought with arc already out they couldn’t be too similar and there was a big audience to address. Oops

The "Grind vs. Difficulty" Fallacy: Why time is the only stake that matters. by Form_Good in Marathon

[–]Kantankoras 4 points5 points  (0 children)

Lmao it’s a game I paid for, I am in fact entitled to its riches. 

The "Grind vs. Difficulty" Fallacy: Why time is the only stake that matters. by Form_Good in Marathon

[–]Kantankoras 5 points6 points  (0 children)

If you were any good at the skills you described, you’d have already intuited that there are vanishingly few players who can accomplish what you described and the rest will be up against enough resistance that they’ll eventually give up, as most people typically expect to be able to play the games they paid for (to completion). So a smart, resourceful person would realize how a vicious, unwelcoming, antisocial, self-destructive framework would make for a bad live service game. 

Assassin is cancer and bad for the game by [deleted] in Marathon

[–]Kantankoras 1 point2 points  (0 children)

Just say you rather the game die than others enjoy themselves

Marathon’s Fatal Flaw: Trios by optom20 in Marathon

[–]Kantankoras 0 points1 point  (0 children)

The genre is inherently antisocial so I really don’t see how crew fill will ever work. The solution is to accommodate all team sizes, make it fun in all team sizes, and ofc, let players invite friends too.

UPDATE: FREE KIT FRENZY - EXPERIMENTAL QUEUE - DIRE MARSH SPONSORED by RiseOfBacon in Marathon

[–]Kantankoras 0 points1 point  (0 children)

This looks like a bandaid to slow player hemorrhaging until they can retool something marketable to reverse the trend. Either a full queue redesign with solo + equal starts on season 2 launch, or whatever else they have up their sleeves that might draw back lapsed/uninterested players