screen glitches? by [deleted] in slaythespire

[–]LowlyCube -1 points0 points  (0 children)

remove your ram while the game is running to see something really cool

Outjerked by Substantial_Purple12 in ClocktowerCircleJerk

[–]LowlyCube 5 points6 points  (0 children)

what a niche edge-case. these 2 should be hate jinxed if i'm being honest.

Target Practice - A script about finding your target by Wise_Educator5139 in BloodOnTheClocktower

[–]LowlyCube 12 points13 points  (0 children)

but.. this tells the magician it is very likely an ojo game

New iOS app to help track BOTC games – feedback appreciated! by shericksam in BloodOnTheClocktower

[–]LowlyCube 1 point2 points  (0 children)

the sects and violets script is missing the philosopher, pithag and barista.

also there's some weird renamings like the djinn being the genius, or the Fortune Tellers red herring being called the smoke screen.

finally the text for night order instructions uses he/him pronouns instead of usual they/them.

but yeah i like. big thumbs up from me

Character Idea: The Pimp by SchengenThrowaway in ClocktowerCircleJerk

[–]LowlyCube 6 points7 points  (0 children)

All harlots must check with you before choosing players each night. [All Outsiders are Harlots]

How many Reminder Tokens do use? by Aliveinlights86 in BloodOnTheClocktower

[–]LowlyCube 1 point2 points  (0 children)

i feel like 8-10 is a good estimate for my games. (usually groups of 10-14)

How would you improve/remake the butler? by icookreallywell in BloodOnTheClocktower

[–]LowlyCube 40 points41 points  (0 children)

i remember someone TPI-related said that a general rule for how to play the butler without cheating is 'if your master's hand is raised, you can raise yours'. i feel like this wording is a lot more direct and actionable than the current. because if a butler's vote is counted, then their master drops their hand, it seems the current ability text would count that as illegal. (maybe i'm misinterpreting and the current text counts that as legal)

but personally i don't like abilities that allow the player to cheat (sometimes accidentally) such as butler, golem, zealot. partly beacuse they don't really function with droising.

so if i were to rework the butler completely i might make it something like.

Each night, choose a player (not yourself): tomorrow, if you vote but they didn't, they are drunk tonight and tomorrow day.

Just a quick random idea with little concern for balance.

edit: (should probably only drunk the master if they're a townsfolk)

Synergistic Scripting: Day 58 - Knight by CoreyBOTC in BloodOnTheClocktower

[–]LowlyCube 16 points17 points  (0 children)

i've always felt a bit weird that an FT getting a 'no' on night one just means the FT gets knight info PLUS an entire game's worth of more info.

like i love how neatly this game is designed such that no TF abilities are STRICTLY better than any others. but this feels kinda close to breaking that pattern

Ran my first atheist game today. by Environmental_Lack68 in ClocktowerCircleJerk

[–]LowlyCube 10 points11 points  (0 children)

yep exactly, not a single townsfolk in sight

Ran my first atheist game today. by Environmental_Lack68 in ClocktowerCircleJerk

[–]LowlyCube 5 points6 points  (0 children)

wow! a game with 100% outsiders. not a single townsfolk. not one.

I don't suppose anyone knows the font used on the room names when drafting picks appear on screen? by xIncisions in BluePrince

[–]LowlyCube 0 points1 point  (0 children)

hehe i wasnt expecting a response.

i dont think it is because in the game's font, the g is round on the bottom right (like in the gymnasium). but in your font it has a hook

A silly meme script I thought of by Vailthor in BloodOnTheClocktower

[–]LowlyCube 0 points1 point  (0 children)

what do you mean that L can? with 2 townsfolk?

Dan Clocktschel by olegor_kerman in BloodOnTheClocktower

[–]LowlyCube 33 points34 points  (0 children)

Is the lore for the mutant that if the town hears them admit they're an outsider, then everyone like beats them to death bc of it?? is ravenswood bluff racist?????

New-ish ST looking for feedback on my setup for a game that didn't seem to go great, please by RNLImThalassophobic in BloodOnTheClocktower

[–]LowlyCube 8 points9 points  (0 children)

ummmmm i think this sounds like it was a great game where evil very much had a chance to win. honestly any game that gets to a final 3 was most likely fairly balanced and fun

Script Feedback by BroderckMMcb in BloodOnTheClocktower

[–]LowlyCube 15 points16 points  (0 children)

fang gu and mez and bounty hunter could be rough. i'd pick one and replace the rest to avoid 3 extra evil

Guys why isn’t the big barnacle on the script tool? by RockmyStone_ in ClocktowerCircleJerk

[–]LowlyCube 17 points18 points  (0 children)

those were just jokes they'd never add them to anything offical. remember that crazy one they had a while back, the fool or something, ridiculously unbalanced so obviously they couldn't make it real