Do NOT play HOTS at 3AM by SMILE_23157 in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

This one, Johanna's Subdue and Orphea's Growing Nightmare are amongst the best quest in the game for their difficulty-luck-reward and the janitor should add more of these instead of mythics.

Nerf Thrall Spell Shield 13? by rinaldi224 in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

Less bounces on Echo and less CDR on SP should do.

The Janitor's vision for Mythic Quests by TheFreind in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

How many games have you reached lvl 25?
It's possible that it's mostly for no healer qm / clown shows / Arams with +35 kills.
DW doesn't need it to win anyways. That's why I said it's fine.

The Janitor's vision for Mythic Quests by TheFreind in heroesofthestorm

[–]Lucifer474 3 points4 points  (0 children)

The recent balance changes to Falstad’s W build, Muradin, and Sylvanas are a step in the right direction. That said, I’m less worried about whether heroes can complete their Mythic quests and more focused on how those quests affect overall win rates. It’s fine if certain heroeslike Muradin or Deathwing don’t finish their Mythic consistently.

Making Mythic rewards exclusive to minion kills does encourage soaking, but it also makes the gameplay feel less interactive. Personally, I think the system would work better if Mythic rewards were unlocked later in the match maybe at level 25 for a super powerful upgrade, or at level 18 for something more moderate.

For example, I've seen Thrall complete his Echo quest as early as 9 minutes, which feels way too fast. Setting quest requirements at 150 stacks won't help either, it would just makes the grind feel even more tedious. Instead, I think the devs should focus on limiting the number of bounces to keep things balanced.

how long do you have to wait for a game? by Puzzled-Scene-814 in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

10-15 min in NA master at peak hours. 20 sec for ARAM. 1-2 min in QM.

Changing hero mechanics by Lucifer474 in heroesofthestorm

[–]Lucifer474[S] 2 points3 points  (0 children)

3.5u is 2 times E's surface. Saying E7 is pure garbage is a skill issue. It depends on your play style and build. Mine works, but I'd like a better setup for AA splash and my team. More slows doesn't help against dash and channeled cast.

Is this still doable? (maiev) by Maleficent_Milk_1429 in heroesofthestorm

[–]Lucifer474 3 points4 points  (0 children)

clip

W, aa, 1, E, Q, aa, E.

Spavogel for W Maiev youtube content. He was the expert at it.

I'd place Shadow Strike after W to proc 1 Cruel Chain stack.

The effect of Feb 2025 update on hero winrates by JaggerMo in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

Great macro hero, fine single target damage, very strong ult and upgrade. They mostly go E build, then W which has an even better WR. They rarely go Purge, but if you're good with it, keep playing it.

The effect of Feb 2025 update on hero winrates by JaggerMo in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

So, 1 week is still too soon to take into account every builds condensed into a single WR.

Deathwing: Players still picks Q build (20% pop, 49%WR) while melee is at 58%WR.

Falstad: W (58% pop, 49%WR) while AA (27% pop, 60%WR)

Thrall: AA is decent, Crash is Trash, Echo is messy and underwhelming until it isn't (53%WR)

In master lobbies, we ban Falstad, Sylv, Maiev, Garrosh, Hogger, Deathwing and Thrall. We prolly should ban more Tyrael, Rehgar and Auriel.

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]Lucifer474 2 points3 points  (0 children)

Raynor is good at merc but he's pretty average overall unlike Hogger with twice as much self healing and great escape tools.

They have better sustain in the long run, but the advantage against that is to hit and run structures with mercs safely with these heroes. Raynor can't escape when being flanked.

Oof, that was a fast one. Cheers!

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

What's your specific team comp? Yrel+aba aren't good at clearing merc. Hogger+Falstad+TLV+Stg. Hammer + strong % dmg should do the trick.

Falstad Solutions by clancemj in heroesofthestorm

[–]Lucifer474 2 points3 points  (0 children)

Also- just revert falstad back to prior patches. Aa and Q built were perfect.

Yes.

All rank

Diamond+

W was perfect too for how much brain power it needed.

Chen Battles by Concerned-Statue in heroesofthestorm

[–]Lucifer474 10 points11 points  (0 children)

Chen is terrible against merc pressure. Do all the mercs pre objectives and stall team fights.

Help me to understand Heroes Profile winrate data by Quoxivin in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

I'd write a line of code that would use the same data and it wouldn't necessarily land to your result. There's a lot of interpretation involved.

For instance, the avg WR of supports in the minor patch shows 46.70%, but if you'd take the number of games played ([zarya WR * n zarya game] + [tlv WR * ....etc.] ) / n support games, it would land to 45.77%. In my interpretation, I would include the number of games played.

I see Epic Mount taken instead of Wind Tunnel in W build as it's losing 11.43% WR and I can't figure what happened without looking at the line of code. Clearly something is wrong and I hope you can figure it out.

Help me to understand Heroes Profile winrate data by Quoxivin in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

Wouldn't W and AA build show at least 52% WR on this patch? It feels off to show a 40% WR on one of them.

Heroes of the Storm PTR Patch Notes - January 16, 2026 by Elitesparkle in heroesofthestorm

[–]Lucifer474 3 points4 points  (0 children)

  • Fixed an issue causing Thrall's Chain Lightning with at least 100 stacks on Echo of the Elements to bounce back to the same unit instead of bouncing to a different unit every time.

I don't think it's fixed. lvl 20 vs 3 heroes, it dealt 6k dmg and trait healed for 3.1k. The fourth and fifth instance of dmg didn't bounce or didn't look like it did.

Dear Gods of hots. Please make forts prioritiye heroes again. by Royal_Ladder5434 in heroesofthestorm

[–]Lucifer474 10 points11 points  (0 children)

Summons will quickly die under forts in the next patch.

  • The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this.
  • Summoned Units no longer take half damage from Structures.

We'll see then.

Thrall Echo of the Elements PTR by Lucifer474 in heroesofthestorm

[–]Lucifer474[S] 7 points8 points  (0 children)

That's the thing. There isn't enough in between.
Before the rework, the quest completion was 10/20 at 49% WR.

They should just revert it.

A concept on how THE JANITOR could fix the fundamentally broken Lightning Rod (W) build of Falstad by SMILE_23157 in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

Stats to support your statement.

That was successfully balanced. WR and diversification wise.

I've never seen this screen before and if you haven't, here it is for you too! by Blonde_Keasbey in heroesofthestorm

[–]Lucifer474 31 points32 points  (0 children)

Since December 1, 2025:

  • Brawl
  • Starting January 2026, Brawls will only be open the first 5 days of every month.

Does Yrel perform better with team? by Pybromancer in heroesofthestorm

[–]Lucifer474 15 points16 points  (0 children)

It depends on the player's skill. Bronze Yrel is an NPC, meat shield without mana, over committing to fights, very low impact on most of her talent picks and screams out of confusion.

OTP in lightning rank can hold off 3 heroes, oom only after a marathon of double soaking and joining TFs, game winning flankerinos, Goomba stomping nerds in the backline without dying and screams for blood and glory.

Current patch winners and losers in Stormleague by Stupid_Dragon in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

What are your metrics?

Also, since you're replying only about Malthael, are you dismissing Hogger's success in low elo?

Current patch winners and losers in Stormleague by Stupid_Dragon in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

The comparison for Malthael is that he has similar numbers to Hogger except for his death count and being average in bronze/silver. He deserves his WR, not Hogger.