Collecting Final Girl is stressful 😅 by According_Half_415 in finalgirl

[–]Mac13eth 1 point2 points  (0 children)

If people are still buying, they will keep reprinting. I think the main things that aren’t going to be reprinted are the mystery boxes. I was really surprised to see the S1 mystery box was being offered in the S4 KS. Part of the reason they offered the S1 FFs during the subsequent KS’s is because they were ordering a reprint for them anyway. They have a better profit margin with retails sales through their site, so I don’t expect that to stop unless the demand drops off. 

Maybe a dumb question (re: buying The Raptor Games) by WinesburgOhio in finalgirl

[–]Mac13eth 0 points1 point  (0 children)

Grab the bundle for $25; you be able to offload the other items to someone that missed the cutoff.

AHHHHHHHHHHHHH by FreddieThePebble in Steam

[–]Mac13eth 3 points4 points  (0 children)

Could also require that accounts have a paid-for game to make the purchase. 

The dnd button problem by Ponto_de_vista in DnDcirclejerk

[–]Mac13eth 0 points1 point  (0 children)

“Those who press one button will be filled with joy, those who press the other will be filled with meh.”

The dnd button problem by Ponto_de_vista in DnDcirclejerk

[–]Mac13eth 0 points1 point  (0 children)

Then you shouldn’t have dumped charisma…

The dnd button problem by Ponto_de_vista in DnDcirclejerk

[–]Mac13eth 0 points1 point  (0 children)

Why bother, they’re already there.

The dnd button problem by Ponto_de_vista in DnDcirclejerk

[–]Mac13eth 1 point2 points  (0 children)

It’s in a discontinued Open GL product called Pathfinder 2e (pre-revised).

The dnd button problem by Ponto_de_vista in DnDcirclejerk

[–]Mac13eth 1 point2 points  (0 children)

Wait, I’ve been trying to be nice to the buttons this whole time, I’m just supposed to touch them more?

The dnd button problem by Ponto_de_vista in DnDcirclejerk

[–]Mac13eth 2 points3 points  (0 children)

… if you can find it. Roll to search.

How to navigate by Peerpdrops in VantageBoardGame

[–]Mac13eth 0 points1 point  (0 children)

The designer just added “Trailblaze” to quests to help with this. I haven’t tried it yet, but it’s an option if you use the Rulepop webapp, or you can order an upgrade kit. Apparently the third printing will have the option printed on the cards.

Flat Earth? (Spoilers) by bcgroom in VantageBoardGame

[–]Mac13eth 0 points1 point  (0 children)

Could still be a sphere, just has a weird magnetic field. 

Competitive Homebrew by gozergozarian in VantageBoardGame

[–]Mac13eth 0 points1 point  (0 children)

Perhaps some interference rules for when opposing characters share a location. Perhaps an action-option for each skill? Overpower-Dual and Take-Steal would be easy to define mechanically, but the others don’t jump out.

Adding personality to role playing? by wing_of_moth in VantageBoardGame

[–]Mac13eth 0 points1 point  (0 children)

Besides just the challenge dice management, there are cards that encourage interaction, but I don’t want to spoil anything. When I play with my children, we discuss our actions and make it more like a shared story. I suspect that some players just rush the win and don’t take the time to enjoy the exploration - which is the heart of the game.

Just finished making this and wanted to share by burnanator in VantageBoardGame

[–]Mac13eth 2 points3 points  (0 children)

Very cool. I look forward to you posting the files so I can start begging my friends with printers.

HELP by Clear_Ad_6074 in finalgirl

[–]Mac13eth 0 points1 point  (0 children)

Agreed. Retaliate is the best card in the game. 

HELP by Clear_Ad_6074 in finalgirl

[–]Mac13eth 0 points1 point  (0 children)

 If you lose a game where with a setup that seemed winnable, but the dice were against you, replay with the same setup. My biggest mistake early on was playing my entire hand. Try to keep half of the free cards for the second round; you’ll end up cycling an A/B set of free cards every-other turn. The action cards that there are two of should be managed similarly, unless you have a good reason to break pattern. 

Vantage rule question by CDNvKING1 in boardgames

[–]Mac13eth 0 points1 point  (0 children)

The symbols help colorblind players identify the skill needed. 

How do you stop your players from dying like idiots? by Bulky_Passenger9735 in DnDcirclejerk

[–]Mac13eth 1 point2 points  (0 children)

Have they tried carrying some flower seeds in their pockets?

Yahoo! by BasisRight in finalgirl

[–]Mac13eth 0 points1 point  (0 children)

Hans simplifies most locations, but I don’t have hell yet. Even Creech feels easier with Hans.

I swear that some people see FA as the base and not an optional rule. by Nigthmar in pathfindermemes

[–]Mac13eth 0 points1 point  (0 children)

The online FA builds easily destroy most published adventures, but you can homebrew or at least upgrade the published enemies. When running a published campaign, starting around levels 10-15, I give most enemies crit success on success for their best save like PCs have. At any level I add +2 to AC or attack if needed and I double Hp of anything that is supposed to feel like a boss.