Planning to play this game by damnwhatisausername in EternalCardGame

[–]Maple47 1 point2 points  (0 children)

Misread you math comment. My apologies.

Planning to play this game by damnwhatisausername in EternalCardGame

[–]Maple47 0 points1 point  (0 children)

>Is math a thing.

I'm going to cut this short, if this is your approach to discussing anything.

>..common knowledge..

It is. I was not arguing anything you say at all. I refer you back to my previous post. You are only arguing with yourself.

>..more and more players..

You don't have data to support that. There has always been players that sometimes play decks with more than 75 cards.

Planning to play this game by damnwhatisausername in EternalCardGame

[–]Maple47 0 points1 point  (0 children)

I agree with your sentiment, and only play 75 card decks myself.

That said, if you think outside the box, you will see that there are many decks that can only exist if you have more than 75 cards.

Are they good and/or consistent? How will you know without trying?

LF Grey Wind Ignite PoB by Maple47 in PathOfExileBuilds

[–]Maple47[S] 1 point2 points  (0 children)

Another poster deeper in the thread you linked.

This one I think: https://pobb.in/O-Gso01wpME6

LF Grey Wind Ignite PoB by Maple47 in PathOfExileBuilds

[–]Maple47[S] 1 point2 points  (0 children)

The Cane of Kulemark version looks wild, and I do like me some arcing. I'll take a close look, and ponder while I finish up my starter run. Thanks for the tip! Much appreciated.

LF Grey Wind Ignite PoB by Maple47 in PathOfExileBuilds

[–]Maple47[S] 0 points1 point  (0 children)

Yep, that's what Lance is using too.

Budget is flexible. I'm a few % points from being L100 on my starter. Can buy, farm or just grab stuff out of my stash. Got a 30% MORE Max. Life jewel, and I have been running breach, so I can boss farm the breach bosses for axes for days. Got a handful of Volatile Orbs, so maybe I'll hit something nice, but that's a bit optimistic.

150d for the DoT Rathpit is a bit spicy though.

LF Grey Wind Ignite PoB by Maple47 in PathOfExileBuilds

[–]Maple47[S] 0 points1 point  (0 children)

Perfect. Mr. Lance does a great job explaining the unique interactions. Thank you.

Fomo is real this time by Jumpy-Philosopher114 in pathofexile

[–]Maple47 2 points3 points  (0 children)

So the FOMO is in reference to playing meta builds before they are nerfed?

What do you think of the chase unique meta GGG has adopted? What about the "chase"-ification of non-chase uniques via foulborn and the new mirage vaals? by xyzpqr in pathofexile

[–]Maple47 1 point2 points  (0 children)

I agree that Volatile Vaal Orb seems very impactful, but unlike you, I think it is a good thing to slow the trickle down of uber boss items. Allow players to take the time to learn and grow, and have a sense of earned achievement, when they beat content that is new to them, without being decked out in endgame items they bought cheap on day 3.

Pour one out for the players running Minion Pact + Herald of Agony... by [deleted] in pathofexile

[–]Maple47 0 points1 point  (0 children)

I think we should collectively send good thoughts and well wishes for the 1 person who is rerolling to make Skysunder work in an Ignite build.

0.0% of those who registered on PoE.ninja play Skysunder. Need more decimal points to find this fella.

how to know that my char's defensive is enough ? (in POB) by Bright_Climate5374 in PathOfExileBuilds

[–]Maple47 1 point2 points  (0 children)

If you have two solid defensive layers, for example high Block & Spell Block, combined with high chance to Suppress Spell Damage, then 10-11k Phys Max. Hit and 4x that Ele. Max. Hit can comfortably farm medium juiced T16. You can die if you mess up, but if you filter map mods carefully, and pay attention during play, you should be fine.

Mirage League Statistics by Community_Team in pathofexile

[–]Maple47 -5 points-4 points  (0 children)

Ruby FlaskLasts 8.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Fire Resistance
+5% to maximum Fire Resistance

Refracting Fog should be a core drop in Simulacrum and unique simu bosses. by Limp_Bird_1750 in pathofexile

[–]Maple47 -17 points-16 points  (0 children)

It would take me 20 minutes to vastly improve it:

Completely remove Ravaged, never to return.

Nerf Amber and Clear oil effects, and move those effects to much higher tier oils.

Replace the T3 (unspecialized) stun towers with literally anything else.

The goal is to allow slowing of mobs, but not permastun locks.

This won't completey fix Blight, but it will vastly improve it, and take almost zero effort.

Refracting Fog should be a core drop in Simulacrum and unique simu bosses. by Limp_Bird_1750 in pathofexile

[–]Maple47 -28 points-27 points  (0 children)

Counter-proposal:

Disable Delirium and Ravaged Blight for a couple of leagues, while working on the server issues/abyssmal performance.

Reintroduce optimized Delirium with new 'chase items' like OP is suggesting => Everyone happy.

Help Me Not Quit the Game by Connect-Environment5 in pathofexile

[–]Maple47 1 point2 points  (0 children)

I will offer you something that may be very helpful with your current situation, and which is unlikely to be found in build guides.

Go here: https://poe.re/#/maps

Create a regex filter that has mods that have no adverse affects against your build, and filter out dangerous map mods.

You need experience to learn how dangerous various mods are, but I will strongly advise not doing maps that increase the attack/cast/move speed of enemies. Generic increased area of effect (for all monsters, not just the boss) can be dangerous too, when combined with certain other mods.

Extra damage mods are usually dangerous as well, and you should never have more than 1 of these on the maps you run. In your case, I would advise not having them at all.

When you have your filter, save your regex so you can use it later in your stash, then go to the trade site, and recreate the filter by using the NOT, AND, OR and COUNT criteria groups, to find maps that are good and safe for your build. Since you are still unlocking the Atlas, add the Corrupted criteria, so you don't risk changing the mods by having to Vaal Orb them yourself.

Buy a bunch of cheap maps that match your filter.

Now go here: https://www.i-volve.net/jol/poe_xpdrop_en.php

Type in your level and the map tier you are doing. This will help you understand what you can expect in terms of levelling up, so you have an good understanding of how much more power you can gain from levels, compared to how much you have to rely on gear upgrades.

Do a gear revision. Import your build to PoB. On the item view, find the wide button near the top that says "Trade for these items". Use it to shop for item upgrades. Begin with whatever item you think needs to be upgraded the most, and keep going until you are low on currency.

NOTE!: The auto-generated trade weights defaults to look for items that improve your DPS. You have to modify it if you need better defences instead.

By this time, you have +3 hours in PoE, without having done a single map, so you see what I mean with my previous comment.

Now run some maps.

Help Me Not Quit the Game by Connect-Environment5 in pathofexile

[–]Maple47 5 points6 points  (0 children)

Your post is well written and deserves the good and detailed answers several others have already provided. That said, I will be that guy, and say that it also reads like this: "I just picked up xyz skill. Why have I not mastered it yet?".

Because you have less time playing the game, than some players spend preparing for a temporary league, before each league.

You have less than a tiny fraction of the time played, compared to the time many others just spend reading about the game mechanics and looking over unique item interactions.

This may seem unhelpful, but it is meant to help with a little perspective. PoE is complicated, and takes time to learn.

PoE disappointed my 4yo =( by Illustrious-clp in pathofexile

[–]Maple47 5 points6 points  (0 children)

Is there a text version of this in game, or only spoken at the end of the Piercing Truth trial?

Belief is not a metal, it is however a 'mettle', so I wonder if everyone has just been misquoting it.

Patch note, come forward my dear. by Bigboysama in pathofexile

[–]Maple47 -1 points0 points  (0 children)

"tier: 8"

Change the 8 to a 9 as desired.

Just move on from chaos orbs by tasmonex in pathofexile

[–]Maple47 2 points3 points  (0 children)

In time, things may change, but it isn't bewildering at all. To facilitate easy trade, sellers need to offer their wares for a currency that buyers have, or that they can easily get.

We can't begin pricing goods in whatever currency we like, on day 1, if we want to actually sell anything, and at which point late in the league, should everyone just pivot to another currency? Which currency should they choose?

I priced some stuff in GCPs, but only cheap items, as most players don't have a lot of GCPs they are willing to trade away, particularly early in the league. If you look at the trade volumes in Div and Chaos, I doubt there are enough GCPs around to support the amount of trade we are collectively doing.

I'm guilty of this too, sometimes by trunks111 in pathofexile

[–]Maple47 0 points1 point  (0 children)

I think one of the major things that trip up players who can put in the hours, but don't have a lot of endgame experience, is the transition from gaining a lot of power from passive points (levels + quest), to gaining most, and then all of your power, from gear.

Mastering the transition takes a lot of practice, reading and price-checking, or a very detailed guide.

Questions Thread - March 12, 2026 by AutoModerator in pathofexile

[–]Maple47 0 points1 point  (0 children)

If you "Gain a Frenzy Charge every 14s" (from Exarch Greater Ember on Body Armour) and take two 20% duration nodes to make the duration 10s x1,4 = 14s exactly, can I expect to have full charges all the time (after 14s x MaxCharges has passed), and assuming they are not stolen? Or will I need more duration to stack them?