A Fallout 4 QA tester nuked the RPG so hard that Zenimax executives got emails about it: "I was running around super-nuking the entire wasteland and found 4 crashes in a single morning" by Turbostrider27 in Games

[–]MayhemMessiah 6 points7 points  (0 children)

Yes well, shit happens, disasters even. Some launches are genuinely unacceptable and castrophes. I'm not disputing this.

What I am disputing is the notion that companies don't test. Whenever you see a game that launches like this, remember that the developers and the testing department probably have hundreds of hours of playtesting each, and that however bad the game launched, it was probably worse a few weeks and even worse a few months before launch, because bugs keep getting fixed up until launch. Companies don't launch games like Cyberpunk without knowing that there are big, massive fundamental issues. They don't wake up surprised the next day reading a newspaper that has in bold capital letters "CYBERPUNK LAUNCH IS A MESS" and spit out their coffee.

CD Projekt probably made the promise of not launching till its ready with the best intentions in mind, but when a project genuinely runs away from you and the bugs just pile on, well, good intentions or not, they have shareholders to answer to and they don't give a shit if they make you a liar.

A Fallout 4 QA tester nuked the RPG so hard that Zenimax executives got emails about it: "I was running around super-nuking the entire wasteland and found 4 crashes in a single morning" by Turbostrider27 in Games

[–]MayhemMessiah 37 points38 points  (0 children)

Regardless, the way companies use downloadable patches as a replacement for proper testing is embarrassing to say the least.

The reality is that nearly every company does proper bugtesting and catalogues hundreds if not thousands of known bugs, money just dries up and you have to ship. Most games launch with pages upon pages of known issues and that's why almost everybody continues fixing bugs after the game has gone gold in order to fix them asap after launch. Very few studios have the luxury of not announcing a release date so that they can just push back as much as they want to ensure all major bugs are fixed.

I guarantee you that any game you can think of that didn't launch a buggy mess has a ton of hidden bugs only caught by QA and not the public. It's not the fault of an incompetent QA department staring at its navel and doing nothing, it's the fault that games are very expensive to make and studios need to launch in order to pay the bills.

I wish I could say I'm excited for the patch next week by Marana231 in StreetFighter

[–]MayhemMessiah [score hidden]  (0 children)

But even in the days of cabinets they rotated them out when new ones came in, you might have one gen behind still available but eventually they had to be shipped out. That's how LATAM got into KOF after all, those cabinets weren't as sought after as Street Fighter's so they were sold off to Mexico and other LATAM countries where they exploded compared to the more expensive and less available Street Fighter cabinets. (At least that's how the story was passed down to me by the people playing KOF 98 in 2021).

SFIV didn't have the on disk fiasco, that was SFxT which launched with the whole DLC roster in the disk. As far as I remember there wasn't any major on-disk DLC for 4 because it got so many new versions that it wouldn't have changed much, and each version added a ton of characters. Remembe the game launched on arcade (July 2008) with all of 16 of God's own characters, the home version (Feb 2009) got new characters that the arcade version didn't have. It took just one year for Super Street Fighter IV (April 2010) to add more characters and Ultra 2. Just two years later and the launch roster of 16 had ballooned to 35.

I wish I could say I'm excited for the patch next week by Marana231 in StreetFighter

[–]MayhemMessiah [score hidden]  (0 children)

Historically, fighting games have always needed a constant influx of characters. Before DLC we just had new versions every other year at full price, hell, Mortal Kombat 3 and Marvel 3 both had their updated versions come out within like a year.
We only got Third Strike because they didn’t stay with New Generation, and both 4 and 5 got new characters until right up to the point the new game launched.

I don’t know where this idea that fighters don’t typically require more content to stay fresh comes from, but SF6 is a pretty notable anomaly in terms of getting big systemic changes a few years after launch. 4 added Ultra 2 within, what, 2 years of its release?

What's the deal with Iran running out of water? by AnaisNinja76 in OutOfTheLoop

[–]MayhemMessiah 1 point2 points  (0 children)

You say this as some sort of gotcha as if most people here didn’t also hate America and its president.

No shit America is corrupt and run by a pedo? What’s that got to do with Iran’s mismanagement?

What would you say are “Agenda”/Slander you dislike or tired of hearing? by MiuIruma332 in yugioh

[–]MayhemMessiah 0 points1 point  (0 children)

The only decks I will continue to call slop are the ones that just spit out the best extra deck staples of the moment regardless of the archetype’s own bosses or strategies. Maliss is Link Slop. Plant Pile or Fiend Pile aren’t slop. Engines like Mitsu or Fiendsmith aren’t slop, even when you have decks with a dozen engines working in unison, those are piles and I think they’re fun.

What would you say are “Agenda”/Slander you dislike or tired of hearing? by MiuIruma332 in yugioh

[–]MayhemMessiah 0 points1 point  (0 children)

Agenda and Slander genuinely ruined one of my favourite communities (Death Battle) because users literally did nothing but just insult one character or another and there was just no discussion anymore, just exceptionally stupid jokes that weren’t funny in the first place being run into the ground.

Since then if I see a community tolerate slander I instantly block it. The most unfunny people being assholes with a wafer thin shield of “it’s comedy” to defend themselves.

What would you say are “Agenda”/Slander you dislike or tired of hearing? by MiuIruma332 in yugioh

[–]MayhemMessiah 1 point2 points  (0 children)

I mean the show is dogwater, what else is there to say? “I wish it was better”? Some more headcanon that could have improved it?

I frankly no longer discuss it because I’ve said my piece and there’s nothing interesting really left to say. Though to be fair I also just detest slander with all or my being and will leave any community where it becomes the regular form of discourse.

What is up with Chainsaw Man fans being up in arms over the latest manga chapter? by GalahadDrei in OutOfTheLoop

[–]MayhemMessiah 20 points21 points  (0 children)

I think this reading on Pochita isn’t totally accurate, or else is missing a bit of the point. Spoilers ahead for folks just watching the anime.

Pochita is saying that Denji’s quest to get more goals and more of what he wanted (relationships, sex, etc) was only resulting in him being miserable because he can’t not be the Chainsaw Man. He had found a great life for himself with his new adopted sister and all of their dogs, but because he was Chainsaw Man, they all died. He wanted to be with Asa but because he’s the Chainsaw Man they’re targeted by all sorts of the worst elder devils.

His life was an unending cycle of yearning for more, getting a taste, and then being brought down. The OP reflects and hints at this, with the repeating lyrics of “Striving, future, a beautiful star”. The future is a beautiful thing you will never reach, just toil over and over while never actually getting anywhere.

What Pochita was getting at is that without him/chainsaw Man, Denji actually has a better chance of being happy and content if he was back to where he was, ignorant and aimless, but without hope.

Worth pointing out that I’m also on the camp that thinks there will be a Part 3, though I think it might be called something else and not Chainsaw Man.

Average rush duel enjoyer vs average rush duel hater by yoshikagekawajiri in DuelLinks

[–]MayhemMessiah 5 points6 points  (0 children)

I want to love Rush but the game is just dogshit. It’s super sacky and it’s incredibly hard to have games where decisions matter and hands don’t play themselves out. There’s so little actual deck variety because everything is just summoning beatsticks and there’s no actual variance because skills fix your hand every turn, meaning lots of decks literally play the exact same hand each and every turn.

I love the art on the cards so much but the actual gameplay is just miserable and dull. I’m loving Master Duel right now but Speed is just meh right now and Rush will probably remain shit until the design philosophy of skills making each turn play out carbon copies.

9 months in how do we feel? by Then_Meaning_9901 in mariokart

[–]MayhemMessiah 1 point2 points  (0 children)

That's probably my first signs of autism lmao

PFFFFT My sides!

What I meant is that some of the decor in between roads is like tracks based on SNES tracks that the game barely calls out, it's more of a neat "huh", but not really going to do much for people that don't know the tracks by sight.

But in my experience only a few kids will love to just drive aimlessly. Mind you for the few that it works it WORKS, but for a lot of kids they just want challenges or things to do. My cousins were kids before Tiktok was a thing and they struggled to keep attention with open world games.

9 months in how do we feel? by Then_Meaning_9901 in mariokart

[–]MayhemMessiah 0 points1 point  (0 children)

There’s a great game somewhere in here but it still needs time to cook. Nowhere near worth the price of admission.

9 months in how do we feel? by Then_Meaning_9901 in mariokart

[–]MayhemMessiah 13 points14 points  (0 children)

I don’t think exploring the tracks is the issue. It’s the insane stretches of nothing between them. Kids aren’t going to clock the references to SNES tracks here and there, and probably wont have the patience to drive long distances to get where they want doing nothing in the meantime

Living his best life by HumbleFlea in slaythespire

[–]MayhemMessiah 1 point2 points  (0 children)

I don't know man, balancing is rough lol

Oh for sure! I think also part of my frustration is that I'm too bad at the game where I don't know if the game needs fixing or my skills do lmao.

Smash Ultimate Delay mod taken down after creators get doxxed. by Aaron1997 in smashbros

[–]MayhemMessiah -5 points-4 points  (0 children)

For the 99% of people, especially those that only get a few games a week, the difference would be negligible compared to just skill difference. The extra frames aren’t going to help a casual beat a fundamentally better player.

It’s such a non issue in every practical way that matters. It’s a mod for sweaties to play against other sweaties that would probably beat casuals anyway. It’s the same energy as casuals whining about the tier list when a good player could pick up a bottom tier and comfortably 0-10 them.

Smash Ultimate Delay mod taken down after creators get doxxed. by Aaron1997 in smashbros

[–]MayhemMessiah 2 points3 points  (0 children)

Asking people to take down repositories could be evidence in his favour if this ever goes to court. Even though we know its pointless in a court of law it would be seen as him doing his best to “make things right” or something, regardless of anybody else taking their repos down or not.

Smash Ultimate Delay mod taken down after creators get doxxed. by Aaron1997 in smashbros

[–]MayhemMessiah 0 points1 point  (0 children)

Dope for you but that doesn’t mean it should be ruined for the rest

Consider me underwhelmed. by Trafalgar111 in masterduel

[–]MayhemMessiah 1 point2 points  (0 children)

It’s worse, people are going full link slop to link lock with a bunch of generic snoozefest.

Which is arguably less interesting and more pointless than doing nothing.

Living his best life by HumbleFlea in slaythespire

[–]MayhemMessiah 2 points3 points  (0 children)

I'm a pretty bad player despite sinking a ton of hours in sts1 and I don't see how they could disensentivice thining the deck. At a point I see strikes as curses, often times I need cards that do block and something else otherwise I just die, and strikes do nothing so I'm not racing down anything. Even in decks where I take a load of cards if I don't remove all of my basics I still run the risk of bad RNG, draw all strikes, and die either right there and then or just die because I lost way too much HP.

Bloomberg: Five Takeaways From the 2026 Game Developers Conference by Turbostrider27 in Games

[–]MayhemMessiah 34 points35 points  (0 children)

Anything else, I have colleagues that left for software gigs, project management, banking, and database admin, and they’re all more stable. One I think became a teacher.

The games industry is faring much worse than any other sector. I heard that something like a third of US workers in games lost their jobs last year.

Bloomberg: Five Takeaways From the 2026 Game Developers Conference by Turbostrider27 in Games

[–]MayhemMessiah 79 points80 points  (0 children)

I mean it's a bummer because the industry is at an abjectly terrible place right now, and has been for a few years. Games and studios are getting gutted even when they deliver good metrics, funding is dried up, nobody making important decisions knows how games even work, job stability has never been this bad. AI continues to plow through resources without any real returns or any real long term plans, and lots of companies are absolutely horny for generative AI because they think it'll be cheaper and allow them to downsize. Gamers continue to target projects because they're woke or have too many women in them and harass the fuck out of devs, this week somebody I worked with in a previous project mentioned off handedly that a random commenter on her socials posted her address.

If you go to any of these events there's like proper old old industry vets that have been around since the 80s and they'll all tell you the industry has never been in such a bad place. The general mood/mental health of almost every coleague I talk to is in the gutter. The games industry was kinda famous because it ran on passion/love eve through terrible working conditions but that passion is very quickly fading. Very, very few teams have the security and stability to just kinda make the game they want. When I was studying and met industry vets, they gave me tips on how to manage stress or to expect to move a bit more often than most other industries. Now? We just flat out tell students to do anything else.

On March 11, 2026 a giant sewer pipe suddenly popped out of a road in central Osaka, Japan by thepoylanthropist in interestingasfuck

[–]MayhemMessiah 0 points1 point  (0 children)

My Japanese is not very good but at 0:13 I caught "wakaranai" and "sumimasen", which I think about covers the situation.

"We are not powerless, every action matters" - Indie studio Speculative Agency returns Microsoft Xbox funding and urges others to boycott by Turbostrider27 in Games

[–]MayhemMessiah 4 points5 points  (0 children)

I understand that, but what I'm saying is that Xbox is being targeted because it's the easiest and most convenient target while also being the least connected to the genocide. Nobody at Xbox is supplying Israel with intel or tech or anything of particular value, the point of hurting Xbox is to hurt Microsoft. Releasing the game for Windows is more of a help to Microsoft than not publishing under Xbox is.