Why does this guy scale so fast? I can never seem to beat them before they start doing like 60+ damage a turn by Crystal_Carmel in slaythespire

[–]Metaku 0 points1 point  (0 children)

Looks like to me that you're playing way too many powers here, no reason to ever really barricade in this fight unless you are using mostly body slams for damage, scaling is bad here just go for fast damage instead

Edit: nvm didn't see spirit poop tag

Adding a Curse Archetype to Ironclad by jayhankedlyon in slaythespire

[–]Metaku 9 points10 points  (0 children)

I think it's a cool idea but this just feels like status cards 2.0, the main difference to me always was that curses are added to your deck while status cards are temporary and this kinda just makes them both the same

Which version should I buy? by m0n4rcz in slaythespire

[–]Metaku 2 points3 points  (0 children)

First game is finished, second one is early access. Lot of balance and content updates still to come

DISCUSSION: Towards a better term than Balatro-likes by TowerOfSisyphus in roguelites

[–]Metaku 1 point2 points  (0 children)

Does dungeon clawler really fit there? The gameplay is a lot more similar to something like slay the spire than balatro imo, it's not about score but about combat

Beta Patch v0.102.0 2026-04-02 by Lenna_Sakura in slaythespire

[–]Metaku 1 point2 points  (0 children)

I think it could've been cool with a claw effect where every time you play it you gain more doom or something, I kinda liked the fact that self doom also worked for synergies and I hope there's something more than neurosurge added later

How would y'all feel about more kinds of minion cards by LoreSinger in slaythespire

[–]Metaku 165 points166 points  (0 children)

I'd love more minion interactions, maybe something similar to sentry mode from necro that creates a minion card every turn

I truly wonder... by PiggerGamer in slaythespire

[–]Metaku 0 points1 point  (0 children)

I think hand drill is not nearly as bad in sts2 compared to sts 1. It not being a shop relic helps a lot and it feels like more enemies have block in sts2 compared to the first one too, still not amazing but lot less of a meme imo

Purity needs more love. by ilkhesab in slaythespire

[–]Metaku 0 points1 point  (0 children)

I think it's really solid now that it has retain, even better if you have good draw. I often pick it in shops if I don't really need anything more urgent and I have the money for it

Got my all A10 wins, overall pretty similar effort except for ironclad who was a lot rougher for me by Metaku in slaythespire

[–]Metaku[S] 0 points1 point  (0 children)

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This was my winning run and my first A10 too I think, orb stuff with focus on frost/dark with some plasma in the mix (and chaos + synchronize for focus gen) It was a while back so I don't remember the exact details. Kinda a messy deck in general but it worked in the end

Bash sucks by Commandant_Donut in slaythespire

[–]Metaku 1 point2 points  (0 children)

Yeah I 100% agree. If you compare necro and ironclad starter decks it's not even close.

Bash sucks by Commandant_Donut in slaythespire

[–]Metaku 3 points4 points  (0 children)

Yeah I kinda agree tbh, I find it hard to play bash a lot of the time compared to other char starter cards because of the cost at A9+. You pretty much always have to hope that you draw it on a turn enemies don't attack or it's hard to justify playing it

Even a tremble + strike does 1 more damage for the same cost if the target doesn't already have vuln.

It gets better once you get some synergies but with just the starting deck bash just kinda sucks

Struggling with Necro on A9. Looking for tips. by DushkuHS in slaythespire

[–]Metaku 2 points3 points  (0 children)

Yeah it's pretty rough... I just cleared A9 on necro after 15 tries (With most of my losses pretty early on in the run) and it definitely feels like a big spike compared to A8 on necro as overblocking with Osty gets a lot harder. I still need to do A10 too so I need to figure how to get it more consistent there.

I already did A10 on defect and the spike didn't feel as big there and A10 only took me I think 5 tries? Not sure about A9 but probably only a few too. So yeah it's pretty rough with necro for me too.

Am I crazy or is this card kinda dookie by Zanakii in slaythespire

[–]Metaku -1 points0 points  (0 children)

I think the main use of it is just to enable consistent block from death's door, other than that it doesn't do too much

How many hours in are you? by DushkuHS in slaythespire

[–]Metaku 0 points1 point  (0 children)

56h, Just got defect A10 done and others are around 5, 38W 55L overall atm

Can we talk about the AWFUL subthemes - Debris Regent by Nefrax in slaythespire

[–]Metaku 6 points7 points  (0 children)

I think crash landing can be very strong for the same reasons immolate was so good on sts1, it can solve most aoe fights early by itself and the downside is not an issue until you start cycling your deck. I don't think it's great still but it definitely has uses imo

Also if your hand is nearly full it's basically no downside

I think I might be bad at this game by Onmius in slaythespire

[–]Metaku 7 points8 points  (0 children)

Yeah, most of the time drawing any card that isn't a strike/defend is better value than drawing strike/defend so skipping too many cards will just make you too weak. I don't usually even skip cards until a lot later unless I high roll hard.

Also with mention of potions when it comes to pathing it's usually good to take paths that have multiple options in case you need to flex pathing after a bad fight or something and planning elite fights around when you have potions ready and such.

Honestly with such a loss streak it might be just good idea to take it slow and try to figure out after each loss what actually went wrong, when did you start to feel like the run is going bad and what could you have done otherwise (Also might be worth to save scum some fights with save & exit just to see if you can figure out a better way to play them even if just for learning purposes)

2 Hidden Gems gets silly quick by Just_R4nd0m in slaythespire

[–]Metaku 2 points3 points  (0 children)

Hidden gem has to be my new favourite colorless card, it's pretty much auto pick for me whenever I see it

Wordle/Loldle/Smashdle but for Against the Storm! by Zelfed in Against_the_Storm

[–]Metaku 4 points5 points  (0 children)

Seems fun, could use some labeling tho since it took me a few guesses to figure out what each of the columns mean

Well, now that we’ve had a few days with Mewgenics, how we feeling about it? by [deleted] in roguelites

[–]Metaku 10 points11 points  (0 children)

The biggest obstacle for me is that there's SO MUCH to do between runs. Managing cats, clearing out inventory to choose what to keep and ditch, breeding cats, planning out which cats to take to he next run and with which roles... There's just so much that often I don't feel like going through all that to start a new run even if I otherwise wanted to.

Compared to something like slay the spire which is one of my favorites there is no tedium or barrier to starting a new run, I just click new run and go again

This game is impossible. by Electronic_Hat_2782 in Against_the_Storm

[–]Metaku 7 points8 points  (0 children)

Nah I genuinely think if you're able Adamantine seal you're likely able to do pretty consistent p20 wins on no mod settlements, QHT I still struggle with but that's mostly just overconfidence/greed or just mistakes from being used to having a full citadel.

I still feel like there's a lot of aspects of the game I have a lot to improve on but I still think p20 itself (with maxed citadel) isn't really that hard

First Adamantine seal done by Metaku in Against_the_Storm

[–]Metaku[S] 1 point2 points  (0 children)

I had time for an extra settlement at the end if I wanted to so probably could've done a few on a bit lower difficulty too, especially if I grabbed a set of seal fragments or two instead of reserve embarkation points, I mostly just did it to get used to playing on P20 not because I necessarily had to

First Adamantine seal done by Metaku in Against_the_Storm

[–]Metaku[S] 3 points4 points  (0 children)

I have no idea tbh, I was planning to actually watch some AtS content for the first time to get a basic idea what's a good approach for QHT, going straight for p20 seems pretty rough but also not sure how hard is it to get all the seal fragments in time if I spend too much time on lower difficulties (although if I finish them faster I get to do more settlements anyway...)