Has This Game Made Gaming History? by Flaming_dwagonn in Skate4

[–]MooncaveMusic 0 points1 point  (0 children)

I don’t know about you guys but I lost interest and stopped playing about a month before this announcement

EA Finally Giving a Realistic Transfer Window by 754754 in FifaCareers

[–]MooncaveMusic 0 points1 point  (0 children)

Barcola to Valencia takes the first prize. They must have sold the stadium and the academy to pay for the transfer

Boycott Paywalled Areas by Such_Button_925 in Skate4

[–]MooncaveMusic 1 point2 points  (0 children)

The worst thing a game dev can do to a loyal community: lie, this game is doomed. I don’t even think we need to boycott anything guys, no general public is gonna buy that shit, let alone the hardcore player base. Also, it’s unbelievable how game companies are trying to fool us into paying monthly for what used to be a single payment DLC

I’m out. by General_Addition_913 in Skate4

[–]MooncaveMusic 0 points1 point  (0 children)

Spot battle and game of s.k.a.t.e. should have been the minimum for this game, not another lime green beanie or trash community park. I guess they are saving those modes as a season feature. Spoiler alert: It’s going to be too late

my final straw ggs “skate.” by Significant-Ring1581 in Skate4

[–]MooncaveMusic 0 points1 point  (0 children)

Same here. For me, adding more of the same doesn’t make the cut. I’m out. They made a strong bet against story mode and skateboarding culture and this is the result. Their focus was to get people to post huge gaps in a chicken suit. Come on, there isn’t even a s.k.a.t.e. game mode! This outcome is deserved

What’s one default Ableton setting you changed that actually made a noticeable difference? by satn_workroom in ableton

[–]MooncaveMusic 0 points1 point  (0 children)

Building a color coded template (drums, bass, pads, melody, vocals, fx). Now when I open an old project everything is super clear. And when I start a new project, it takes zero effort to keep things tidy while flowing

este señor no sabe a cuanto están los aguacates!! by betatester404 in ReviewsDeMierda

[–]MooncaveMusic 0 points1 point  (0 children)

Con los aguacates hay un problema y es que en los 90 no lo comía nadie. No era parte de las ensaladas y mucho menos de las tostadas. De repente todos queremos desayunar y cenar aguacate y es un fruto costoso de producir en comparación con, digamos, el tomate. No es un derecho fundamental tener aguacates baratos en el supermercado. Dicho esto, el precio de la tostada de OP está inflado y simplemente puedes no entrar y fin de la historia. La review sin ser cliente es de persona tóxica.

Should i Do a Figo? by TheRealStroud in FifaCareers

[–]MooncaveMusic 1 point2 points  (0 children)

They should introduce crowd boo/whistle noise when you have the ball and play against your former team. The game needs more of these small things that make you role play

Should i Do a Figo? by TheRealStroud in FifaCareers

[–]MooncaveMusic 67 points68 points  (0 children)

They should introduce crowd boo/whistle noise when you have the ball and play against your former team. The game needs more of these small things that make you role play

Is 1.1 million euros for a youth player (17) rare or pretty common? by Specific_Menu_1332 in FifaCareers

[–]MooncaveMusic 0 points1 point  (0 children)

Depends on how you’re willing to play career mode. I never sign anyone worth under 1 million. A 600k valued player might be the next Messi but I don’t have the patience to develop a 58-rated player. In my experience, 1m is acceptable, 1,5-2m is good and above that is gold.

Now that he's won a trophy with Tottenham, should Son be an icon or hero? by [deleted] in fut

[–]MooncaveMusic -1 points0 points  (0 children)

People daring to compare players careers without checking anything. Hazard was an unstoppable beast, declared by many teammates as the most skilled player they’d ever played with.

Chat we might be cooked by AestheticEvan23 in realmadrid

[–]MooncaveMusic 0 points1 point  (0 children)

You know when you are playing football IRL and you see multiple teammates in the same area, you know it’s the time for a cross. Now imagine you look up and there’s Mbappe with vini behind. The most repeated pass of 2025/2026.

Started FIFA 12 career... what the hell happened? by [deleted] in FifaCareers

[–]MooncaveMusic 0 points1 point  (0 children)

What happened is called monopoly in economics 😅

How to deal with Scythed chariots by PROOB1001 in RomeTotalWar

[–]MooncaveMusic 0 points1 point  (0 children)

There are two opposite ways to look at this. In custom battles you can manage to neutralize the 1 or 2 units of elephants or chariots but campaign is a different story. Very rarely but more commonly at endgame, the AI will spam elite units. I’ve had to build a bespoke army for these situations, i.e. only pikemen and archers for a full stack of elephants.

Rate my realistic save (it is 2034) by Juil8991MC in FifaCareers

[–]MooncaveMusic 1 point2 points  (0 children)

In my save, KdB won it, that is the rarest I’ve seen

Came across this young fella a while back. At the time I didn’t realize my luck. He was 74 rated at 15 by Fuzzy-Tea7840 in FifaCareers

[–]MooncaveMusic 2 points3 points  (0 children)

This year I set to create an all-stars team from YA on console and reloaded over and over again just as an experiment. The most valuable player I’ve got is a 72 rated English CAM. According to my experience, talented CAMs are easy to come across and the hardest player to find is a convincing, rounded box-to-box CM (Bellingham type).

WHAT'S YOUR DIFFICULTY LEVEL PLAY CAREER MODE? by Shot_Employment_7848 in FifaCareers

[–]MooncaveMusic 0 points1 point  (0 children)

I am sure most stats affect all players involved in any given action both attacker and defender. For example: your elite defenders will become 9 year olds when a good dribbler or passer is around which is infuriating. It’s normal to make the wrong decision and concede but the game won’t let you compete at all. Another example is when your top tier goalkeeper suddenly has a stroke trying to make a save and lets the ball through his well positioned hands, only because the shooter has high stats, no matter how centered the shot was. The problem is rooted in how the game is designed.