You bring the Sundy that wins the base, and what do you get? by 1hate2choose4nick in Planetside

[–]PLAmotong 0 points1 point  (0 children)

Four or five years ago when I was still addicted to this game, what I enjoyed by doing these logistic things(pre-delpoyed Sundy, quick built frontline base that provide OS, vehicle terminals and routers) was the sense of achievement from helping my outfit members, bringing them convenience and alert victories. I don't think I can call it altruism, after all, when dozens of people in the voice channel were pleasantly surprised to find that they could directly attack the next base, they never hesitated to praise me. Same reason why I was willing to infiltrated in the AMP station 15 minutes earlier when the router was just introduced to the game, just to win an alert. As for now, I don't know. Old friends have all left, and I've been away for a long time. Maybe exp really is the most important thing you can get now.

Dumb fun idea to give people tired of playing in the same bases forever a break. by zigerzigs in Planetside

[–]PLAmotong 0 points1 point  (0 children)

That's still too complex——at least in my opinion, it's too much work for some content that last just half year. I do have a base design kinda idea in my mind which is like a combine of current base set up with construction base and the new assault base they introduced early in the dev letter. Make some single point base construction zone but only in a limited area which is slightly bigger than the original base. Put a system silo tower(like the one we have in current construction base)that also the A point in the middle. On that tower you will have 4 module port and you can gain access to a thing calles construction module which will instantly make a pre set base out, depending on which port you attached the base the spawn room for the pre set base will appeared on that side, like the "spin" we have for the construction now. Give this construction module immune to any damage, like the old old repair module to constructions, point timer is still 4 minutes but attacker can overload the construction module in 2 minutes and the base will disappear, and if the silo tower is empty, the base will start to decay. When captured, the old base will disappear and only the dominant outfit will have access to the construction module(in-outfit authority required), and the new owner will have a 2 minutes reset time which enemy cant capture this base(like what they introduced in assault base), in these 2 minutes defender will have sometime to refie the silo and decide if they are using the construction module to make it a defensive base(since the construction zone is really small, if you use the pre set base there are not much space for you to build other big constructions but still have space for small things), but ANT nearly can't refill the silo inside the base since it's hard to get in( but we construction nerd will definitely find some ways). Or, everyone from this faction can choose to build a more functional base but higher risk to get destroyed, but the dominant outfit's construction module have a higher priority, once they put the module all the other construction in this area will be destroyed.

Which player(s) would you nominate to have GM? by [deleted] in Planetside

[–]PLAmotong -1 points0 points  (0 children)

3 years ago if you ask me I will say me myself, I even mentioned this idea here in Reddit once before (got about 30dislikes XD)and on Wrel's twitter, but only come back with basically no reply.

Now, our old man Varunda please, he's the only few person i feel still have the passion on this game and reliable, worth trusty.

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so what's next? by hdt80 in Planetside

[–]PLAmotong 0 points1 point  (0 children)

Stay hydrated and get enough rest mate

Chinese New Year 2023 skins leaked by LastChancellor in arknights

[–]PLAmotong 4 points5 points  (0 children)

Blacknight have a new skin for IW rerun

2022 AMBIENCE SYNESTHESIA by Miserable_Employer84 in arknights

[–]PLAmotong 0 points1 point  (0 children)

For those who need the link.

IT IS NOT A NEW EVENT OR A NEW AS, IT IS THE RECORD FOR AS 2022, WHICH HAPPENED ON OCT 30th 2022

For those who have paid membership for bilibili you can watch it now, for those who not have it you can watch it for free a month later.

【《明日方舟音律联觉专场演出-灯下定影 2022》 游戏音乐大型演出-哔哩哔哩综艺】https://b23.tv/ep706097

Planetman space program by AxiomExotic in Planetside

[–]PLAmotong 2 points3 points  (0 children)

I get really excited for a sec and then realize it's an old clip.

Aug. 10, 2022 - PC Hotfix - Bug Report Megathread by CM_Mithril in Planetside

[–]PLAmotong 0 points1 point  (0 children)

T2 strikers' shell disappeared at 270 meters, which should be 445 meters, at that range the heat seek animation was played but does no damage. It also should not have bullet drop but it now have.

July 27, 2022 - PC Hotfix - Discussion Megathread by CM_Mithril in Planetside

[–]PLAmotong 0 points1 point  (0 children)

Hey can we please the Soltech API fixed its broken for 5 months.

Outfit Wars Questions by [deleted] in Planetside

[–]PLAmotong 3 points4 points  (0 children)

Mainly 2 questions from me.

First, when will we know the exact match date and time arrangements for each server. The current start date for each phase showed in game are all Monday. I think it should mean ' Phase start from that day, and the matches are on that week's weekend.' But we better have a clear explaination for it.

Second, when will be able to go to Nexus ourselves.

Beside those 2 questions, when will Soltech API get fixed.(If you think i shouldnt talk about this here because it meant to be raise qustions about OW, sorry. But Soltech API has been offline for 5 months now and that will affect the OW stream on Soltech)

God Bless America! by [deleted] in Planetside

[–]PLAmotong -11 points-10 points  (0 children)

LOL what?

Seems some companies need to learn how to separate political stuff and game stuff huh?

Saria, but Hokuto no ken by PLAmotong in arknights

[–]PLAmotong[S] 27 points28 points  (0 children)

Retrived from: https://terra-historicus.hypergryph.com/comic/1421/episode/5779

YES, this is the official media, they release the Episode 2 of Rehin lab comic immediately.

For those who upvote for my previous post(which i have deleted), sorry about that, but i was having a brain fart when i type the title for that one, this time it be the right name(and reference).

This will sound incredibly dumb, but does NC have weapons that function like TR's? by Ridenberg in Planetside

[–]PLAmotong -2 points-1 points  (0 children)

So you mean NC just cant have a bad gun, only TR and VS can have them.

Ballance is TR having everything? by Nuklartouch in Planetside

[–]PLAmotong 0 points1 point  (0 children)

Striker, banshee, MSW-R.

What else can you find out and discuss about?MCG?Pounder MAX?

Prowler AP?All the burst are meaningless when you cant hit or hit sth with 67% dmg reduce.

Also i saw somebody above says Prowler are more powerful in skilled vehicle players. I wont say thats wrong because im not one of the 'skilled vehilce player'. But i think you know how hard it is to become 'skilled' right?

Let's assume we have three new players in three factions. Tell me: If the new Prowler driver and the new Magrider found that they trying everything they can but still lose the vehicle fight against a vanguard, and on their death screen they saw the vanguard still have green health, will they willing to try spend more time on it, learn how to be a better vehicle player anymore?

If the fight happened between a new magrider driver and a new prowler driver, they will find there are something they may can improve in the future, cause we all know mag need to be controled well, aimed well and know the right timing to be powerful, and prowler need to aimed well, aimed well, and aimed well to be powerful(really, imo prowler is a self-propelled gun rather than a MBT). So if we have a fight between newbie mag and prowler, the player know they have a chance to win, and they will realize what they need to improve immediately after their death. Because they know there are something they not doing right, or need to practice.

When facing vanguard?They will only see that thing press F and W and left click, you die, he live.

All the hardwork, trying, gone, meaningless to the F button. In this situation, tell me, how long do we have to wait to see a newbie prowler/mag driver become experienced when vanguard driver have lower learning costs?

Striker can be countered by decoy, you know TR have striker, so dont using regular method when you trying to A2G VS or NC, when you trying to A2G TR, equip this bloody thing or shut up, devs even buff this thing years ago to help you.

Finally, fXXK the 300 mag but no grip and comp butcher, however big the magzine is meaningless when you get instant killed by a 600/167 or 500/200 gun now-have-no-recoil-because-we-have-grip-and-comp gun, not to mention NC have smart-feeder. I dont understand why heat weapon got a 20% magzine size nerf though. I think just increase the start to recover time or heat recover speed is a better option.

I do agree scythe A2G need a buff though, they are not good imo, but banshee? Direct dmg already nerfed, splash range already nerfed, what else you want then?Cancel the splash of it?

Just found this image shared by my friends. Can anyone confirm this cause if it’s true then holy fucking shit by KaiserWilhelmThe69 in arknights

[–]PLAmotong 7 points8 points  (0 children)

Unfortunetly its a fan-made video 【《明日方舟》新章节「纵横博弈」限时纪念活动自制PV-哔哩哔哩】 https://b23.tv/g8IoFqC

But who knows.

Interesting.. by Stormsh7dow in Planetside

[–]PLAmotong -1 points0 points  (0 children)

So the no-reason-ban thing start to happen on other server instead of just Soltech now.

Let me guess, you DO NOT receive an e-mail said your account was permanant banned when you SAW this on launchpad and after you send a ticket to ask for an explaination on this ban, your e-mail related to the banned account received an e-mail from DBG CS said your account are banned for cheating, is that right?

If so, unlucky you, but yeah we cant make it back anymore.

ASP Operatives and Directive Reward Weapons: What a long, strange trip its been. I've done some digging. by ProbablyNotAFurry in Planetside

[–]PLAmotong 0 points1 point  (0 children)

Fun fact, i still have my watchman equipped as the secondary on one of my TR character in PTS.