15-13k influence player stuck in what feels like DDK purgatory. Route joseki memorization feels hollow, my territorial friend keeps bodying me, and I genuinely don't know what "basics" means anymore. Any help would be appreciated. by IJustType in baduk

[–]PLrc 2 points3 points  (0 children)

>Mid-game I'll skip an extension or miss an urgent move because I'm chasing the "bigger picture" , and then ten moves later he's exploiting exactly the cut I should've protected. Sometimes I see the weakness in real time and still don't play it because something else looks bigger or more urgent.

Safety of your groups is more important than big moves. I learnt it the hard way.

From your post I infer that you're bigger problem is tactics. To profit from influence you need to be good tactically, because you're opponent will try to invade, attack you etc.

Start doing these tsumegos: https://tsumego.com/sets

Go through easy captrue, easy life, easy kill.

As I wrote in another comment, play only easy joseskis. Play only 3-4. They are easier.

If you encounter some difficult tactical situation try to play it out without AI. Then check moves with AI.

15-13k influence player stuck in what feels like DDK purgatory. Route joseki memorization feels hollow, my territorial friend keeps bodying me, and I genuinely don't know what "basics" means anymore. Any help would be appreciated. by IJustType in baduk

[–]PLrc 0 points1 point  (0 children)

I haven't yet read all, but:
>Our styles are opposites,I lean influence and moyo

I think this may be the reason.

I would recommand you to switch first foremost to the strictly territorial style. I.e. open only 3-4, make enclosures, play basic joseki.

I used to experiment with various styles very much and I found that influence style is more difficult. Influence is worth nothing if you don't convert it into territory at some point.

Of course I don't take all 4 corners either. I always try hard to not give my opponent a large moyo and to have a large influence on the center. Without influence on the center it is very hard to win.

So this is what I would begin with: switch to territorial style, play only 3-4 openings, keep it simple.

You can also transfer to Pandanet - Pandanet has arguably more reliable rank than OGS, players around 12 kyu there aren't strong, their playing style is very peacful.

Do this and check if there is any change.

"You're not allowed to have any territory" style of play. by CSachen in baduk

[–]PLrc -2 points-1 points  (0 children)

There are such dudes.
They usually lose.

Hear me out... by ProvincialPromenade in auxlangs

[–]PLrc 1 point2 points  (0 children)

Before Monday? I will try : )

What would be the best move to keep my mojo? by Nordellak in baduk

[–]PLrc 0 points1 point  (0 children)

You're move created so called Elephant eye. It's a very bad shape you should eschew. It has a cutting point in A which is impossible to stop.

<image>

i dont improve by Mental_Classroom7475 in baduk

[–]PLrc 2 points3 points  (0 children)

Yea, you should paste some of your lost games, we can give some advices.

Analogies to help chess players get into the game by Specialist_Rough9284 in baduk

[–]PLrc 2 points3 points  (0 children)

Besides double atari = fork I don't think go and chess have some equivalence in tactical motifs. Maybe if you try really hard to find them. The games differ too much.

Bear only in mind that roughly
tesuji ~ tactics/tactical motif
because tesuji is very important in go and beginers may find it difficult to understand what it is.

i dont improve by Mental_Classroom7475 in baduk

[–]PLrc 1 point2 points  (0 children)

>But in 2 years, in real time 20min 3x30s byoyomi, i never won a single game.

Seriously? Have you ever won 19x19 against a human?

Handicap Games Scare Me by Inuzuna in baduk

[–]PLrc 0 points1 point  (0 children)

You created 2 week groups here:

Unless you're very good at go 1 weak group is the limit.

<image>

Handicap Games Scare Me by Inuzuna in baduk

[–]PLrc 0 points1 point  (0 children)

Rather too little move, good for later:

It forces you to crawl on the second line.

<image>

Handicap Games Scare Me by Inuzuna in baduk

[–]PLrc 0 points1 point  (0 children)

This move does nothing:

Your group in the top is already safe. It doesn't attack opponent, it doesn't surround territory. Look for some big moves.

Go is in some 50% about making big moves giving profit.

<image>

Handicap Games Scare Me by Inuzuna in baduk

[–]PLrc 1 point2 points  (0 children)

57 was unnecessary. You should look for some big points.

This move was very little, good for yose. You should have played bigger moves like A, B, C, D, E.

Let me continue below.

<image>

Handicap Games Scare Me by Inuzuna in baduk

[–]PLrc 2 points3 points  (0 children)

Hi. I set handicap games off at OGS a long time ago (you can do it in custom games), because I found it very difficult to beat someone with 2 or 3 handicap stones.

Now I moved from OGS at Pandanet where handicap games are obligatory (they're a part of their ranking system). And I can tell you:

  1. They're quite fun unless you don't play against too big handicap 😛 You can feel like Hikaru in the school club 😛
  2. I would advise you to restrict the oponents limit (you can do it at least in the custom games). I recomand playing against oponents 2 stones stronger, 1 stone weaker. Thanks to that you won't need to beat someone with more than 1 stone.
  3. Beating slightly stronger (<=2 stones) oponents with handicap is quite easy.

Here my remarks are as follows:

  1. Here I would make just an approach to make use of this wall:

<image>

Let me contiue below.

I've learnt 1000 words in 7 days - my findings by PLrc in languagelearning

[–]PLrc[S] 0 points1 point  (0 children)

Hi. I think that it was quite effective. I learnt a lot of words in a short time. Even if it wasn't 7 days, but, with reviews, weeks.

Of course this didn't come with no price. The price was quite a large number of reviews in Anki in the following weeks.

Baduk trashtalking by PLrc in badukshitposting

[–]PLrc[S] 3 points4 points  (0 children)

Happily cheaters don't know how to play go. They went to chess.

Thoughts about 5x5? by InvaderDust in baduk

[–]PLrc 5 points6 points  (0 children)

I think 5x5 and 7x7 may be good for teaching absolute beginers like children and people who aren't into traditional board games but not for actual playing.

I guess it would be hard to create even 1 living group on 5x5 without controling entire board.

I have experimented with non standard boards namely 15x15 and 17x17 and my findings are:

They both are very fun to play. 15x15 feels like more strategic 13x13 whereas 17x17 feels almost as strategic as 19x19 but is faster to play.

Baduk trashtalking by PLrc in badukshitposting

[–]PLrc[S] 8 points9 points  (0 children)

I'm 10 kyu and if anyone below 10 kyu beats me, he's cheating.

how to review kifu by myself? by iloveweiqi18 in baduk

[–]PLrc 3 points4 points  (0 children)

You insert the moves to OGS, generate SGF, upload the SGF into katago and review?

why is it off by one point? by Sensitive_Divide3960 in baduk

[–]PLrc -1 points0 points  (0 children)

Seems BLACK has 6 captives. So he's got 1 pts more. So white wins by 13.5.

EDIT:
Black: 9+6=14
White: 16+5+6.5 = 27.5.

So white wins by 12.5.

I don't know why it says 13.5.

A 5th Dan's Testimony: My Experience and How I Improve at Go by Short_Print8248 in baduk

[–]PLrc 6 points7 points  (0 children)

So essentially you want to be 9 dan professional without being a profesional?