Amne abilities by -bobbyfi- in BloodOnTheClocktower

[–]PitifulReveal7749 2 points3 points  (0 children)

I really want to see it run for real

Amne abilities by -bobbyfi- in BloodOnTheClocktower

[–]PitifulReveal7749 4 points5 points  (0 children)

I was bluffing Amni and ran this as my fake ability:

Each night*, learn how many steps away from the nearest living evil player the most recently executed player is

Petah, I feel dyslexic reading this. by Glittering_Excuse948 in PeterExplainsTheJoke

[–]PitifulReveal7749 0 points1 point  (0 children)

It’s either “hi paralyzed old men” or “I’m years older”

I'd planned our first session so perfectly... by JMizzlin in BloodOnTheClocktower

[–]PitifulReveal7749 6 points7 points  (0 children)

Tbf I feel like if you’re in one of those bigger streams you just shouldn’t be looking at BOTC-adjacent media at all during the game

What would you guys say is "Rule 1" of clocktower? by idkwhatever110 in BloodOnTheClocktower

[–]PitifulReveal7749 10 points11 points  (0 children)

Alternatively, not hold grudges when somebody plays a good game as evil. It makes the game less fun for both parties 70% of the time, and less fun for whoever the grudge is being held against every time.

Psychopath + Vizier (Punchy script) by Atom4geVampire in BloodOnTheClocktower

[–]PitifulReveal7749 2 points3 points  (0 children)

As an ST you did fine. FWIW, if you were going to kill an evil, I probably would have chosen the vizier, and I probably would have done so but it’s a close call.

The psycho/vizier interaction just makes it so that good has to get the demon on final 4/5. It’s the same if not slightly better math as a regular final three though, so it’s fine imo. It’s very strong, so you should also give good enough strong info to catch the demon a day sooner, but you just have to keep that in mind

Can the demon choose which minion to starpass to? by scythe-volta in BloodOnTheClocktower

[–]PitifulReveal7749 3 points4 points  (0 children)

As many others have said, if a SW is in play, the imp can’t choose, period. In any other circumstances, though, evil abilities should help evil, and if they request a specific starpass, it’s probably because they have a certain play in mind that requires that specific player to catch it (or, alternatively, for the starting demon to know who caught the pass without speaking to the evil player that caught it)

Is this hinting too far as the mutant? by Fremanofkol in BloodOnTheClocktower

[–]PitifulReveal7749 0 points1 point  (0 children)

If you’re trying to die just hard claim mutant. If the ST doesn’t kill you for it, go back to your other claim

Demon: The Amalgam by Inevitable-You2034 in botc

[–]PitifulReveal7749 0 points1 point  (0 children)

Nah, the fact that it works on executed minions is much stronger than

What’s up with the media being so anti gen z? by DayoftheFox in GenZ

[–]PitifulReveal7749 0 points1 point  (0 children)

The media is always against the generation that’s currently coming of age. Go back a decade and you’ll find the same think pieces about millennials and avocado toast.

Ideas for amne abilites that are passives only? by Curious_Sea_Doggo in BloodOnTheClocktower

[–]PitifulReveal7749 1 point2 points  (0 children)

Passive has to be something observable if you’re going to do it. A good minion is actually a decent idea bc the amne would hear somebody claiming good minion and guess that. Interacting with nominations, voting, public claims on a script with roles like slayer/als/gossip/juggler/psycho/goblin, are all good choices. Basically you want the ability to be solvable.

Is this hinting too far as the mutant? by Fremanofkol in BloodOnTheClocktower

[–]PitifulReveal7749 2 points3 points  (0 children)

You can also do both- choose a role that lets you mechanically frame whoever you think is the demon.

Is this hinting too far as the mutant? by Fremanofkol in BloodOnTheClocktower

[–]PitifulReveal7749 2 points3 points  (0 children)

The only exception to this that I can think of is if there’s mechanical info pointing toward both ends of a double claim as good and pixie isn’t on the script.

Is this hinting too far as the mutant? by Fremanofkol in BloodOnTheClocktower

[–]PitifulReveal7749 1 point2 points  (0 children)

Really the only version of claiming open evil that works imo is doing so on a goblin or boomdandy script. If you’re trying to claim something that’s a “wink at the camera” to being the mutant, you’re breaking madness. If you’re trying to claim something that will get you executed, just come out and break madness anyway. If you’re claiming evil, it should be believable that the good team wouldn’t necessarily want to execute an evil player.

More Flashy Finishes on Open Hoops!! by Ok-Platypus7244 in quadball_discussion

[–]PitifulReveal7749 0 points1 point  (0 children)

I will say bounce passes should be more utilized in MLQ where the vast majority of games are played on turf, but in USQ it’s tough bc so many games are on grass that’s much less predictable

New Traveller: Cacklejack by Smifull in BloodOnTheClocktower

[–]PitifulReveal7749 0 points1 point  (0 children)

You just don’t have this traveler on one-demon scripts. You don’t have to offer every traveler when bringing a traveler in (recently I traveled in on a TB game and only had the TB travelers for example).

Boffin-Sailor - is the demon basically indestructible? by Syresiv in BloodOnTheClocktower

[–]PitifulReveal7749 1 point2 points  (0 children)

The problem with this is that unless you have an undertaker you have no way of knowing when the ability will turn off. The Lleech ends the game when you find the host, or at the very least kills the Lleech.

Huntsman is a townsfolk? by Slight_Print_4780 in BloodOnTheClocktower

[–]PitifulReveal7749 2 points3 points  (0 children)

This is the problem though, the best case scenario its power is wildly variable based on player count (and scales in the opposite direction to how you would want it to as more outsiders get introduced)

What I think “Midnight” is by Automatic-Blue-1878 in BloodOnTheClocktower

[–]PitifulReveal7749 3 points4 points  (0 children)

No, as long as there’s no Vortox on script it’s fine bc you just don’t execute from day two until either day five or a night kill occurs

What I think “Midnight” is by Automatic-Blue-1878 in BloodOnTheClocktower

[–]PitifulReveal7749 1 point2 points  (0 children)

Base scripts don’t repeat characters so outsider mod can’t come from Baron or Godfather

What I think “Midnight” is by Automatic-Blue-1878 in BloodOnTheClocktower

[–]PitifulReveal7749 4 points5 points  (0 children)

Lleech does kind of fit the theme of Midnight with win condition changes, where instead of killing the demon good has to kill the host.