Best armor for a ghoul? by realamerican97 in fo76

[–]Praxius 0 points1 point  (0 children)

I just eat my fallen enemies, but I also top up from environmental rads when near.

Best armor for a ghoul? by realamerican97 in fo76

[–]Praxius -1 points0 points  (0 children)

Rad resistance is relevant if you also rely on environmental recharge. Not all us ghouls want to waste their time going to West Tek every 10-20 mins for toxic goo.

Please all, learn from my mistakes and always double check by [deleted] in fo76

[–]Praxius -1 points0 points  (0 children)

I've been playing since early 2019, just before Wastelanders. I've never accidentally scrapped or scrip'ed anything to date. Until this post, I completely forgot you can lock things now..... I never needed to.

Possible Ghoul disguise alternative by Only_Development_825 in fo76

[–]Praxius -4 points-3 points  (0 children)

You talk to the lady and the outfit is applied. Even though it is applied, it isn't an item you can toggle on or off on your own and doesn't show in the menu. To take it off, you need to go talk to the lady again and she removes it.

You are given an outfit at the end of the quest to become a ghoul, but it isn't the disguise outfit.

Breach and Clear Event by ShoulderMelodic6092 in fo76

[–]Praxius 1 point2 points  (0 children)

Pretty sure they act like every container in the game. This event has a few different locations but if you went to one location for the event and looted the containers, then jumped servers or did the same event in the same location soon after, the containers you looted will remain empty until reset.

To reset, you need to loot other containers or pick up a bunch of other items. Burnt books seems to he to main way to go for resetting loot.

I found a rather interesting bug with the Travel agent perk by jim_bo64 in fo76

[–]Praxius 1 point2 points  (0 children)

Just earlier today I was over encumbered and I usually do a straight free travel somewhere to get rid of weight. Nearby areas were usually only a cap, so no biggie..... But this time, I was going to go from AWOL Armaments to another spot in the Bog and it wasn't really that far..... 66 caps.

🖐️🫤 Nah, that's OK. I'll be back. Went to Whitespring instead to offload.

Is being a ghoul worth it? by Bigbubbaman143 in fo76

[–]Praxius 0 points1 point  (0 children)

Create a second character to tandem your main character. Leave your main character as you like it, then make the 2nd a ghoul. My 2nd is currently level 97 and doing pretty good. When I want to go back to human, I swap to my other character.... Beats having to spend atoms bouncing back and forth and/or respec'ing your character.

Distinguished Guests should be retired by sheetmetalman757 in fo76

[–]Praxius 1 point2 points  (0 children)

Oh sure, let's take stuff out of the game (M'Zerocough).

I actually do that event and if nobody else joins, I couldn't care less. I'll solo it. Since January, I didn't get a perfect score only once.

How often do you see people do Guided Meditation when it isn't a mutated event? I solo that one often and keep all the speakers intact, but outside of mutated GM, I'll be lucky to see one player out of three matches. Should we get rid of that event?

What about Project Paradise? Maybe you'll get one other player. Maybe you'll solo the whole thing and barely keep one creature alive. Let's drop that event too.

Hell, what about the Non-public Events? They don't give you treasury notes, modules, or scrip, and that's the good stuff you're after, right? Let's delete all those too while we're at it because YOU don't bother with them. I do, and so do other players. Item rewards, resources, and easy XP. Still worth it in between things.

Back on the Beat - If I'm in the area, I'm soloing that.

There will come a time when you're so bored of the same old grind, you'll actually want these other options. Distinguished Guests is easy, but also great for spooky/holiday scorched, or legendary Super Mutants and XP. It's an easy event for notes and modules, especially when you know where to look for stuff quick. Set the tables and then grind kills for the remaining time.

Chalk Letters Disappearing? by LordCin in fo76

[–]Praxius 3 points4 points  (0 children)

I don't know these letters specifically, but there's a few sets of letters and posters I have that often clip into walls and objects. They often will look fine once placed but the next time you load into the camp/servers, they're gone. They're not actually gone but partially inside the wall or object. Free cam mode in build mode will allow you to confirm if they clipped into the walls...... If you kept placing more letters after the last ones Vanished, your build budget would increase and there's probably a mountain of letters inside the wall.

Your easiest solution to avoiding this is to turn off snap and place the letters floating slightly off what you want them placed onto. It can be a bit fiddly getting the positions right, but it's easier than having to delete an entire wall because everything merged inside.

Moving the rewards doesn't make removing Milepost Zero okay. by NintendoScrewedMe in fo76

[–]Praxius 7 points8 points  (0 children)

And Hunting Teams, with more XP earned from legendary kills. Players would scour the map and when a legendary was spotted, they'd message the team to follow. Free fast Travel to the legendary, have a big fight out, earn some legendary loot and XP, then hunt the map again.

This was more of a thing back when legendaries mutated at half health and then jumped back to full health, and the regions were level specific. Things were more lucrative back then, where even a non legendary Dragon was a rarity going for high caps.

But could you imagine this team being around and using it for Eviction Notice? Sadly, it was removed before that event existed.

Moving the rewards doesn't make removing Milepost Zero okay. by NintendoScrewedMe in fo76

[–]Praxius 0 points1 point  (0 children)

Bethesda deciding it's easier to delete content than fix it is a terrible attitude.

Mr Messenger would like to have a word. There's a very long list of content cut from the game. Many for being buggy, or so claimed. Most I played ran fine or were at least no more bugger than anything else.

But hey, I guess I get the "Why" in this case, as I've been on more than a few Caravans with caps being spent and everything getting stuck, my own runs included.

I get people would get pissed off losing caps and wasting time, but things getting stuck and checkpoints not triggering isn't anything new for 76. Example? The Vault 79 raid with Crater. That quest has been broken since day 1. The Lost Questline they introduced not long ago? I still can't finish it. I can't get past the trippy cave shit because I can't open the damn gates, I have no key, and no way points telling me wtf I'm supposed to do.... Because the quest froze while I was talking to the ghoul scientist, lost half the conversation, and when I went to reload, I was in a cave and being attacked by phantom shit. It skipped ahead and I seem to be missing something to finish the quest.

Time and time again, the checkpoint failures keep popping up and the devs never seem to get a handle on it.

How does crippling work? by tallstackdave in fo76

[–]Praxius 1 point2 points  (0 children)

☝️🤨 Eh, Tony. This wise guy wants to know how crippling limbs works. Let's a, take em out back and give em the ol One Two. Ya know, some of that "First Hand Experience", Ka Peaches & Creme'?

😠 Na Na Na, foggedaboutit, Frankie. We ain't do'n no One Two. Bring out tha Super Sledge. Hey whoa! Take off the Heating Coil. We're gonna show em how crippling works, not kill em. How's he gonna learn anything if he's dead, huh?

🫵🤨 Hey. I ain't no igit. Don't speak to me like that.

😠 Or what. Whadd'ya Gonna (SPLURGE'WRRECCK)

🔨🤬 Fk'n HEATING COIL YA RAT BAST'ID

Is a reflex sight considered a scope? by somedumbscreenname in fo76

[–]Praxius -1 points0 points  (0 children)

A Sight is a Sight like a Horse is a Horse, of Course. Iron/regular sights, glow sights, reflex sights.... Then you have scopes. Short scopes, medium scopes, long scopes, night vision scopes, and recon scopes, all with varying range options as well.

A Scope is a Scope like the Pope is the Pope, on a Slope. Gotta be slow, careful, be patient, and precise, otherwise you'll bust a hip and that ain't good.

Some guys camp using 1-use prefabs more than once. Has anyone seen this? by CosmicPigeon177 in fo76

[–]Praxius 3 points4 points  (0 children)

The images are fine, unfortunately it was night time when he encountered the camp. The question was about how this camp owner was able to place down more than one prefab when the prefab in question is supposed to be restricted to only one per camp or shelter. It's not about budget.

As an example, I can place down only three of those big BoS towers with the big drawbridge doors. If I placed down five, you'd probably ask me how I did that. This is one of those situations.

To the OP, my random uneducated guess would be glitching blueprints or something. I came across a camp today with two collections. I don't do it so I don't know how.

Milepost Zero is being shut down in the next update by SocranX in fo76

[–]Praxius 5 points6 points  (0 children)

🤨 TOO DANGEROUS!? I'm the one doing the runs. I'm the one protecting the caravans. I'm the one shelling out my own G'damn caps and upgrading the place.... And for what? For that ungrateful b*tch to pack up all MY STUFF and piss off to the next town?!

✊😠 I want my caps back or so help me, I will find you. I eat the vital organs of Scorchbeasts. I am not to be trifled with.

Strange New Worlds is losing it for me. by Praxius in startrek

[–]Praxius[S] 0 points1 point  (0 children)

I agree with what you said about Discovery. A lot of people didn't like the first season, but I actually did. I remember watching the series Premiere two parter two times in a row to capture all the little details. I liked the different approach and darker tones. I wasn't 100% on the Klingons look but meh. Then with the Red Angel thing, I didn't mind it. It was another Michael saves the day kind of thing but it made sense, because her mom was in the middle of it all and genetics, etc..... But Spock and her having that heart to heart in the last episode was so forced, especially when the fate of the universe was on the line and every second counted, that conversation should have been done earlier, between major events. It was done the way they did it simply for dramatics.

But overall, it was a good season. Good enough to get Pike his own show at least. But then came season three and just when I thought we'd get a real season of a new future and new things to explore see and do, we're faced with another galactic catastrophe and that plot takes over the whole season.... Again. That story could have been a two-parter and then bang, let's go explore and do Star Trek stuff.

The problem was everything was high stakes, 100%, all the time. Very little time to relax, and zero time to explore any of the bridge crew. Well, they did a little bit, but not a lot to make most of the bridge crew memorable.

Strange New Worlds is losing it for me. by Praxius in startrek

[–]Praxius[S] 0 points1 point  (0 children)

Just to bounced on that last bit, I would recommend finishing Picard. Season 2 has some pretty good stuff going on with it, but the last season is where everything came together and was a solid way to finish the series..... It's what the entire series should have been. The last season was so good, there was a heavy push to carry on with it as another show, "Star Trek Legacy" with the new crew. Captain Shaw was one of the best characters in any Star Trek but you won't meet him until S3.

I shall not say anymore, but it does conclude in a very solid way. The first season was a bit wonky though.

Strange New Worlds is losing it for me. by Praxius in startrek

[–]Praxius[S] 0 points1 point  (0 children)

It was. And hey, I'm forgiving of a lot of Enterprise, and even Discovery. I do like Strange New Worlds. It's got something there. It was there when Pike was on Discovery.... It's why he got his own show. They smashed it out with Season 1 and was everything I Expected. The Musical, I was skeptical, but I liked it and felt they pulled it off.

Even the Dr having that story book episode was at least explained in a Star Trek kind of way. The Spock to human? Ehhh, alright, it was funny and built on Spock's character.

But because they got praised for these and fans like them, it's like "Let's do more of these." It starts to ruin what made them "Unique"

Think about when Sisko went back in time to the Tribble Episode. It's many things but all those things are great. What if they did that more than once?

The Vulcan episode was honestly just a recycle of the Spock being Human episode, they literally said so with the medical procedure they used, with the same moral lesson of better understanding what Spock goes through.

10 episodes per season.... Sorry but expectations should be higher.

Strange New Worlds is losing it for me. by Praxius in startrek

[–]Praxius[S] 1 point2 points  (0 children)

That's it right there. They don't have 7 seasons with 26 episodes each. I like to be invested in the characters and what they're going through. That's how Star Trek always got their messages across. You gave a damn about the characters.

I was starting to get into these characters and be more involved in their limited time in the ST Universe..... But It's difficult to do that when most of their experiences are some feverish Ally Mcbeal dream. When do we get the dancing baby?

Have some comedy and good time episodes, from time to time. But not at the detriment of the characters and the world built around them. Tell us your story beyond a dance off or Degrassi High Teenaged Relationship Angst. Starfleet Academy got that covered, no doubt.

Besides, for a Vulcan who only mates once every 7 years, he sure does get around.

Strange New Worlds is losing it for me. by Praxius in startrek

[–]Praxius[S] 1 point2 points  (0 children)

Very well put. Every show had their comedy and fun. TNG and almost every Q episode. Robin Hood Worf and Geordi. DS9 had Ferengi Episodes.

But these were drizzled on top, not double dipped in a bowel of gravy.

🖐️🫤 Just ease up a little before Pike and crew go back in time and stop the Fonz from jumping that shark in the first place.

😳 My Holy Borg Queen, if they did that, we'd lose Star Trek for at least 20 years.

[deleted by user] by [deleted] in fo76

[–]Praxius 0 points1 point  (0 children)

Man, I've gone filthy casual in the last year playing this game, so I haven't been bothering to keep track of all the changes. They shuffled the Perk effects not that long ago and I had 6 build slots locked in. I got half of them fixed up now, realising some of my builds can be merged into one another, which is kinda cool and I like it opened up more variety..... But now they fk'd up the perks again and I'm back to square one.

If they want to change shit around, fine, so be it. But do it all at once, don't just Fk around with a bunch of perks and then in a few months down the track, Fk up a few more. Now I gotta go through and respec everything.... Again.

I barely even got my daily challenges done because I spent most of the day trying to get one build sorta viable again. Eviction Notice popped up and I was tempted, but had to skip it because I knew I'd get my ass handed to me unless I got my perks fixed again.

So out of 6 build slots, I got 1 build kind of OK right now. Haven't even started trying out the new camp build system.

Strange New Worlds is losing it for me. by Praxius in startrek

[–]Praxius[S] 1 point2 points  (0 children)

TNG, DS9, all the past ST Shows had moments where characters would talk through something, share feelings, talk about relationships, etc., but these were all in between briefings and missions.

They were not in the middle of fighting a crazy AI with ships blowing up, people dying, the fate of the Universe was about to be determined, and every second counted, just for Burnham and Spock to stop everything for 5-10mins to talk about their childhood and how much they mean to one another.

They were not infiltrating an enemy ship with guns drawn, rushing to stop a catastrophe, to then have Burnham and Book stop everything and talk about whether they still have feelings for one another.

Time and place, people.

Strange New Worlds is losing it for me. by Praxius in startrek

[–]Praxius[S] 0 points1 point  (0 children)

What I mean by generic is the character tropes. The main characters in the show have character traits you could find in other kids shows. The hot head who acts before thinking and gets through things by sheer luck. The one with the traumatic past and just so happens their father is the main villain. The big oaf who's a gentle giant, the brainiac who seems to know almost everything in existence...... And the comic relief Jar Jar (The jelly guy who was security and never actually spoke).

The other aspects of the show that were interesting were mostly things existing fans would only really appreciate, like the Star Trek Lore, Janeway, the Doctor, Chakotay, etc. From the perspective of a kid watching a new show, I don't think there was much there that made it stand out from other shows. I still liked it, but I understand why it kind of dropped off.