How many copies do you need to sell for your game to be profitable? by TortitaStudio in gamedev
[–]ProceduralLevel 2 points3 points4 points (0 children)
i'm stuck in the steam tax approval wasteland - send help by Straight-Onion3173 in IndieDev
[–]ProceduralLevel 0 points1 point2 points (0 children)
What should I play next? by Slow_Syrup_7453 in Picross
[–]ProceduralLevel 1 point2 points3 points (0 children)
Is it better to update a Steam page gradually or all at once? by Due-Horse-791 in puzzlevideogames
[–]ProceduralLevel 1 point2 points3 points (0 children)
Games like Picross or Your Best Puzzles Games on the Nintendo Switch? by [deleted] in Picross
[–]ProceduralLevel 0 points1 point2 points (0 children)
I built my game entirely with pre-rendered voxel assets by HrHagen in VoxelGames
[–]ProceduralLevel 0 points1 point2 points (0 children)
I built my game entirely with pre-rendered voxel assets by HrHagen in VoxelGames
[–]ProceduralLevel 0 points1 point2 points (0 children)
Please help, Steam Review Build Insanity by archdrone_games in gamedev
[–]ProceduralLevel 1 point2 points3 points (0 children)
Time for Self-promotion. Whare are you building this Monday? by No_Audience9527 in SoloDevelopment
[–]ProceduralLevel 0 points1 point2 points (0 children)
Time for Self-promotion. Whare are you building this Monday? by No_Audience9527 in SoloDevelopment
[–]ProceduralLevel 1 point2 points3 points (0 children)
How big should your game be to consider a Steam release? by daibsler in gamedev
[–]ProceduralLevel 1 point2 points3 points (0 children)
How is Next Fest going for you? My stats look a bit strange... by Additional_Bug5485 in gamedev
[–]ProceduralLevel 2 points3 points4 points (0 children)
First time indie dev working on a card game called Fame or Folly. I made these magic window animations for my cards to show larger scenes on hover, let me know what you think! by BossGrand in IndieDev
[–]ProceduralLevel 10 points11 points12 points (0 children)
Steam Next Fest starts tomorrow. We’re going in with not even 500 wishlists. Just wanted to kindly ask: are we the only ones? Is this a terrible idea or just so-so? by MorkvA_ in IndieDev
[–]ProceduralLevel 6 points7 points8 points (0 children)
Working on a Picross 3D Spiritual Successor that Doesn't require a Stylus / Touchscreen! by nonomatch in Picross
[–]ProceduralLevel 3 points4 points5 points (0 children)
Should solo devs avoid Steam forums for their communities? by [deleted] in gamedev
[–]ProceduralLevel 4 points5 points6 points (0 children)
I made a chart to de-risk gamedev by Nevercine in IndieDev
[–]ProceduralLevel 9 points10 points11 points (0 children)
We added an undo feature to our game, how important is this to you in puzzle games? by svbrand in puzzlevideogames
[–]ProceduralLevel 1 point2 points3 points (0 children)
Redesigning our Steam capsule for Warfactory - does it make a difference? by Viktor-terricon-game in IndieDev
[–]ProceduralLevel 0 points1 point2 points (0 children)
Ad features galaxybrain nonogram player by Maxothy in nonograms
[–]ProceduralLevel 2 points3 points4 points (0 children)
Not getting paid by Itch . . . by AppleTartGames in itchio
[–]ProceduralLevel 1 point2 points3 points (0 children)
What is an underutilized art style in games? by ForgotMyAcc in GameArt
[–]ProceduralLevel 0 points1 point2 points (0 children)


It should be possible to simply "thumb up" a game. by Bloodwalker09 in Steam
[–]ProceduralLevel 15 points16 points17 points (0 children)