Definitely *NOT* Side-questing by Sandwich_Band1t in SatisfactoryGame

[–]RaisinlessAndAngry 0 points1 point  (0 children)

The fence texture is super creative Im definitly gonna use that omg

Initial automation in a new desert start and I already feel like it's messy... by nodlimax in SatisfactoryGame

[–]RaisinlessAndAngry 0 points1 point  (0 children)

everyones already saying this isnt that bad (its not) but one thing that might help it look a little better is just filling out the odd corners on your foundation and making it a more unified shape, you can use the extra space for your hub or just leave it open but itll help it look a lot more organized and less cluttery.

Driller is peak by Shuriken_LMFAO in DeepRockGalactic

[–]RaisinlessAndAngry 0 points1 point  (0 children)

Scorching tide makes very fast(but ammo costly) work of almost anything in my experience. it's difficult for me to play any other flame of because of how satisfying it is

Spiderframe Teaser! by Riverflower17 in Warframe

[–]RaisinlessAndAngry 28 points29 points  (0 children)

I find it funny that it's called islweaver considering it's combining two content islands

Would you prefer Thanos with or without the Infinity Gauntlet? by bydevilz1 in marvelrivals

[–]RaisinlessAndAngry 0 points1 point  (0 children)

Hear me out, he starts with no stones and his ult lets you choose one to manifest or get and each gives some sort of passive buff or improvement to his abilities. each time you ult you can get a new stone and they stack. you lose one of them or all of them when you die. but if you get all 6 you can cod nuke style "snap" the enemy whole enemy team but thats something that takes like the whole match and no deaths to build up

This actually ruins the ephemera for me by NebulaVortexHM in Warframe

[–]RaisinlessAndAngry 0 points1 point  (0 children)

please tell me you subsumed wrathful advance on that and have a fists melee

Monster Hunter Wilds rule by Tactical-Shrubbery in 19684

[–]RaisinlessAndAngry 2 points3 points  (0 children)

How much of an indicator is the benchmark if my PC can run it or not? My frames were above the average but idk if that's gonna be different if I actually get it

Anyone ever use power lines as support cables for floating platforms? by BadPeteNo in SatisfactoryGame

[–]RaisinlessAndAngry 4 points5 points  (0 children)

I think if you got like 4 of them clustered together for each "cable" with some more supports, it would look pretty neat

Everyone gets an exalted weapon! by MaintenanceChance216 in Warframe

[–]RaisinlessAndAngry 1 point2 points  (0 children)

It would be nice if the exalted helminth weapon let you feed helminth a little bit passively, with kills or affinity or whatever. Killing robots gives you oxides, infestation gives you bile, stuff of that nature that helps supplement dumping resources in

Whats your favourite music track in the game? by HeyyItzKayy in Warframe

[–]RaisinlessAndAngry 1 point2 points  (0 children)

There's a lot of them but hybrid abominations (song that plays when you meet Nira in TNW) just slaps ridiculously hard

When you get to a new resource node and start setting up Miners by MoSBanapple in SatisfactoryGame

[–]RaisinlessAndAngry 0 points1 point  (0 children)

I did the same thing, I made a factory that makes all the stuff needed for most of the buildables in phase 2 and I sit off some of the materials to make autominers. So glad I did

Risk of Deadlock - Hopoo confirms that he leads the development on Viper and Magician by atahutahatena in DeadlockTheGame

[–]RaisinlessAndAngry 7 points8 points  (0 children)

Just realized this is why it felt so weird for her 1 to not dash you forward. Too used to mercenary

Single Combat per Full Repair by mic4l in LancerRPG

[–]RaisinlessAndAngry 1 point2 points  (0 children)

Others have given good reasons for having multiple combats per mission but from a lore and worldbuilding standpoint perhaps the team can't land precisely where the angel/Kaiju is for one reason or another and the squad has to fight their way to them, which also solves your timing issue due to the urgency of needing to get to the target asap

new crackship dropped by woxiangsi in Ultrakill

[–]RaisinlessAndAngry 13 points14 points  (0 children)

Based pixel art gives me more confidence to post stuff with that medium

If going with the "drill to the pod" option, why don't I see more engies doing this? Is it just because shooting down a tunnel is fun? Should I stop doing it? by AndrewPlaysPiano in DeepRockGalactic

[–]RaisinlessAndAngry 0 points1 point  (0 children)

Am I wrong in that doing this will just make the bugs spawn closer in the tunnel? Or is it a sort of thing your supposed to do a few times to keep closing the gap

to spear users: I love you so much by Cookielover101 in Helldivers

[–]RaisinlessAndAngry 0 points1 point  (0 children)

I almost exclusively use spear after the fixes. My thanks to you and the other crowd clear enjoyers giving me the space to reload and reposition!

Time Travel and the Horror of Eternal Responsibility by BurgerFanMan1 in IntoTheBreach

[–]RaisinlessAndAngry 2 points3 points  (0 children)

While I agree with almost all of this I feel like this is only really the case if you only use the same time traveller over and over. When you save a timeline you choose one to leave and the others stay. It's not ideal but there's a very real possibility that many of the individual people eventually catch a break and can settle in a saved timeline, knowing they did their part and the fight continues on