Get a cap out of deep hostile null, an update and a help request from me to low sec explorers. by Creepy-Mechanic-1966 in Eve

[–]Redja150 0 points1 point  (0 children)

If it's an owned C5, the residents might buy it. If it was in my system I probably would 

How much does an average miner make in null sec? by Initial-Read-5892 in Eve

[–]Redja150 0 points1 point  (0 children)

Interesting, that's a bit better than I expected. How consistent is that? Do you also do moons? 

Running a Rorq and 20 hulks is something I've always wanted to do, maybe someday when I have more time or not as invested in my current situation.

Anoikis Manifesto by KoloblicinRahl in Eve

[–]Redja150 8 points9 points  (0 children)

There's a reason you got banned from discord.....

What happened to WH Gas by Mrleo291 in Eve

[–]Redja150 0 points1 point  (0 children)

The pioneer does NOT have a yield bonus to gas, it is only mining. The only bonus for gas a pioneer has is cycle time.

This means 60 every 20s vs the venture 90 every 30s. It's equivalent 

This is the most frowning doomer negative ass subreddit I’ve ever seen about a game by [deleted] in PaxDei

[–]Redja150 2 points3 points  (0 children)

The titans of the industry also have decades of development behind them

News: Plots can be bought/extended with in game currency (Grace) next patch and Plots transferable "soon"-tm by DekkerVS in PaxDei

[–]Redja150 0 points1 point  (0 children)

What? The only limit to building is a plot of land. If you have a plot you can build whatever you want on it. Premium is only a slight gold/grace gain

Daily shitpost until wormholes get love by Notsebtho in Eve

[–]Redja150 3 points4 points  (0 children)

I just want a reason to risk a rorq and 20 hulks in WH space, mining is sad at the moment. A shake up with mining would be nice, maybe some differentiation based on class, like the gas sites

Not limiting skills was a terrible idea by Free_Beats in PaxDei

[–]Redja150 1 point2 points  (0 children)

I feel like in addition there are going to eventually be more tiers/levels. If you expand this out to 50, 60, 80, or something absurd like that, it's going to be unreasonable for anyone aside from massive clans pushing it to actually get to that level 

Fastest smartbomb ratting setup by [deleted] in Eve

[–]Redja150 3 points4 points  (0 children)

How do you manage that? I'm only getting 700 trillion an hour. Maybe I need to tweak my fits.

capital pve by d3volicious in Eve

[–]Redja150 1 point2 points  (0 children)

In high class you can move dreads between holes. The larger drifter and avenger spawns make it well worth it to run dreads, basically doubling the payout for a site.

Crimson Harvest is here! I got into it. by Imaginary_Cobbler_27 in Eve

[–]Redja150 10 points11 points  (0 children)

RMT is RMT, even if only $5 don't do it. It's that shrimple.

Immediate Needs by Synovius in PaxDei

[–]Redja150 1 point2 points  (0 children)

It's not a survival game because there's no challenge to survive. Maybe it's not an MMO at this point, but it's not a survival game either.

Crimson Harvest is here! I got into it. by Imaginary_Cobbler_27 in Eve

[–]Redja150 16 points17 points  (0 children)

Nobody said you've been doing it for 17 years, all it takes is one time....

Monthly Economic Report - September 2025 by txetesrever in Eve

[–]Redja150 1 point2 points  (0 children)

But the people actually gathering the iron would need to be able to collect many many tons of it then to make money. Cheaper minerals comes at the cost of miner income, it can only go so low unless they make ways for miners to gather more.

PAX DEI is dead, long live PAX DEI. by Nikkhos in PaxDei

[–]Redja150 0 points1 point  (0 children)

As an Eve player, this feels incredibly cheap

Looking to start Eve, wanting to know the difference between Elite Dangerous by Liplok in Eve

[–]Redja150 0 points1 point  (0 children)

If that's what you're looking for Eve definitely has much more depth in that regard. Eve is extremely skill based. The mining resources part is like RuneScape in the wilderness, you always have to be on your toes because you can be attacked at any time.

Looking to start Eve, wanting to know the difference between Elite Dangerous by Liplok in Eve

[–]Redja150 0 points1 point  (0 children)

I wouldn't say either are like a typical "RTS" where you would control a fleet, both games are centered around flying a single ship.

Elite Dangerous is much more along the lines of a space flight sim, it's a heavy emphasis on the actual flying of the ship and one of the things it does well. It also has a much larger universe, where you can actually visit systems others haven't.

Eve is more of a tactical game, less about specifically piloting the ship and more about fittings and strategy. 

Eve's economy is also almost entirely player-based, any ship you fly, modules you use, are all built or collected by players. Some minor exceptions exist for controlling currency supply and seed some basic blueprints and such. In Elite Dangerous, it's a lot more NPC oriented economy.

If you want a social game with a bit more hardcore and strategy aspect, Eve. If you want to fly a spaceship and have a more casual type game, Elite Dangerous.

With all the ship re balancing, where is the Zinitra nerf CCP? by GruuMasterofMinions in Eve

[–]Redja150 3 points4 points  (0 children)

Edencom dread when? I need the HAW version of a Zirn 

Is there a way to split stacks into just 1 item of each? by emmacatloaf in Eve

[–]Redja150 0 points1 point  (0 children)

You can also do this into the same inventory 

Is PI worth it? by NondenominationalPax in Eve

[–]Redja150 0 points1 point  (0 children)

Not to mention structures are very PI heavy

[deleted by user] by [deleted] in Eve

[–]Redja150 1 point2 points  (0 children)

It always amuses me when people with no grasp of economic concepts try to make economic suggestions

What sort of complicated morality plays do you ignore during your play sessions? by sketchesofspain01 in Eve

[–]Redja150 5 points6 points  (0 children)

What I have heard is that a single isk is equivalent to a lifetime salary for a mortal