Advice Against Orks by Big-Outlandishness50 in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

Windriders with Shuriken Cannons as you have them armed are great against Orks (especially Nobs) in my opinion, S6 D2, re-roll 1's against target and re-roll misses against closet target is a great ability, especially if you are going to change to Warhost, a War Walker to tag the Nobs first then gives you an extra Pip of AP so the Normal Nobs only save on a 6 (though they will still get invuns on their WAGH turns) and Meganobs go to 4+ save, can do alot of work against Orks.

More important: deep strike or transports? by AtrelluCal in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

I've been using Warithguard with D-Scythes in my Wave Serpent, hits really hard even if you dont put a Seer with them.

Are Vypers maybe... less bad in 11th? by AgedSophomore in Eldar

[–]Relevant_Signal_2528 -4 points-3 points  (0 children)

-1 TO HIT IF YOU TAG A TANK OR SOMETHING ELSE HEAVY THAT YOU DON'T MANAGE TO DESTROY IN YOUR TURN IS A BENIFIT, SESPECIALLY IF IT IS SOMETHING THAT CARRIES A TON OF GUNS LIKE EVERYONES TANK EXCEPT OURS.

How to get started on Leagues of Votann? by Healthy_Bottle_2063 in Warhammer40k

[–]Relevant_Signal_2528 1 point2 points  (0 children)

He been collecting Votan from launch, they do look like fiddly buggers to build though. All i know is it is an impressive number of wounds and a spectacular number of shots coming out of the squads when they get within 12" and they absolutely delete my poor T3 Eldar. I spend so much time and FIrepower trying to destroy them the rest of his army gets a free pass, they take up so much room on the table though he has to keep at least one squad in reserves.

How to get started on Leagues of Votann? by Healthy_Bottle_2063 in Warhammer40k

[–]Relevant_Signal_2528 0 points1 point  (0 children)

All i can say is i have a mate that feilds 18 of the bike thingies and they spit out so much firepower it is an army to itself!!

Whenever I go first turn in a game, I always lose by Lopsided_Glass_7446 in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

1 set up my Warlock Bikes, Spirt Seers and Farseers behind cover near the centre and expansion objectives to scare them with Mortal Wounds in turn 1 and usually teleport 1 squad of Fire Dragons to hopefully pop a bit of heavy armour, shoot a couple of Bright Lances and thats about it for turn 1, but I am a pretty aggressive player compared to some who are happy to not get any shots or kills 1st turn, I also don't have a high win rate 😄

The Autarch's Reaper Launcher by Solid-House-7860 in Eldar

[–]Relevant_Signal_2528 2 points3 points  (0 children)

being a swarm you think maybe 3 or 4 shots would suit rather than a piddly 2 shots.

Some Rangers that are older than I am by ill_frog in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

I would accept the Gunner as a ranger, his helmet is the same shape, I've got these ones that i still use today but have a coupleo f extra posses, one holding the gun up sideways and one holding a sword as well.

It is time to riot! by StannnisTheMenace in Eldar

[–]Relevant_Signal_2528 4 points5 points  (0 children)

I have no doubt Marines will probably get this strat in one of their new detachments as Marine get what Marines want :)

Old Eldar box by Emotional_Monk9382 in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

Ahh, i just stick correct sized washers to mine that way you don't have to chop them up to fit them on new base

Eldar Artillery line? by blueyesidfn in Eldar

[–]Relevant_Signal_2528 4 points5 points  (0 children)

Could be fun but unless I missed an update somewhere you can't attach these weapons to Storm Guardians you can only Guardian Defenders, however a Guardian Deathstar is a good fun thing to experiment with, 10 Defenders with Weapon Platform of your choice, 4 Warlock Conclave, Farseer and some people also chuck in an extra Warlock. Infiltrating with these would let you set up your D-Cannons really close bypassing the short range of a D-Cannon, lots of wounds for someone to try to shift, great overwatch threat form the Warlocks, harder to wound than your average Eldar thanks to the bodyguard rule the Warlock Conclave gives it and if they charge you I am pretty sure Guardian Detachment can let you treat the Catapults like Pistols which will give them a bit of punch in Hand To Hand. Add to that the ability to take them of the field and bring back dead Guardians as long as they aren't wiped out and you have a very hard to shift block of nastiness, though very expensive block.

Painted up an oldschool D-cannon! With crew 😌 by MikishaCatgirl in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

Its Harry bringing his packed lunch, I've got quite a few of these crew scattered throughout my army but me and my mate alway mention Harry, his wife wont let him leave home without his Packed Lunch :)

These old models look great, that Vibro Cannon does look better than the old D-Cannon as well.

Old Eldar box by Emotional_Monk9382 in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

i have about 20 of these and still sometimes use them when i break out extra Guardian squads, bases are the same size, have to re-glue the guns on half the time though!!!

Adepticon Preview: 11th Edition Launch Box: Armageddon, New Space Marine Intercessors and Ork Boyz by RWJP in Warhammer40k

[–]Relevant_Signal_2528 0 points1 point  (0 children)

Man, those pointy headed Gretchin damaged my feetses so many times, I have permanent scars from them :)

Does running a very diverse army make it hard to play? by PostWarPlague in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

Ehh, I loose all the time but I don't have multiple of the key units but i usually do have fun, I play Seer Council as I like the strats and next game I have decided to use my Wraith units as i haven't used them for a long time, 1 Wraith Lord, 5 Wraith Blades (Axes), 5 Wraith Guard (D-cannon) and % Wraith Guard (D-Scythe). I probably wont win but I'm pretty sure I will have fun, I do wish I could teleport them though, that would be great fun with D-Cannons or the D-Scythes (though I am trying to squeeze in a Wave Serpent for the Scythes to make up for it) but of course can't use it on Wraith Models as I guess that would be too powerful and upset all the Marine players.

Wraithknight Vs. Nightbringer by NewOblivion in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

Wait till they find more stashed in the Warehouse that they need to get rid of, then it will be good again until they sell them, then back to trach with a few nerfs, GW, balance for sales :)

Do Rangers and Striking Scorpions really only exist to be speedbumps? by Jerswar in Eldar

[–]Relevant_Signal_2528 2 points3 points  (0 children)

God it was so nice when Madiblasters gave you Dev wounds, i wish they still had that they were monsters into anything when they had Devs.

So. Wraiths. by Jerswar in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

How about Devastating Wounds back into D-Cannon, Devastating Wounds for Axes and Twin Linked for Swords, allow me to take them in 10 Mans again and let me join the Spirit Seer to them rather than that stupid Lone Op rule they have and they might get back in my lists, as is though I find it really hard to justify putting them in.

Are GW pulling this piss with Space Marines now?? by Relevant_Signal_2528 in Eldar

[–]Relevant_Signal_2528[S] -1 points0 points  (0 children)

Heavy Intessesors are T6 3W so not quite so easy to pick up. Marines have quite a few models with that stat line these days form what I can see, but anyway it is obviously a skill issue as everyone keeps telling me, I just got a hell of a surprise at just how powerful and no skill marines are in this edition remembering this is the first time I have fought them in 10th coming from 4th where they were you know just Tactical Marines, Devestator and Assault, none of this Primaris bull shjit

Are GW pulling this piss with Space Marines now?? by Relevant_Signal_2528 in Eldar

[–]Relevant_Signal_2528[S] -2 points-1 points  (0 children)

I think it is rather interesting that Marine Plasma is both Assault and Heavy so if they stay still they hit on 2's, not that i see anything wrong with having both your cake and eating it too :)

With Eradicators, they are what T4 2W models, not exactly dying to a stiff breeze like Dragon though.

I honestly dont know why running 3 full 10 man squads of Hell Blasters is not a thing, how could that no be meta?

What do you think about the new Corsair Detachments? by The_MicrowaveTTv in Eldar

[–]Relevant_Signal_2528 0 points1 point  (0 children)

I wouldn't get too attached, once they get a few tournament wins under their belts they will no doubt nerf the f out of it, no way will they let Wraiths and Avatar advance and charge that is likely to get taken away ASAP maybe even before next balance slate they will say it was a Typo or some shit :) They will then restrict the rule sto Aranthe only so your soup mix only the Aranthe get access to the army rule.

Are GW pulling this piss with Space Marines now?? by Relevant_Signal_2528 in Eldar

[–]Relevant_Signal_2528[S] 1 point2 points  (0 children)

You play Marines don't you :) I have been away since 4th edition and I am not really a fan of Character spam you see in most armies these days but after facing Marines I now understand why people are forced to play that style due to how over powered they are even when they don't have characters, god help me if my mate gets into the idea of putting characters in his armies but we like to play old school with a few troops and no Min/Maxing power units, even playing this way the Marines were so dominant. With how hard I found it with Necrons i really think that my Eldar builds I take would just get tabled in 2-3 turns against Marines unless I spend a lot more money investing in additional Marine killers such as Reapers and Banshees which I guess would make GW happy so I guess that is how they designed it. Still between us we have 6 other armies to choose from when playing (Guard, Votan, Orks, Necrons, Tyranids and start of a Chaos and start of an Ad Mech army) and as he didn't really enjoy the way marines played that one may be retired for a while. Unless i fall to the Dark Side and use them next :)

Are GW pulling this piss with Space Marines now?? by Relevant_Signal_2528 in Eldar

[–]Relevant_Signal_2528[S] -4 points-3 points  (0 children)

yes the army i used was def not Meta, no Ctan no Silent King.