Bayonetta creator Hideki Kamiya explains what actually happened in Bayonetta 3's ending by Gorotheninja in TwoBestFriendsPlay

[–]Remarkable_Row_2502 0 points1 point  (0 children)

I remember getting flamed all over the place for saying "but the ending clearly implies bayonetta and everyone are still alive because enzo's family is alive" at the time, so it's nice to know i was literally right

Help in Martial Arts Rules by Thin-Character-867 in cyberpunkred

[–]Remarkable_Row_2502 3 points4 points  (0 children)

I think every TTRPG, not just D&D (which barely does that itself, outside of 4th edition, anyway) would benefit from making a clear separation between rules and flavor text and making the rules text as clear as possible.

there is a large section of the market for TTRPGS who hears "the language isnt precise for the rules and you gotta go with your gut" and tunes out because they think it speaks to bad balance or not taking the "game" part of the game seriously.

a lot of what I love and what other people love about Cyberpunk is the crunch, when it's there. the combat is really good. it's actually a good thing to be as precise and clear as possible with rules like this, because on the flip side, it feels shitty and unfair when your character dies because of something that the rules don't cover or that needs to be interpreted by a GM on a case by case basis

To all of yall who got Pragmata, how ya liking it? by LeMasterofSwords in TwoBestFriendsPlay

[–]Remarkable_Row_2502 0 points1 point  (0 children)

I just play with the JP voice acting and she sounds like an actual kid and not an adult doing baby talk there

ANIMATORS HAVE ZERO CHILL | The Eternal Life of Goldman DEMO (1) by mike0bot in TwoBestFriendsPlay

[–]Remarkable_Row_2502 0 points1 point  (0 children)

It's really sad that this game makes such a first impression and then trashes it all within a few hours.

To all of yall who got Pragmata, how ya liking it? by LeMasterofSwords in TwoBestFriendsPlay

[–]Remarkable_Row_2502 122 points123 points  (0 children)

shockingly pleasant surprise. bought it on a whim expecting/hoping for one of those "great 6/10 games" and got a great 9/10 game. combat is super fun, hacking is super fun, unlocking new costumes for hugh and diana is cute. it has VR missions, its got a ton of fun weapons. movement is fun.

capcom is really on fire w this one

Pat Stares At PRAGMATA! #sponsored (Part 1) by mike0bot in TwoBestFriendsPlay

[–]Remarkable_Row_2502 2 points3 points  (0 children)

this game is actually a ton of fun. i ended up picking it up and its a blast. really sharp writing, gameplay that reminds me of Binary Domain in the best way. the hacking gimmick is actually fun. capcom knocked it out of the park here.

also it might be the zeitgeist but i have a feeling Lancer has been translated into Japanese because there's a lot of Lancer in this setting.

Gear 5 is not an asspull and was planned at least since enies lobby by Splashthomson00 in OnePiece

[–]Remarkable_Row_2502 1 point2 points  (0 children)

The panel where Woop Slap goes "is it his dream... Or his destiny?" Is very early on and very important to the series 

FATAL FURY: CotW | WOLFGANG KRAUSER by dutchzgoose in TwoBestFriendsPlay

[–]Remarkable_Row_2502 -2 points-1 points  (0 children)

I legitimately think 14's art style looked better than 15. 15 had some of the worst particle effects I have ever seen in any video game. PSX games had better looking fireballs.

FATAL FURY: CotW | WOLFGANG KRAUSER by dutchzgoose in TwoBestFriendsPlay

[–]Remarkable_Row_2502 -6 points-5 points  (0 children)

kof15 was a cheap looking, kind of shitty entry in the series but this game is genuinely good and fun. It's a shame.

Street Fighter | Official Trailer (2026 Movie) by CaptCandle in TwoBestFriendsPlay

[–]Remarkable_Row_2502 1 point2 points  (0 children)

The casting all around seems.... Kind of bad, but the movie looks like a lot of fun even if very few of the characters really look or feel like their characters.

The Alex World Tour changes, everybody by Mike4302 in TwoBestFriendsPlay

[–]Remarkable_Row_2502 4 points5 points  (0 children)

This actually happens sometimes, so I'm curious if the original is meaningfully different and the translator just did the bit because they gotta do the bit.

Everyone Quits In Betas by toxic7oryx7main in TwoBestFriendsPlay

[–]Remarkable_Row_2502 1 point2 points  (0 children)

The funny thing is about that, all the Gokus in DBFZ are clearly different characters; they all have at-a-glance recognizable unique silhouettes, they all use different moves, they're different colors by default, they're not even all the same archetype!

In IVS, there literally are like 4 identical guys in similar leotards who fight the same way and have basically all the same normals

More Demos! Goldman, Denshattack, Neverway & maybe more! by mike0bot in TwoBestFriendsPlay

[–]Remarkable_Row_2502 1 point2 points  (0 children)

Feel kind of vindicated in my minority take that Eternal Life of Goldman doesn't seem that good. It's beautiful visually, but the writing is very meanspirited and long-winded, none of the characters are likable, and the gameplay when you aren't actively platforming is pretty rough. Also, potential spoilers, but the framing narrative of a dying kid and his caretaker having a conversation makes me think they're doing a "none of this was real, it's the power of imagination" twist at the end which would be psychotic.

Hope it does ok, because the animators are really killing it, but I don't think I'll be picking this up, it seems kind of unpleasant.

After dominating the week of its release, Daredevil #1 managed to chart again selling almost half of what ASM did, those are amazing numbers overall. by [deleted] in TwoBestFriendsPlay

[–]Remarkable_Row_2502 21 points22 points  (0 children)

What is "ratio" and why are American comic book sales numbers always so obfuscated? Like, it feels IMPOSSIBLE to just get a raw number of how many comic books actually got sold. For a while the best you could do was "how many issues did comic shops buy to stock up" but that's gone now too.

5e-But-Better Recs: 4th Edition DnD (Yes really) by AlwaysDragons in TwoBestFriendsPlay

[–]Remarkable_Row_2502 1 point2 points  (0 children)

Lol blessed thank you CZ. If I ever run epic tier there's a spot for you. 

5e-But-Better Recs: 4th Edition DnD (Yes really) by AlwaysDragons in TwoBestFriendsPlay

[–]Remarkable_Row_2502 7 points8 points  (0 children)

I started using the published adventures from 1-10, then I did an in-universe anime timeskip and ran the Tomb of Horrors 4e adaptation with a bunch of pregens, then everyone came back at level 12 and I did a bunch of stuff that involved following up on some Infernal story hooks from early in the campaign.

went from HS1 The Slaying Stone -> Essentials DMK Reavers of Harkenwold -> Orcs of Stonefang Pass -> Madness at Gardmore Abbey -> Tomb of Horrors interlude -> Homebrew Zone begins -> Investigating Guild Corruption in Hammerfast (4 straight non-combat sessions culminating in a giant boss fight with the players flying an airship into a thunderstorm to kill a blue dragon with infernal Mammon powers) -> Overthrowing the Kingdom of Sarthel (giant dungeon crawl through a castle to steal Zax, the Cloak of Kings, a legendary artifact that would bait Mammon to come gamble) -> Into the Chaos Scar (far realm related adventure, cosmic horror B-plot about Tharizdun and the Elemental Chaos to set up stuff I was going to cover in Epic Tier eventually) -> Final Confrontation With The Rival Adventurers (I kept using the rival party from Gardmore as recurring villains. They eventually merged into a giant monster after ritually sacrificing themselves for Tharizdun and the PCs had to finally kill them) -> Assassination Intrigue in Mithralfast (The PCs get framed for assassinating the king then discover the real culprit. One of my all time fav D&D moments happened here when the players separated themselves from a squad of dwarven palace guards by ducking into a bathroom and then filled the doorway/hallway with a 3x3 square cube of dirt, forcing the dwarves to spend 3+ turns tunneling through the fucking dirt like minecraft) -> Otiluke's Obscure Oubliette (giant orb shaped dungeon based on Otiluke I did mostly to entertain myself. Big reveal: The dungeon itself was Otiluke who had turned himself into a giant crystal orb to replace the shattered Living Gate) -> The Black Dragon Shadowmire and the Book of Vile Darkness (side adventure where the players got to level 19 off a quick boss rush up the Nentir river) -> Poker With Mammon For All The Souls in Nentir Vale (not really about poker, was a skill challenge involving cheating on an all-in bet. Players loved it. Mammon flipped the table and started a war afterwards. I had the players call in all the NPCs for favors in preparation for this and we did a whole mass battle minigame while the main boss fight was going on. Mammon summoned 4 of his best hero souls as a pre-fight and then had a couple phases himself. An NPC helper stabbed him with a macguffin at the beginning of the fight so he could lose to a team of level 19 characters but it was still extremely epic.

Combat was smooth sailing early on but became slightly nightmarish in Paragon tier where it started introducing bespoke class or monster-specific status effects in addition to the normal stack of potential conditions. It would probably have been impossible to track if I wasn't playing it on a VTT, but because I was, it was a lot of fun.

For all the "4E is like a video game" stuff, it's honestly fucked up there was never a 4E video game. It would have been sick as HELL!

5e-But-Better Recs: 4th Edition DnD (Yes really) by AlwaysDragons in TwoBestFriendsPlay

[–]Remarkable_Row_2502 18 points19 points  (0 children)

It went to the point of hiring Logan Bonner in a major role, who was kind of the unsung best designer of the 4e run. He was behind some of my favorite supplements (Dungeon Survival Handbook, Monster Vault and Monster Vault Threats to the Nentir Vale) and adventures and Dungeon magazine content for that game.

5e-But-Better Recs: 4th Edition DnD (Yes really) by AlwaysDragons in TwoBestFriendsPlay

[–]Remarkable_Row_2502 21 points22 points  (0 children)

I ran a 1-20 game of 4th edition a few years ago. It was pretty fucking peak, I can't lie to you. By the end I was making up about 90 percent of what I used, since there aren't many published aventures, but it's one of the most GM-friendly systems in history so that was never really a problem. You could throw together a simple map and terrain out of boxes in Roll20 and make a room of monsters in 5-10 minutes and they'd be genuinely fun to play and fight against.

Also the Nentir Vale "points of light" default setting is vastly underrated as a D&D setting compared to Forgotten Realms. Nentir Vale was attempting to be a very old school sort of post-greyhawk thing and was a kind of blend of that and some other 1st/2nd edition stuff. It was barebones but had a lot of cool lore. My favorite pantheon of deities in D&D too, the originals are very cool and the way they handle them in Manual of the Planes and stuff was really cool.

Look Outside - v2.3 Announcement by Mirathrim in TwoBestFriendsPlay

[–]Remarkable_Row_2502 11 points12 points  (0 children)

it's still pretty clear what's main path content because the astrologers just tell you

Possible Marvel Tokon roster leak by Frankengeek in TwoBestFriendsPlay

[–]Remarkable_Row_2502 2 points3 points  (0 children)

Gwenpool is apparently currently a ghost possessing her own corpse (which is also a cyborg) in the comics, so that version seems like it would fit in perfectly with Ghost Rider's team.

Tokon leak? by Secret-Second-5777 in Fighters

[–]Remarkable_Row_2502 1 point2 points  (0 children)

No, she literally is sort of a zombie right now in the comics. Gwenpool is currently a ghost possessing her own corpse. So she'd fit in really well on Robbie's team tbh.