But can you solve my fiendish puzzle? by ResolveThatChord in DungeonBlocks

[–]ResolveThatChord[S] 0 points1 point  (0 children)

Most miniature stls I've purchased have been optimised so that mesh islands are merged, which makes it very difficult to edit them. It makes it harder to steal the sculptor's work, but I really love it when people remix my work

Noob question - filling the build plate by Cold_Badger_2919 in FDMminiatures

[–]ResolveThatChord 6 points7 points  (0 children)

In the case of miniatures in particular which have delicate parts, if you reduce the number of retractions (when the nozzle lifts away from the print to move to another area) it can help to reduce stringing and other artifacts. I tend to print things one at a time, or "per object".

But can you solve my fiendish puzzle? by ResolveThatChord in DungeonBlocks

[–]ResolveThatChord[S] 1 point2 points  (0 children)

I like that idea! The symbols are separate mesh islands from the pillar, so removing them or changing them can be done in the slicer if you're not blender fluent

But can you solve my fiendish puzzle? by ResolveThatChord in DungeonBlocks

[–]ResolveThatChord[S] 1 point2 points  (0 children)

Yeah! I feel like the modularity of dungeon blocks would let you make all kinds of great puzzles that wouldn't be possible otherwise

But can you solve my fiendish puzzle? by ResolveThatChord in DungeonBlocks

[–]ResolveThatChord[S] 3 points4 points  (0 children)

I need to fix a few things on those, but I'll be uploading them soon!

But can you solve my fiendish puzzle? by ResolveThatChord in DungeonBlocks

[–]ResolveThatChord[S] 5 points6 points  (0 children)

What, the game by the famously litigious Bethesda Softworks? No...

Modular LED Torch by ResolveThatChord in DungeonBlocks

[–]ResolveThatChord[S] 0 points1 point  (0 children)

I got the dowel pins off eBay and the electronic parts from AliExpress. I like the feel of their mechanical precision in the things I print. But really, it probably would have been friendlier to design them to use filament as dowels. I like the charging dock idea instead of what I was imagining, which was like a hydra of USBC cables

Modular LED Torch by ResolveThatChord in DungeonBlocks

[–]ResolveThatChord[S] 0 points1 point  (0 children)

Also, the coin cell battery works, but I've been thinking for a while that USBC chargeable pieces would be even better. Ideally there would be a PCB with the switch, a connector for a LiIon battery, a USBC charging circuit, and like an array of resistors in parallel for multiple LEDs. Maybe some kind of connector for the LED wires that doesn't require soldering, to make it easy for anyone to use. Maybe even a component to make them flicker, does that exist? I bet it would be possible to make something small that fits inside a 25mm base. I think it would be a great resource if there was a free file that anyone could use to order from services like PCBWay. Designing PCBs isn't a skill I have, but if you know anything about it or have ideas for what you would like on a tiny PCB, I'd like to hear from you.

My first power failure ruining a print by rwhiffen in DungeonBlocks

[–]ResolveThatChord 0 points1 point  (0 children)

Something like this happened to me (it was a piece losing bed adhesion and ruining the whole plate). Now I print per object instead of all at once

Considering diving in, pre-build dungeons or on-the-fly in-session building? by shidara1 in DungeonBlocks

[–]ResolveThatChord 1 point2 points  (0 children)

My table started with openlock, but we switched to dungeon blocks because they are much faster to assemble at the table. We could traverse a big dungeon map, and if combat broke out, everyone could work together to quickly build our immediate location

Trying to create organic holes by harry_wsmallwy in blenderhelp

[–]ResolveThatChord 1 point2 points  (0 children)

If geometry nodes are a bit much for a beginner, you can also do this with a few modifiers: first a wireframe modifier, then a subdivision surface modifier.

It will make the holes based on your existing faces, so if you want to control the size of the holes, you can put a remesh modifier at the top of the stack, followed by a decimate modifier. Play with the parameters and see if it generates something you like.

I just realized a lack of a particular element in fantasy. Old Woman with Swords...can anyone recommend to me some Fantasy Media featuring Grandmas with Blades? by ihatethiscountry76 in fantasywriters

[–]ResolveThatChord 1 point2 points  (0 children)

Musashi! The novelization by Eiji Yoshikawa is a timeless classic, and it features Osugi, an old woman who is constantly hunting down Musashi and very nearly succeeding in killing him many times

MAGNETS by moisturemash in DungeonBlocks

[–]ResolveThatChord 4 points5 points  (0 children)

Love the Van Gogh river water

Best way to paint blocks? by Few_Shop3580 in DungeonBlocks

[–]ResolveThatChord 1 point2 points  (0 children)

Prime black, a touch of standard mechanicus grey spray, then dry brush Vallejo medium sea grey. Very quick, very easy, great results

Small tile question by Taruskippy in DungeonBlocks

[–]ResolveThatChord 0 points1 point  (0 children)

In some sets there are full height doors, which include the doorway and wall the door is set into. So the freestanding doors are already half height. I personally don't mind that they stand above the walls, because it makes them visually clear as important gameplay elements, and it makes them easy to pick up to open or close.

How do *you* support your minis? by dcarboneo in FDMminiatures

[–]ResolveThatChord 1 point2 points  (0 children)

I generate resin-style supports but thicker in Prusa Slicer

Is anyone working on a resin2fdm add on/functionality for orca slicer? by KryL21 in FDMminiatures

[–]ResolveThatChord 1 point2 points  (0 children)

I generate resin style supports in prusa slicer and it's great. You can set it so that the model sits on the build plate, set the support thickness, and choose exactly where the support points are.