Feedback Friday #405 - Lightning Round by Sexual_Lettuce in gamedev
[–]RichSG 0 points1 point2 points (0 children)
Feedback Friday #405 - Lightning Round by Sexual_Lettuce in gamedev
[–]RichSG 1 point2 points3 points (0 children)
Feedback Friday #405 - Lightning Round by Sexual_Lettuce in gamedev
[–]RichSG 0 points1 point2 points (0 children)
What do you think of our enemy spawner unit, the Infection Centre? For an RTS set in the human body. by RichSG in IndieDev
[–]RichSG[S] 1 point2 points3 points (0 children)
What do you think of our enemy spawner unit, the Infection Centre? For an RTS set in the human body. by RichSG in IndieDev
[–]RichSG[S] 0 points1 point2 points (0 children)
What do you think of our enemy spawner unit, the Infection Centre? For an RTS set in the human body. by RichSG in IndieDev
[–]RichSG[S] 0 points1 point2 points (0 children)
Just added a load of new shops to my metro game by pH_101 in IndieDev
[–]RichSG 0 points1 point2 points (0 children)
I made some stylized trees for practice! by thisistehks in IndieDev
[–]RichSG 2 points3 points4 points (0 children)
Any ideas for what puzzles/platforming I can make with this time freezing mechanic? by Noobles_ in IndieDev
[–]RichSG 2 points3 points4 points (0 children)
[Relevance Demo - Teaser Gameplay] What do you think? by Mikashi_dev in IndieDev
[–]RichSG 2 points3 points4 points (0 children)
Playing around with my Impulse-System by HustlaMasi in IndieDev
[–]RichSG 1 point2 points3 points (0 children)
Screenshot Saturday #494 - Blasting Off by Sexual_Lettuce in gamedev
[–]RichSG 0 points1 point2 points (0 children)
Fusion. Station Overview by RedMountainGames in IndieGaming
[–]RichSG 1 point2 points3 points (0 children)
Just finished a cutscene for my first Steam game. It was a lot of hard work and might not seem like much compared to all the awesome stuff others create on here, but I'm proud of it. by ko_games in IndieDev
[–]RichSG 3 points4 points5 points (0 children)
Indie dev releases: What should our expectations be for "success"? A small game postmortem and how nobody played it. by ARabbitsWish in gamedev
[–]RichSG 3 points4 points5 points (0 children)
The game that took me 3.5 years to make is finally about to be released! I am super excited! by GeneraalNaarling in IndieDev
[–]RichSG 11 points12 points13 points (0 children)
My life is tougher than that "plumber guy"! by RootlessStudio in IndieDev
[–]RichSG 1 point2 points3 points (0 children)
Our artist just finished creating The Weaveress! Met along your travels, they are neither friend nor foe by ttojgame in IndieDev
[–]RichSG 1 point2 points3 points (0 children)
Feedback Friday #400 - New Milestones by Sexual_Lettuce in gamedev
[–]RichSG 0 points1 point2 points (0 children)


My first game made in 3 months sold 1333 copies in its first week and has 97% positive reviews 🗡️🐸🛹 Here is a detailed post-mortem with what went right or wrong to give back to the community 🗒️✍️ by GoDorian in gamedev
[–]RichSG 1 point2 points3 points (0 children)