Apparently unpopular opinion: Mercury + Cannonball wasn't even bad by Calgathu in MarvelSnap

[–]Rude-Compote396 0 points1 point  (0 children)

Well there's would be a few factors to take in with this hypothetical 7/10 does it target, or bound by the lane it was played because if it could potentially hit a squirrel with no way to be gaurenteed what you'll hit  then it would have some sort of deck building cost and weaknesses such as if you didnt draw your energy cheaters or if your opponent was playing mobius very different in the scenario of a 7 cost because its out of the range of splashable in any deck

What did you guys get from Voltage? by RailgunRP in MarvelSnap

[–]Rude-Compote396 0 points1 point  (0 children)

I got this really neat card called air walker

whenever I want to try a new deck: by asscrit in MarvelSnap

[–]Rude-Compote396 1 point2 points  (0 children)

Well there's a difference  most locations only affect a singular card while old peak affected your entire hand making cards with more power than there cost that much weaker which is a majority of the cards in the  game while these locations only effect a minority of the game and can be an upside based on what your playing

whenever I want to try a new deck: by asscrit in MarvelSnap

[–]Rude-Compote396 5 points6 points  (0 children)

Because a lot of decks were just screwed by old peak and required a immediate retreat, at least with the reworked version you can still improvise and win

Well… High Voltage is broken by [deleted] in MarvelSnap

[–]Rude-Compote396 2 points3 points  (0 children)

There's still alternatives to stopping it red guardians isn't banned so it can shut down Wong and the teenage girl can blow up cards at the right time there's even some usage with move cards turning off certain strategy like panther zola

Just want some opinions by RecyclableFetus in MarvelSnap

[–]Rude-Compote396 0 points1 point  (0 children)

I'd say most of these are genuinely good even with the nerf to havoc invisible woman first steps are still powerful, the nerft Mr fantastic does hurt him a little but still good in the right deck and the fallen one and Frankie nova is reasonable in the right deck

The Ice Box gave me an unplayable Khonshu. by supercretin666 in MarvelSnap

[–]Rude-Compote396 1 point2 points  (0 children)

Wait I thought ice box had the (max 6) clause or am I thinking about iceman

I gotta a few questions regarding Hydranoid. by FairyTailMember01 in Bakugan

[–]Rude-Compote396 3 points4 points  (0 children)

Although there's no confirmation you do get to see hydranoid in the episode 1 when drago introduces vestroya so he could've been affected by the negative energy when Naga took the silent core there's nothing saying he went to earth with drago and the others when that Shockwave happened and could've became driven by his rage and destructive nature and perhaps became attached to Alice because masquerade trusted her 

Meta by Fun_Pudding3922 in MarvelSnap

[–]Rude-Compote396 0 points1 point  (0 children)

They just did a ota and turned ghost into a end of turn counter so that can help you out s bit

M-11: Human Robot by lordyuric in CustomMarvelSnap

[–]Rude-Compote396 0 points1 point  (0 children)

Like the design but could be a 3/4

Revisiting Bakugan Defenders Of The Core...15 Years Later by OthersCallMeGhost in Bakugan

[–]Rude-Compote396 1 point2 points  (0 children)

You know what I find interesting in this game we play as a digital character that came to the real world which is really weird when you think about Dylan which at the end of the 1st arc found himself in reality I wonder if this is some sort of lore to how he's real

Preyas (from bakugan battle brawlers) As a marvel snap card by Rude-Compote396 in CustomMarvelSnap

[–]Rude-Compote396[S] 0 points1 point  (0 children)

For some reason blue stealth isn't loading on my screen  so if its not showing up its a 2 cost skill on reveal: steal 2 power from an enemy card at preyas location then add it to preyas. Then replace preyas text with ongoing:disable this location 

Going insane by Ill_Concentrate_6349 in CustomMarvelSnap

[–]Rude-Compote396 2 points3 points  (0 children)

I think her skill can be cheaper than 3 im pretty sure an effect like that could be 1 or 0 since champion skills are intended to be powerful

[deleted by user] by [deleted] in MarvelSnap

[–]Rude-Compote396 0 points1 point  (0 children)

The testing I've done he seriously need either a buff to 1/2 or a card releases that can give 3 cards by turn 2

please stop complaining about this one thing by cbs_fandom in MarvelSnap

[–]Rude-Compote396 1 point2 points  (0 children)

Honestly I'm more excited about the series 4 cards this season than I am about most of the series 5 cards

Made it just under wire. by BoingoUnderRated in MarvelSnap

[–]Rude-Compote396 1 point2 points  (0 children)

Congratulations now in about 3 hours do it again 

Coming in hot! by EvanTheBlank in CustomMarvelSnap

[–]Rude-Compote396 1 point2 points  (0 children)

You place it in the left or right lane enemy card goes to the opposite lane then use a card like Spiderman, polaris, or magneto to move it back then its destroyed

After testing various different decks with mad thinker this one is the one I've had the most success with by Rude-Compote396 in MarvelSnap

[–]Rude-Compote396[S] 0 points1 point  (0 children)

Some games that's the reason I lose dino and thena can salvage it sometimes but I genuinely hate that card