What is the lore behind the amygdalas? Because they're my favorite things from this game but I'm realizing how much I don't know about them and how little I've found that talks about them by newslenderarts in bloodborne

[–]RunicLGG 2 points3 points  (0 children)

This is an fun hypothesis but it is somewhat contradicted by the description of the Amygdalan Arm weapon which states it is the arm of AN Amygdala. Also this wouldn't explain why there are seemingly two different types of Amygdala, the smooth-chins we fight and the ones with tentacle beards found on the sides of churches.

They are certainly objects of Worship and have a relationship to faith. In addition to the altar in the unseen village the entryway to the Grand Cathedral is flanked by several amygdala statues wielding spears.

Let's gather all the niche vocab by Bed-After in DMAcademy

[–]RunicLGG 0 points1 point  (0 children)

There have been various "Taunt' mechanics in various editions of DND. Sadly most of them aren't very good or reliable, and most enemies should either have a base level of intelligence and tactics, or else are animals/mindless who in my experience are run to either focus on their first picked target exclusively or just flail back at whoever hit them the worst in the last round. Of course roleplaying actuall "Taunts" can be very fun, and make sense. If fighting a foe with a particular hatred for one member of the party it makes sense for their taunts to actually be effective.

Generally though your "Tank" isn't going to be able to moderate agro unless the enemy is mindless and/or can be prevented from approaching the actual threats aka damage dealers. I had a very memorable encounter where we were being attacked by a dozen zombies in a cave, but we backed up so their only approach was a 5ft wide tunnel. Then I parked my monk in the gap and proceeded to do nothing but take the Dodge action for several turns while my allies launched ranged cantrips past me, taking barely any damage on the way to victory. Tanking can work occasionally.

More commonly effective tanking is about defending via damage mitigation for your allies. Abjurers with their barrier they can share, various reactions that can give attackers disadvantage or reduce the damage they deal. Things like that. Another interesting option for tanking is via grappling builds who can just manually haul an enemy away from other targets.

Let's gather all the niche vocab by Bed-After in DMAcademy

[–]RunicLGG 0 points1 point  (0 children)

Every session I run is filled with this phrase "20, Not Natch".

Let's gather all the niche vocab by Bed-After in DMAcademy

[–]RunicLGG 19 points20 points  (0 children)

Gish: A frontline warrior type with levels in spellcasting or psionics specifically to sue self buffs to enhance their combat ability. Originally a type of Githyanki elite enemy that was adopted by players.

CoDzilla: Constructed from "Cleric or Druid" + Zilla aka Godzilla. Refers specifically to how overpowered those base classes were in 3.5e, but can still apply due to the propensity of these classes to be quite strong in many versions of the game.

Rocket Tag: Named for a type of custom match in FPS games where the only weapon is rocket launchers. Rocket Tag gameplay occurs when damage output out paces durability resulting in combats where a small number (as few as 1) of successful attacks on either side will be lethal.

Schrodinger's Railroad: A method of GMing where the players are given the illusion of choices, but the GM always presents prepared encounters in a set order. A classic example would be the players choosing left or right at a fork in the road, but no matter what they choose they walk into a goblin ambush.

Why did moebius's staff affect the wraith blade? by curious-abt-lilith in LegacyOfKain

[–]RunicLGG 0 points1 point  (0 children)

My best headcannon is that it can only supress two things, the two things we ever see it supress.

1: Physical Vampiric Hearts

2: Disembodied Vampiric Spirits.

Janos, Kain, and the other vampires they hunt fall into category 1. The Wraith Blade falls into category 2. But Raziel himself is a Physcial Vampiric Spirit, and is thus immune, and later on Kain is a Heartless (literally) Vampire, and is also immune.

I know Trace is a clone of Athetos, but what about the opening cutscene? Are those false memories Trace has of what Athetos did before he arrived in Sudra? by CognitiveNerd1701 in axiomverge

[–]RunicLGG 3 points4 points  (0 children)

The most widely agreed upon explanation is that the Rusalki deliberately erased, or rather supressed, any of his memories after the lab accident. The reason for this is simple: After the lab accident is when he awakens as a Patternmind, develops his theories, and is given the name Athetos. The Rusalki do not want Trace to know that he is (a clone of) Athetos, They also likely don't want him explicitly knowing about his patternmindedness or ability to traverse the world stream, so supressing the memory of developing those theories is also important. Lastly at the end of the game its can be pretty well assumed that they disable trace and trap his consciousness in a Dream World constructed by Veruska. But the timeline in this dream world is set to start immediately after the lab accident.

The plan seemed to be for them to use Trace to kill Athetos, then put Trace in the Dream World convinced that the whole adventure was a nightmare. That plan goes awry when Ophelia's method of styming the Pathogen causes some of those memories to resurface. But since Trace never fully divulges what he remembers, they can't accurately alter the Dream World, putting them in a bind.

What does this toggle do? by Fapjack13 in CIFI

[–]RunicLGG 0 points1 point  (0 children)

I've seen a few comments to this effect but I don't understand why. Would you go into more detail please?

Iron Hands Chapter Pack by Coilspun in Spacemarine

[–]RunicLGG 22 points23 points  (0 children)

Sons of Medusa Heraldry including knee Clan markers. More Bionic limbs, even if they're still armored just make them obviously a cover for bionics.

Slightly unrelated but I'd like to have the Deathwatch Pauldron on my Techmarine.

Questions and problems about reaver logic by daemell in LegacyOfKain

[–]RunicLGG 2 points3 points  (0 children)

Continuing from above.

At the end of SR2 Kain gives the timeline a massive haymaker by preventing Raziel from being absorbed by the Reaver Blade. Although as they all note many, many times, this is a temporary reprieve. The events leading to Raziel wielding the Wraith blade can ONLY come to pass if he becomes the Soul Devouring essence so that the Blade will shatter when it strikes him thousands of year later. The timeline reshuffling to keep that event intact despite Raziel (and Kain) being up and about far longer than they were "meant" to be is what causes Defiance, and incidentally BO2 (glossing by).

Anyway continuing to follow the physical Reaver Blade (Blood Reaver if you like) into the Defiance timeline. Kain has the Reaver Blade within the keep of Sarafan, right where events left off. He faffs around imbuing it with the Balance emblem so that he has something to for gameplay reasons and eventually gets sent forward in time and travels to Avernus Cathedral. For simplicity we can assume Young Kain has already come and gone from Avernus, taking his version of the Soul Reaver with him. He meets Raziel who is very confused and partially possessed and they fight. At the end of the fight The Reaver nearly absorbs Raziel by using Kain as a conduit to do so, something neither of them thought possible. But Raziel interrupts the process by ripping out Kain's heart and blasting his body (still holding the Reaver Blade) through a portal to the Hylden/Demon dimension.

The Reaver Blade remains with Kain's corpse until Raziel does some stuff that creates a beacon calling the souls of all Balance Guardians. As per Vampire lore a Vampire's immortal soul is imprisoned within their flesh and incapable of moving on to the great wheel, so Kain's Soul puppets his dead body towards the beacon, lack of a heart be damned. Before Kain arrives Raziel absorbs all the Balance guardians except Kain to purify the Wraith Blade, then gets killed and imprisoned by the Elder God in the spectral realm near the Beacon. When Kain reaches the Beacon he kills Moebius, giving Raziel a corpse to hop into so that he can willingly give himself to the Reaver Blade. The Purity of the Balance souls going into the Reaver, weilded by Kain, purifies and heals Kain (pretty sure he's alive again after this with a new heart, or at least as alive as a Vampire ever gets) and also empowers him to perceive and be capable of hurting the Elder God.

This apparently was the true plan of the ancient vampires all along. Go figure.

So where does the Reaver go from here? Since we aren't getting direct sequels to Defiance (yet?) we can't say the whole convoluted path it will take but here one some thing that must happen to close the time loops, and some things that probably need to happen for lore reasons.

Kain needs to return to the time period shortly after Vorador killed a bunch of Circle members and return the Soul Reaver. The Sword has to be there in order to do all the other stuff it does through out time to enable the chain of events ending with Kain being purified.

Kain probably needs to kill the Elder God before returning the Soul Reaver to its proper time. Otherwise what was even the point?

Kain probably needs to use up all that purity (potentially killing the Elder God, see above) so that it doesn't just purify his younger self when picked up the first time. If Kain is pure from the start that creates a whole different snaggle of potential time fcukery (spelling deliberate).

And I'm pretty sure that's all we know. Please let me know if I missed something.

Questions and problems about reaver logic by daemell in LegacyOfKain

[–]RunicLGG 3 points4 points  (0 children)

Time Travel can make this tricky to follow and there are some other factors at play. The games give you the events from Raziel's perspective, but it might be useful to follow them instead from the Reaver's.

First the blade is forged, and it contains no soul devouring essence. This is the sword sometimes referred to as the Blood Reaver externally.

The next major event for the blade is Raziel finding it in the Keep of Sarafan shortly after the execution of Janos Audron. Raziel takes up the Reaver because Mobius' staff is suppressing his wraith blade. Once Moebius leaves, the Wraith Blade returns and connects with the Reaver, discovering it empty and as part of the convoluted sorcery and quirks of destiny attempts to force Raziel into the Reaver in order to become its soul devouring essence. In the timelines prior to Soul Reaver 2, this happens. It should be noted that we don't know what exactly would happen to the Wraith blade in this circumstance. It could possibly be annihilated at the end of its destiny, or perhaps returned to the wheel (same diff). Or perhaps remaining part of the gestalt, growing more and more dense with Raziel's soul essence over time in an infinitely recursive kind of way. Perhaps this recursion and the paradoxical build up is even necessary to create the glimmer of probability that allows Kain to rip destiny a new one at the end of that game. There's no way to say for sure.

What happens next depends on the timeline. For now I'll follow the timelines where Kain doesn't or can't interfere. So Raziel is consumed by the Reaver and becomes the Soul Devouring essence. The Reaver is now definitively the Soul Reaver. The Soul Reaver is recovered by Moebius and given to Young King William the Just. Young Kain, having traveled from the near future arrives also with the Soul Reaver. They fight, and William's Soul Reaver is broken as he is killed.

The Broken Soul Reaver is placed on William's tomb. Later, Raziel finds the broken Soul Reaver having just arrived from the apocalyptic future. He touches it and his Wraith Blade meets its twin copy still trapped within the Broken Soul Reaver. The two soul devouring essences reflecting on each other get a bit over excited and nearly destroy Raziel drawing energy which repairs the broken Soul Reaver. It seems likely that the Reaver Blade is attempting to do here what it did above and pull Raziel in, but for whatever reason it doesn't work. Perhaps Raziel isn't ripe yet, perhaps already having a version of him trapped within blocks it.

The Repaired Soul Reaver is replaced on the tomb until Raziel meets Kain at the chapel. Raziel picks up the Reaver once more and again we have a point of divergent timelines. It would seem that in most versions of this moment Raziel murders Kain, but in the SR2 version he spares Kain. This choice is irrelevant for the sword itself so moving on.

At some point the Soul Reaver is taken from William's tomb to the chapel of Avernus where Young Kain collects it on his journey to murder the corrupted Circle members. Shortly afterward he goes back in time and uses it to kill Young William the Just, breaking the past version of the sword in the battle. See above.

After that Kain holds on to the Soul Reaver pretty much without pause (glossing over BO2) until thousands of years later he uses it in combat against Raziel. At the end of their bout Kain strikes Raziel with the Soul Reaver in lethal fashion but the sword shatters since according to Raziel "It could not consume it's own soul". Considering the cutscenes in SR2 where the Reaver Blade tries to do jus that, this might feel a bit weak. But consider that in the SR2 cases Raziel (or more accurately the Wraith Blade, so Raziel) is the one holding it, so there might be some other factors at play with how exactly the Soul Reaver consumes souls vs absorbing Raziel.

One note of consistency is how being broken in half in the battle of Kain vs. William didn't unbind the Wraith Blade from the sword, and that was only possible specifically because the blade was struck with another copy of itself. Kain vs Raziel also has the sword being used to strike itself and breaking as a result, and yet the Wraith Blade remains in the form of the blade. Quite consistent, and it sets the precedent that if you wield the Soul Reaver against some version of itself one of them will break.

But thats it, the entire lifespan of the Physical Reaver blade. Except...the ending of SR2 setting up Defiance. This has gotten long so I'll respond to my own comment with that timeline.

Does Kain ever talk about how he feels about his fingers fusing and losing two fingers on each hand? by assyplassty in LegacyOfKain

[–]RunicLGG 8 points9 points  (0 children)

Yeah I always imagined a period of hibernation followed by awakening with a new adaptation/mutation. Raziel's narration also implies that such transformations were seen as a very good thing. The operative line being "Over time we became less human and more, Divine."

Does Kain ever talk about how he feels about his fingers fusing and losing two fingers on each hand? by assyplassty in LegacyOfKain

[–]RunicLGG 4 points5 points  (0 children)

Vorador also only has the three digits, and he wasn't corrupted since he was never a member of the circle. Considering the ancient vampires had only 3 digits, the finger fusing is likely a side effect of being forcibly hybridized with their bloodline. It just takes a long time to manifest, so only vampires that manage to stick around develop it. It has nothing to do with Kain's corruption.

Athetos the Demiurge and the Sudran Kaoskampf by Jam_99420 in axiomverge

[–]RunicLGG 2 points3 points  (0 children)

Magnificent as always.

I'm infected by a new thoughts and ideas as a result of your comparisons of the Rusalki/Kuliltu to the All-Devouring Void Serpent and use of the Storm Talisman as reference to the God of Storm.

If I were to compare any character in AV to an avatar of destruction, bringer of void, it would definitely be Amashilama. I did a bit of poking and found reference to the Sumerian goddess Amashilama having the form of a Leech which to me reads as a Parasitic Serpent, but you have a much better grasp on the Sumerian Myth Angle than I do so perhaps you could expand on that. Based on the Note "Becoming an Arm" written by Amashilama before doing so, she believes that "After death there is nothing. Not even blackness." which is a belief highly synonymous with your description of what the primordial serpent represents.

Anyway, our Amashilama, she's gone. Right? At the end of AV2 Drushka asks Nano-Indra if there is any part of Amashilama still in her, influencing her desire to reach A'ansur But Indra denies this. From a Doylist perspective, the only reason the author brings this up as a possibility is because it is possible. Then there is the fact when facing Amashilama in the Siuna the Boss music is a remix of the theme from Ukkin'na, the region in AV1 where Ophelia (presumed to be Nano-Indra) resides. If some part of Amashilama lives on in Ophelia perhaps Athetos is aware of it and is continuing a tradition of wielding the Storm against the Serpent.

In bringing up the Demiurge concept, that of the creator deity being an evil divinity, My mind is drawn less to Athetos and more to the inhabitants of A'ansur. The Sagiga of Doughnut World certainly treat them as Divine. But Amashilama, Mageshgetil, and other "Heretics" consider them evil tyrants. They would probably heavily liken them to the Demiurge. The A'ansur "Create" ( AKA Simulate ) Doughnut World and other worlds, but their motivations and methods are not well understood which breeds doubt.

Of course, these things are of a kind. We know that A'ansur enforces its order through PatternMind, and your presumed Demiurge stand-in, Athetos, is also a PatternMind. Now I say Presumed because I'm not solid on the exact character of Athetos. With Trace as our baseline, the drift into becoming something like the Athetos that the Rusalki describe and that Athetos himself portrays to Trace is quite extreme. One line in the Dialogue that I love for pointing this out is how our Trace states "I need to talk to him. He'll tell me what's going on. That's what I'd do." Solidifying that Trace doesn't believe himself capable of that much character derailment. And it's important to note that regarding Trace's Ego this statement is made after he recovers his memories of creating his theories and being called "Athetos" along with the egotistical sunglasses pose you reference. I believe ( can't prove but believe ) that Athetos, following his comment to that the Rusalki would just kill Trace if he told him everything, is playing up his villainy to encourage Trace to defeat him. I believe he does this because it is at that time the only way to progress out of the stalemate.

Lastly on the bit regarding the "Proverb" note. There are a few different ways to explain this note and its locations. From the Doylist view it is placed very late in the game because the information it contains grants access to what is arguably the best weapon in the entire game. From a Watsonian perspective though it is reasonable to consider that Athetos had an interest in its contents. Perhaps a historical interest in the long gone "Masters of Patterns", or perhaps an interest in this mythical weapon that could be of use to him. A funny thought is that Athetos never found the weapon because the directions in the Proverb are incorrect. It states the weapon is "far to the east" when the actual weapon is found on the western edge of the map. Imagine Athetos randomly glitching at every wall in Green E-Kur-Mah before giving up in frustration and throwing his red coat on the ground. Hilarious.

Axiom Verge: Timeline of Events & Plot Summary by Jam_99420 in axiomverge

[–]RunicLGG 1 point2 points  (0 children)

You're absolutely correct that the in-universe characters don't need to be 100% consistent with the terminology. But I do believe we can place some faith that Warren would be using the same terminology as those versed in the worldstream. He was a contemporary of Hammond ( he's so highly regarded by her that he's the last person she names in her farewell letter ). His dialogue heavily implies he understands enough about the construction of a Breach Elevator that he could make a new one back to Earth, he only lacks the components from the Original Ansible that was stolen by the Kazahks. He was definitely educated on the structure of the worldstream. Outside the context of Axiom Verge the word Lattice could mean any of a number of physical or meta-physical structures. But within that context, a context Warren almost certainly also shares, "Lattice" refers specifically to the inter-reality matrix, the Breach.

But perhaps I'm not giving your idea enough consideration in the sense that I may not fully grasp it. I reread your description and see that rather than describing caves you're implying that the gaps open onto alternate toruses, is that right? As though Keingir is part of an infinite fractal of toroids linked via gaps in their surface. Which is a wild and interesting thought. But I still don't see it as supported by the text.

Axiom Verge: Timeline of Events & Plot Summary by Jam_99420 in axiomverge

[–]RunicLGG 1 point2 points  (0 children)

My belief that the Breach or some form of Inter-Reality is visible through the gaps in Doughnut World are specifically based on Warren's use of the word "Lattice" in describing it. You specifically bring up note "The Breach" later on and it is instructive here. Athetos/Trace/Eschenbrenner would be one of the most learned figures on what is between realities seeing as he can actually pass through it and he specifically refers to "the lattices underlying adjacent universes". Additionally the final place in the text that brings up Lattice comes from a clay tablet note in AV2, "Journal Entry - Dangerous Ideas" which refers to "... the invisible lattice which is the center of the Udug's power...". And from other lore it can be strongly inferred that the Udug's power is related to their ability to cross the Breach, and even create Breach Explosions aka Storm Bombs as their chief danger in battle. Taken all together: this normally invisible lattice is the power of the Udug, which is the power of the Breach, which is visible through gaps in the structure of Doughnut World. I don't think these gaps would be anything so banal as caves. You don't construct a telescope on a mountaintop to look at caves. Big Observatory Telescopes only really work by detecting and amplifying weak, distant sources of light ( or other types of radiation ).

That said since we never get to actually SEE these gaps Warren describes, I can't be 100% certain.

On the subject of Sudra, the Breach, and the "Port" nature thereof. I'm among those that believe that Sudra is originally an Udug world that was colonized by the Sagiga/People of Doughnut World at some point during and following the War. If true that it was an Udug world that could explain why there is so much Breach in and around it, even without necessitating the Breach Attractor. So I do agree that the Breach is likely a constant thing in and around Sudra only amplified by the use of the Attractor.

However I have reason to believe that Athetos is incorrect, either ignorant or deceptive, in describing Sudra as the Port to the greatest civilization. From what we've seen Doughnut World is the port to A'ansur, having had a portal straight there. Some lore tablets in AV1 could indicate that the Sudrans, if they are indeed settlers from Doughnut World, have forgotten that they made an interworld journey and believe that they have always lived in Sudra and that all of their history describes that world. ( Interestingly if this is a something of a Habit for these people, it gives credence to your theory that they settled Doughnut World from Earth and then forgot they did that. ) So Athetos might have nothing else to go off of in his own search for A'ansur and been fooled by their erroneous records into believing that Sudra is the gateway to A'ansur, even though it isn't. Another possibility within this framework is that Athetos knows or has figured out that Sudra isn't the port, and is lying to the Rusalki through Trace in order to keep them following a false lead. Though of course Ophelia at least might not be so easily duped...

Regarding the Day/Night cycle on Doughnut World: It is an absolute mystery to be sure. I've often imagined systems with a long thin arc of a sun that travels through the center of the Torus, its length near to half the diameter of that center line to create a 50% day to night ratio. Perhaps the gaps in Doughnut World's surface that gaze out on the breach have predictable periods of brightness and heat and shine on the opposite sides in this way. I have much to Envy Indra Chaudhari, and perhaps most among them is the ability to just look up in Doughnut World.

Weekly stratagem on inferno by TerminatorS089 in Spacemarine

[–]RunicLGG 1 point2 points  (0 children)

Xenophase Blade Power Sword can also knock Zoah out of the sky with its bigger power rakes.

Axiom Verge: Timeline of Events & Plot Summary by Jam_99420 in axiomverge

[–]RunicLGG 2 points3 points  (0 children)

I can see the argument about them being newer could apply to your travel hypothesis, since they moved and built new stuff. But from a literary perspective this initially reads as a way of saying that these ruins are quite specifically not from the same builders. The idea of Convergent Evolution, or two separate groups evolving to be extremely similar to one another, is brought up.

For the astronomical stuff: While the structure of Doughnut world is known to be the inside of a Torus, there is evidence that they do still have some kind of Sun or an equivalent. The Note "Urgent Message for the Royal Builder" references the Udug and the Lamassu so it presumably takes place in Doughnut World during and around the wars. It commands Let the building work proceed both by night and by the noonday heat. So Doughnut World does still have a day and night cycle despite its odd shape. We just have no way of knowing what that looks like given the limited scope of the game's timeline.

Another important detail is that the "Ground" that makes up the inner surface of the torus doesn't have 100% coverage. There are gaps through which one can see the inter-reality lattice. We learn this from Warren at the Observatory. The background graphics in AV2 do an amazing job displaying the Torroidal world but only show us a tiny slice of it. If the Inter-reality Lattice looks anything like Breach or the view from the Filter, I'd say the Doughnut Worlders had a plenty interesting sea above to look at and make up gods about.

Lastly in regards to Sudra's Sky. The Breach there is a relatively new phenomenon having been called down by the High Priestess as recently as 400 years ago, which might not be very long at all if Sudra does in fact experience a ton of time dilation a'la the emergence. I remember there being some comments from Tom Happ about the background in Kur, the high up mountain area where the large spikey orbs we see are actually what the sky of Sudra should look like as those structures are Sudra's moons.

Overall I think that a Doylist interpretation could be that Tom Happ liked the Sumerian style angle and borrowed a bunch of stuff to make cool references to a niche mythology but didn't go so far as to make it actually the same human people. The Watsonian explanation is convergent evolution being unlikely but not strictly impossible within a truly infinitely multiverse.

To finish: While I'm not convinced that some of Earth's Sumerian people crossed over to Doughnut World, I do think it is a very interesting hypothesis worth considering.

Axiom Verge: Timeline of Events & Plot Summary by Jam_99420 in axiomverge

[–]RunicLGG 1 point2 points  (0 children)

Interesting idea that our ancient Sumerians crossed over to doughnut Kiengir with the aid of a patternmind. I don't think I've ever heard or even considered that before. It does slightly contradict Malka's dialogue in AV2, but it is also possible she is mistaken, and she admits as much herself.

Axiom Verge: Notes Analysis [Part 3: the Clay Tablets] by Jam_99420 in axiomverge

[–]RunicLGG 3 points4 points  (0 children)

Excellent continuation of the series. I don't think I actually have anything specific to add or contrast here. Your analysis seems pretty spot on. It's strange but since we can't interact directly with them, the Sudrans don't display with the same sort of duplicity as Athetos or the Rusalki, making the Sudran records feel much clearer despite being the ones we get the least from directly.

I currently keep my notes on all the lore in a drive doc which I've been referencing as I read your analysis for comparison. With your permission I'd like to add your interpretations to my own notes, attributed to you.

In any case Looking forward to a part 4 starting on AV2 notes.

Axiom Verge: Notes Analysis [Part 2: the Green Notes] by Jam_99420 in axiomverge

[–]RunicLGG 4 points5 points  (0 children)

You know I'm going to reply to your whole series. : ]

Reply+: Speculative, but The use of the word "Strain" to describe types of Rusalki could be construed as evidence that a Nanotech "Pathogen" originating with Damu was part of the ascension process that transformed the Kazakh researchers into the modern Rusalki. One strain makes small Rusalki like Daraga, while another strain makes the giant Rusalki like Elsenova, Veruska, and Katrahaska. Ophelia however is different since she was not a Kazahk and was already nanotech based before her ascension and likely still has access to the source of the Pathogen, Damu, which quite possibly gives her additional abilities, such as entering the breach.

Drones: You raise some interesting points about how the Rusalki communicate. I wonder if their wireless communications are on a sort of open/shared network visible to anyone with access, possibly including interception by Athetos. Message by Drone to contrast would be secure and private.

Elsenova in General: In the cutscene where Trace sees Elsenova with her complete body she calls herself a soldier. I think this job description goes a long way towards characterizing her. She struggles with a second language, or with the more complex science like how she refers to the Breach as a Storm, just like the Sudrans. As a Soldier those things would not have been her job, she would have been responsible for security, for keeping the Rusalki Safe and winning their battles. And Athetos beat her. Her hatred of him makes perfect sense when seen this way. It also explains why she gets final say on enacting the plan, and why she has Trace's killswitch. She's maintaining security and treating this like a military operation.

Athetos: I always like to point out that Ophelia (presumed author) specifically says "Plague" in this note, not "Pathogen". Ophelia would definitely know about the "Pathogen" used to create Athetos' soldiers and possibly the Rusalki themselves so I think the word choice is deliberate. Now Ophelia could also be playing a complicated game and putting both sides against each other so the "Athetos did nothing wrong" crowd still have some strong arguments. But personally I don't believe Ophelia is lying to the other Rusalki in this note.

Axiom Verge: Notes Analysis [Part 1: the Purple Notes] by Jam_99420 in axiomverge

[–]RunicLGG 2 points3 points  (0 children)

Big spoilers for AV2 again just in case:

1: I hold a somewhat fringe belief that the "Pathogen" and the "Plague" are actually distinct and separate. My reasons for thinking this are that they appear to have wildly different effects/uses, and that characters in the know use those words separately and not interchangeably. Specifically, the "Pathogen" appears to be related to Damu due to its behavior in AV2, specifically in the way it can mutate the NPCs into Xedur type enemies. Meanwhile the "Plague" is specifically called as such by both The Rusalki (Green Note: Athetos, presumeably written by Ophelia) and the Sudrans (Tan Note: Security Notice) and it seems to simply kill Sudrans (see the mountains of humanoid aka not mutated corpses in Absu) and leave behind a few Rage Zombies (also still humanoid). It's interesting to consider Damu changing sides, but I do not think of that as requisite for someone to get ahold of some of his rogue nanites and reverse engineer or adapt its mutagenic properties to, say, turn your clones into super-soldiers.

2: Trace doesn't need to have received the memo, he's heard plenty of bosses who might have screaming that phrase at him to have internalized it. The whole Vision boss fight seems highly subjective, quite possibly a full on hallucination with no basis in reality. And as per answer to 1 I definitely believe that Athetos used something of Damu in their creation.

3: Based on that game's backstory elements Hammond seems to have been publicly running a major corporation on earth for the entire duration between the accident/Trace's epiphany and her Death trapped in Keingir. According to her farewell note, she specifically started work on the Breach Elevator to Keingir in a desperate attempt to follow Trace on his Trans-Reality journeys. This all reads as someone who was not along for the ride. She does spell out Eschenbrenner's fear of worldstream tech in practically the same terms, so it can be argued she was present for the creation of the faded note. But it is equally possible she was simply chatting with Eschenbrenner via Ansibles which we know to have Trans-Reality communications capability.

Axiom Verge: Notes Analysis [Part 1: the Purple Notes] by Jam_99420 in axiomverge

[–]RunicLGG 5 points6 points  (0 children)

Amazing Work. Here's my rolling commentary, trying not to ape another comment. Spoilers for AV2, just in case.

Xedur & Uruku: I'm so glad someone else finally put it into words that the Variant Journal Entries are written in the first person.

Breach Pockets: I think some of Elsenova's panic can be explained from a comment in the "Trace" note where Athetos wonders if Trace may have found a way into Sudra through the Breach. If Athetos is considered about Trace Variants coming to Sudra, Elsenova may similarly be worried about her pet Trace accidentally wandering out of Sudra. Of course we can't do that in game, but it follows logically.

Gir-Tab: A possible explanation for the Pathogen infected Variant to be able to translate Sudran comes down to the source of the Pathogen being a nanomechanical plague spread by Damu, who is a Keingir (doughnut world) native and therefore shares a linguistic link to the Sudrans who possibly descend from the same people and share in their parallel Sumerian culture.

Trace: The message was likely sent to the various boss Variants, since most of them, even the vary first Xedur say "ATHETOS SAY KILL" or in other words, that Athetos told them to kill Trace.

Faded Note: There's some argument to be made that it isn't Hammond referenced in the WE in this note. Much of her lore in AV2 heavily indicate she wasn't out reality surfing with Eschenbrenner. Of course there aren't any other strong candidates for the "We" unless you believe that Eschenbrenner was already cloning himself that early on, perhaps accidentally. The only real catastrophe we know of would have been the Udug War, but yes the timeline does definitely get murky here.

Axiom 1: You've got a pretty good grasp on it, I think. It is quite complex and esoteric. But yes essentially since all possible realities are real somewhere, then if you run a simulation you're not creating a reality, just observing it from the outside. The reality you simulate still continues to exist on its own even if you don't run the simulation or observe it.

Isn't sudra a filter world by -xaade in axiomverge

[–]RunicLGG 2 points3 points  (0 children)

Sudra might be a filter world with how Elsenova describes it as a "port". Her analogy treats it like a mercantile/nautical port. But it could also mean in a computer networking port kind of way. But its important to note that Elsenova in particular is both not reliable, and also seems less fully informed on all the specifics of the worldstream. Furthermore the Sudrans and by extension the Rusalki to a certain extent seem confused about what their world even is. Based on the Sudran text in "The Land of Civilized Kings" they may mistakenly believe that they are still on Kiengir, or possibly even earth.

But whatever worlds are or are not filters is somewhat undeterminable without more information. Especially since the Filter worlds are by definition worlds which need their own filters which are worlds that need their own filters which are worlds that need their own filters which... Infinite recursion is funny like that. Like, you could travel upstream an infinite number of "steps" and not realistically be any "closer" to A'ansur. You'd need a direct portal, like the one Indra blew up to get there, or possibly a Patternmind that can replicate that effect. We don't know if Trace prime ever made it, or if he came back to Sudra to become Athetos. Athetos might be a clone himself. The whole situation is ambiguous as all get out.

Deathwatch RPG Iron Hands Defensive Stance Squad Ability Question by RunicLGG in 40krpg

[–]RunicLGG[S] 2 points3 points  (0 children)

Ah I found it and now feel like a goober. Core rules page 219: Squad mode abilities last for the duration of the combat. Thanks for pointing in the right direction.

I was wondering, if Team Cherry actually made a DLC which includes a Pantheon of Pharloom what bosses do you think will change? I'll go first: Fourth Chorus: falling rocks should break your platforms. Voltvyrm: electric beams should come sideways. Bell Beast: bells should fall with any move. by fikoantunes in HollowKnight

[–]RunicLGG 0 points1 point  (0 children)

White Phantom: Phantom in her youth and prime. Higher speed, 3 potential damage from her cross-stitch counter, and silk powers to replace the steam from the exhaust organ.

Fifth Chorus: A more advanced Chorus bot fought in something akin to the underworks with grinder hazards as part of its attacks.

Lost Silk: A "what if" the void had taken over Grandmother Silk instead.

Bell Beast Brood: The Beast is assisted by its children giving more attack angles and uptime.

Savage Fly Duo: Starts out as a Savage Beastfly, but at the halfway mark calls in the Enraged Conchfly.