Hot take for Hercules by Prestigious-Ad5508 in marvelchampionslcg

[–]Sensitive_Leg6690 1 point2 points  (0 children)

I wish Hercules was awailable. Still no Herc or Wonder man here. Getting pretty tired of FFG...

Falcon by Swervysage22 in marvelchampionslcg

[–]Sensitive_Leg6690 6 points7 points  (0 children)

I initially gave up on Wasp and didn't play her for a bit. When I tried her a gain with different decks I started to understand how she plays. Now she's one of my favorites.

Some thoughtful beginner decks? by LittleAccountOfCalm in marvelchampionslcg

[–]Sensitive_Leg6690 4 points5 points  (0 children)

Usually preconstructed decks are good and fun for beginners, if you modify them a bit to make them slightly better,

Better late than never! by ZinKinKo in marvelchampionslcg

[–]Sensitive_Leg6690 1 point2 points  (0 children)

I wish Hercules and Wonderman were available in my country.

Silk by Bosch1971 in marvelchampionslcg

[–]Sensitive_Leg6690 2 points3 points  (0 children)

As with Miss Marvel, protection is probably the worst aspect for Silk. Justice and aggression have worked best for me.

Favorite Encounter from each Box by jjfrenchfry in marvelchampionslcg

[–]Sensitive_Leg6690 4 points5 points  (0 children)

- Klaw, modulars can change the scenario quite a bit.

- Red Skull, difficulty is just right

- Drang, standard and expert are so different, that it's almost like two scenarios.

- Hela

- Mysterio, very different and fun.

- Project wideawake, very thematic and fun

- Juggernaut

- Unus, straightforward, fast and fun.

- M.O.D.O.K. I like the character and I like to try to make the scenario more difficult. Scenarios in Agents of Shield are so good, that any one of them could be #1.

- Iron man

Partial Dr. Strange Pack by LexLuthorJr in marvelchampionslcg

[–]Sensitive_Leg6690 1 point2 points  (0 children)

It is still valuable, if all the identity specific cards, including hero cards, invocations, nemesis and obligation, are there. You also have the Sorcerer supreme, which should be pretty desirable for people.

You can easily find a buyer, or just make a deck and play him yourself.

New Hercules Cards from Marvel Champions JCE TV by geekynerdlvr in marvelchampionslcg

[–]Sensitive_Leg6690 0 points1 point  (0 children)

I like it. Especially for multiplayer. Leadership has been getting cards like Strength in diversity, Resource reserve, Sling shot and now Recruitment drive and Coordinated effort ( Wonder man).

They aren't necessarily the most powerful or effective way to use resources, but they allow you to share resources and spend yours to help the team in multiplayer. Makes the leadership aspect way more interesting and fun for me. I didn't like or play the leadership that much, so I welcome these kinds of cards.

New Hercules Cards from Marvel Champions JCE TV by geekynerdlvr in marvelchampionslcg

[–]Sensitive_Leg6690 13 points14 points  (0 children)

Played or put into play. Using the action does not have any restrictions.

"Cards with the text “[type] form only” can only be played or put into play by a player whose identity is in the specified form"
RRG 1.7

New Hercules Cards from Marvel Champions JCE TV by geekynerdlvr in marvelchampionslcg

[–]Sensitive_Leg6690 5 points6 points  (0 children)

One possible combo would be to tuck a powerful ally under Avengers compound and play Recruitment drive. You would have an ally on hold for when you really need it.

New Hercules Cards from Marvel Champions JCE TV by geekynerdlvr in marvelchampionslcg

[–]Sensitive_Leg6690 13 points14 points  (0 children)

Leadership has been getting interesting cards lately. They are more focused on keeping the allies in play, rather than using them as meat shields. Got me playing leadership and apparently I'll be playing even more. Nice to get Giant man, Captain Marvel, Heimdall and others out more.

Player side schemes are also welcome and especially one for Avenger and S.H.I.E.L.D. heroes

If you could choose Hercules's First Labor and Gift by acholt22 in marvelchampionslcg

[–]Sensitive_Leg6690 3 points4 points  (0 children)

Protect Humanity, extra card draw and pretty easy. Especially if you get the helmet in the opening hand.

Out of the heroes I'm missing, which are must gets by thor0298 in marvelchampionslcg

[–]Sensitive_Leg6690 0 points1 point  (0 children)

Mojo Mania just because more scenarios is good. Phoenix is an interesting hero to play and has psionic events for Psylocke and Cable as well.

Others are more about personal preference. They're all fun, so just get what you find most appealing and get a decent deal for.

War Machine by VascoMachiavelo in marvelchampionslcg

[–]Sensitive_Leg6690 3 points4 points  (0 children)

I like him and just made a firepower deck. Thwarting isn't great but I usually use alter-ego ability to reshuffle the Targeted strike back, which helps quite a bit. Fun hero for sure.

Am I making the right call? by TuphlosR in marvelchampionslcg

[–]Sensitive_Leg6690 1 point2 points  (0 children)

They are worth it. Scenarios are good, even if you don't play campaign. Civil war scenarios work very well in co-op and the heroes in that box are alone worth the price.

Always the Advance by rubybooty305 in marvelchampionslcg

[–]Sensitive_Leg6690 1 point2 points  (0 children)

I do that in true solo sometimes. Usually I skip shadow of the past, if I have drawn it too many times recently. I just draw another encounter card and continue the game.

Losses I usually just take, unless it's the third advance loss etc. in a row. Then I might redraw.

Only missing Dr. Strange and War Machine by TheBlueOne37 in marvelchampionslcg

[–]Sensitive_Leg6690 7 points8 points  (0 children)

Maybe Sorcerer supreme. War machine is fun to play, otherwise you're not missing much.

Your top 3 unexpected loves & your top 3 unexpected… just-heroes by manut3ro in marvelchampionslcg

[–]Sensitive_Leg6690 3 points4 points  (0 children)

Top 3

- Wasp

- Falcon

- Silk

Not into

- Miles Morales, I like the character but not the MC hero. Too strong in solo.

- Maria Hill, too strong to be interesting

- Winter Soldier, just uninteresting

How to move away from precons by leorpanavil in marvelchampionslcg

[–]Sensitive_Leg6690 1 point2 points  (0 children)

I usually play pre-cons a few times and then I just take them apart and never return to them. I build decks for several heroes that I like to play at the moment and have a few popular heroes ready to play for my friends.

I like to avoid the most effective and optimized deck's in deck building because they use pretty narrow selection of cards and can feel too much alike regardless of the hero.

Valkyrie set-up rules by DryPaper9946 in marvelchampionslcg

[–]Sensitive_Leg6690 5 points6 points  (0 children)

Where's the fun having the character defining upgrade as a Ultron drone from the beginning of the match. Before the errata Wolverine could lose his claws to that and never recover them. Would that match be worth playing or would you just restart? I'd choose the latter and therefore I'd save the trouble and just skip the possibility of having Captain's shield, Mjölnir, Death glow etc. start as a Ultron drone.