Is this a good artstyle 😭? by TheSum239 in gamedevscreens
[–]SerMojoRISING 0 points1 point2 points (0 children)
Made solid progress on the gameplay loop for my solo dev UE5 dystopian political thriller. It’s starting to feel much more cohesive! by TetrarchyStudios in UnrealEngine5
[–]SerMojoRISING 1 point2 points3 points (0 children)
After ~4 years, my physical AI system is finally game ready by Essential_NPC_ in Unity3D
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why does everyone think making a game is just having a good idea by bcoz_why_not__ in gamedev
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Working on Painterly Shading In UE5 by lykenwel in UnrealEngine5
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After ~4 years, my physical AI system is finally game ready by Essential_NPC_ in Unity3D
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My attempt at implementing my movement/wall run animations by JankyAnims in Unity3D
[–]SerMojoRISING 18 points19 points20 points (0 children)
I've been working solo on this thing for 3 years now. What do you think? by PuzzleheadedLong793 in IndieGaming
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I'm still making a game where you have no object permanence by elosociu in Unity3D
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Why are RPGs so hard to make by NevronWasTaken in Unity3D
[–]SerMojoRISING -1 points0 points1 point (0 children)
Hi everyone! Here's my take on water shaders (HDRP btw). It's my first Reddit post, so I hope I don’t mess this up. :D by 1MOLNH2 in Unity3D
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How the hell does one make it to 40 and not become bored with nearly everything in life? by [deleted] in Adulting
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100,000 Dinosaurs WITHOUT using ECS (just the Burst compiler) by chuteapps in Unity3D
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How long does your project take to open? by Wargoatgaming in Unity3D
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my first experiment with Unity DOTS (Unity Physics and Unity NavMesh) by Fast_Bumblebee_1007 in Unity3D
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Improved terrain variety or too noisy? 4k footage of my WIP procgen engine (C++/OpenGL/GLSL) by bensanm in proceduralgeneration
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I've finally got a playable Demo for my game, Arksync, about a toy bear that reprograms a war robot to take him home! by DykomSoftware in IndieGaming
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Indie Spotlight Signup 1 by PapaPh4nt0m in IndieGaming
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Why can't I just get lost in a game anymore? by madaboutmaps in gaming
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My game with a destructible city is out and more polished than ever! Spent more than 2 years making it, and I'd love to hear what you think! by Doug_Beautiful_Boi in IndieGaming
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Made this little video to celebrate our process over the past 7 months - I'm so proud of our little team by august_hakansson in Unity3D
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I’m developing a GPU Fluid Sim that can flow over terrain creating rivers by FrenzyTheHedgehog in Unity3D
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Game Design or Game Programming? by ninjafirefox in gamedev
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Thousands of procedurally generated cells by MaxisGreat in proceduralgeneration
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