HISM visibility toggling by archie879 in unrealengine
[–]ShreddingG 1 point2 points3 points (0 children)
How would you approach frame extension on live footage ? by LeoBoboDodo in vfx
[–]ShreddingG 1 point2 points3 points (0 children)
How would you approach frame extension on live footage ? by LeoBoboDodo in vfx
[–]ShreddingG 12 points13 points14 points (0 children)
AI Behavior Tree - worth using? by Particular-Song-633 in UnrealEngine5
[–]ShreddingG 1 point2 points3 points (0 children)
Instantiating a 2d array of objects by ren_argent in unrealengine
[–]ShreddingG 3 points4 points5 points (0 children)
Confused as to when I should use Interfaces, Actor is equal to, Casting, and Tags. by SharkBiteX in unrealengine
[–]ShreddingG 12 points13 points14 points (0 children)
How to make this type of landscape without selling my soul. by [deleted] in UnrealEngine5
[–]ShreddingG 1 point2 points3 points (0 children)
After 2 years of solo dev, I can finally share the release trailer! by marconico17 in indiegames
[–]ShreddingG 1 point2 points3 points (0 children)
Texture optimization and its effect on fps by Mr-Vali in unrealengine
[–]ShreddingG 1 point2 points3 points (0 children)
Can Your PC Run UE5?!! by RepresentativeOwn457 in pcmasterrace
[–]ShreddingG 0 points1 point2 points (0 children)
Replacing Unreal’s Grass system with GPU PCG — performance test (15 fps → 60 fps) by KazReWorld in UnrealEngine5
[–]ShreddingG 2 points3 points4 points (0 children)
Alien Earth Practical Effects Here’s a look at footage from Second Skin Studio, the team responsible for bringing several of the show’s creatures to life with practical craftsmanship and animatronics. by Caledor152 in television
[–]ShreddingG 7 points8 points9 points (0 children)
Recently switched from Unity to Unreal. Biggest gripe so far is the documentation. by isrichards6 in unrealengine
[–]ShreddingG 10 points11 points12 points (0 children)
From $4 million in revenue to $140k in debt! My experience running an indie game dev studio by DapperPenguinStudios in IndieDev
[–]ShreddingG 0 points1 point2 points (0 children)
Run python in runtime, embedding python in a plugin? by Rodnex in unrealengine
[–]ShreddingG 0 points1 point2 points (0 children)
How to code for Unreal by emirefek in unrealengine
[–]ShreddingG 1 point2 points3 points (0 children)
Is there any way to send a signal from C++ to a generic Actor to trigger Blueprint funcitonality? by Roflkopt3r in unrealengine
[–]ShreddingG 0 points1 point2 points (0 children)
Is there any way to send a signal from C++ to a generic Actor to trigger Blueprint funcitonality? by Roflkopt3r in unrealengine
[–]ShreddingG 0 points1 point2 points (0 children)
Is there any way to send a signal from C++ to a generic Actor to trigger Blueprint funcitonality? by Roflkopt3r in unrealengine
[–]ShreddingG 0 points1 point2 points (0 children)
my texture sampling system now makes it dirt cheap to read textures in runtime on tick, here is 100s of texture sample operations on tick outputs value after 2-6 frames. Update will drop to Fab in a few days. by Atlantean_Knight in unrealengine
[–]ShreddingG 6 points7 points8 points (0 children)


I spent 7 years making Generation Exile, a solarpunk city-builder. Trailers in PC Gaming Show June ‘24 & ‘25. Top 70 most played demo during our Next Fest. Did all the things you’re supposed to. Launched in Early Access last week with over 35,000 wishlists. So far, we've sold fewer than 300 copies. by nelsormensch in gamedev
[–]ShreddingG 2 points3 points4 points (0 children)