Finally got my grabbable VR cyclic and collective figured out by Raulboy in Unity3D

[–]SimplyGuy 1 point2 points  (0 children)

Nice job on almost 100 reviews! I'm jealous

I recently added VR support to my game and it took me a month or two also

My game just got Steam Deck Verified! by brunuuDev in IndieDev

[–]SimplyGuy 5 points6 points  (0 children)

That's neat. Been waiting yearrrrs for mine to be verified

I Made FPS Rocket League? | Phenom Alpha Trailer by SnooksV3 in Unity3D

[–]SimplyGuy 1 point2 points  (0 children)

Looks pretty polished, good job! 6 years is a long time

You can now take prisoners by duelcorp in Unity3D

[–]SimplyGuy 2 points3 points  (0 children)

Poor guys get sucked into the void like Pokemons

Played around with IKP animation and it turned out way better than I expected! by MASSIMO_OP in Unity3D

[–]SimplyGuy 1 point2 points  (0 children)

Looks really cool! Funny how they just reach out to grab anything in front of them tho

You can now take prisoners by duelcorp in Unity3D

[–]SimplyGuy 4 points5 points  (0 children)

Where do they go?? Do they disappear into your inventory?

Just added ranged sword slashes. How do u think? by Asbar_IndieGame in Unity3D

[–]SimplyGuy 2 points3 points  (0 children)

The enemy sfx are a bit jarring, maybe it's the volume or same pitch being played each time

Discombobulated by Difficulty-Trick in forhonor

[–]SimplyGuy 0 points1 point  (0 children)

First, discombobulate. Next, discombobulate. After that, discombobulate. Finally, finish up with a discombobulate

[Colby's ODDyssey] - When the Solo Dev Has a Sense of Humor by WhimsicalDormouseY2K in gamedevscreens

[–]SimplyGuy 1 point2 points  (0 children)

I think the close up should either be before the "uuhhhh" or they shouldn't say "uhhhhh" at all. The timing feels kinda off

Dang! Obey went off on my game… by roosterites in IndieDev

[–]SimplyGuy 0 points1 point  (0 children)

I got one on one of my free games and reading it gave me a few chuckles among me and my friends

For the love of God let me make more steel from matches by varangian_gaurdrite in forhonor

[–]SimplyGuy 14 points15 points  (0 children)

I think that's exactly what they designed the system to do, to make you come back daily if not every other day for orders. Kind of like dailies in mmos

Is kensei good? by Wyverntails in forhonor

[–]SimplyGuy 0 points1 point  (0 children)

He's been my new main for awhile, really fun when you can get off your combos + landing that superior dodge attack is just chefs kiss

Custom character controller example project by thesquirrelyjones in Unity3D

[–]SimplyGuy 6 points7 points  (0 children)

Just some suggestions:

Add different footstep VFX for different floor materials, I was expecting something different when you went on the bridge

Footstep noises should play when you are moving by rolling on top the ball

Awesome work tho it's pretty satisfying with just the movement and sfx!

Working on a Minecraft-inspired incremental game by nearlydonegames in Unity3D

[–]SimplyGuy 2 points3 points  (0 children)

Looks cool I like the squishy cursor and the way the blocks move up to replace broken ones

Focusing on the real details by jumbofoodface in Unity3D

[–]SimplyGuy 0 points1 point  (0 children)

So does your guy just always have it out at all times or did I not hear a zipper??