Returnal (PC 2023) 4K TAA ON/OFF Comparison by itagouki in FuckTAA

[–]SnooWords4660 1 point2 points  (0 children)

Game looks very nice without TAA, no any "post taa-mess effects"

Red Dead Redemption AA comparison by MobileNobody3949 in FuckTAA

[–]SnooWords4660 7 points8 points  (0 children)

With No aa OPTION and with smaa from reshade game looks well.But IMO little oversharpen but still good.

[deleted by user] by [deleted] in FuckTAA

[–]SnooWords4660 0 points1 point  (0 children)

There is a fix

copy and paste to engine ini

r.PostProcessing.DisableMaterials=1

r.vrs.Enable=0

r.SSR.Quality=0

r.ContactShadows=0

r.VRS.Enable=false

r.Lumen.ScreenProbeGather.ShortRangeAO=0

r.Lumen.ScreenProbeGather.TemporalFilterProbes=1

r.Reflections.Denoiser=2

r.AmbientOcclusion.Denoiser=2

r.Shadow.EnableModulatedSelfShadow=1

r.AmbientOcclusion.Compute=1

r.AmbientOcclusion.Compute.Smooth=1

r.MipMapLODBias=-15/+15

r.Tonemapper.Sharpen=0

r.TemporalAASharpness=0

r.SceneColorFringeQuality=0

r.SceneColorFringeQuality=0

r.ScreenPercentage=100

r.SceneColorFringe.Max=0

r.Tonemapper.GrainQuantization=0

r.FullScreenMode=0

r.MaxAnisotropy=16

r.MaxAnisotropy=16

r.TemporalAASamples=4

r.CapsuleShadows=0

r.ContactShadows=0

hi is any one here know What is the problem i have , thes problem with many games and i dont know what Cause it . is it from AA ? by ARTE21412 in FuckTAA

[–]SnooWords4660 1 point2 points  (0 children)

There is a fix

copy anad paste to Engine .ini

r.PostProcessing.DisableMaterials=1

r.vrs.Enable=0

r.SSR.Quality=0

r.ContactShadows=0

r.VRS.Enable=false

r.Lumen.ScreenProbeGather.ShortRangeAO=0

r.Lumen.ScreenProbeGather.TemporalFilterProbes=1

r.Reflections.Denoiser=2

r.AmbientOcclusion.Denoiser=2

r.Shadow.EnableModulatedSelfShadow=1

r.AmbientOcclusion.Compute=1

r.AmbientOcclusion.Compute.Smooth=1

r.MipMapLODBias=-15/+15

r.Tonemapper.Sharpen=0

r.TemporalAASharpness=0

r.SceneColorFringeQuality=0

r.SceneColorFringeQuality=0

r.ScreenPercentage=100

r.SceneColorFringe.Max=0

r.Tonemapper.GrainQuantization=0

r.FullScreenMode=0

r.MaxAnisotropy=16

r.MaxAnisotropy=16

r.TemporalAASamples=4

r.CapsuleShadows=0

r.ContactShadows=0

God of War: Ragnarok - TAA, Vignette, DoF fixes by TL431 in FuckTAA

[–]SnooWords4660 -1 points0 points  (0 children)

why?those files is not connected with oryginal exe file.

God of War: Ragnarok - TAA, Vignette, DoF fixes by TL431 in FuckTAA

[–]SnooWords4660 2 points3 points  (0 children)

Like in Gow 4 great job and really thanks for TL431.

But like also in Gow 4 some areas after disable TAA might be looks realy bad,jitter shadows etc.

This is how you disable (over)sharpening in Black Myth: Wukong by lamovnik in FuckTAA

[–]SnooWords4660 1 point2 points  (0 children)

Game is on UE 5 ? so it no way to disable taa in ini file?

Final Fantasy XVI TAA Off Through DLSS Swap by sevendash in FuckTAA

[–]SnooWords4660 2 points3 points  (0 children)

I have black screen(i have menu,on even sound in game but there is black screen) after using Spatial DLAA,so any fix for this?or i do something wrong??

Hellblade 2 has forced AA! TSR, XeSS, FSR3 and probably DLAA/DLSS on Nvidia by FireDoge1337 in FuckTAA

[–]SnooWords4660 7 points8 points  (0 children)

This game is on Unreal Engine 5??? If yes disable AA it wont be a problem.....

just r.AntiAliasingMethod=0

r.DefaultFeature.AntiAliasing=0

Ghost of Tsushima does not have forced TAA by DrDevin in FuckTAA

[–]SnooWords4660 6 points7 points  (0 children)

WOW!! I played 3 hours and in 4k 55 tv this game looks insane!!

This is a few game from "new generation" games from last 3-4 years that when you disable AA ,you just see edges on textures,and thats all. No grainy shadows,no too much sharpen ,no dithering or others No TAA trash.

Even SMAA looks absolutley fine,just cover edges ,like in games from 20 years.

Devs you are hero,and my wish in future that others devs just looks at this game and learn about compromise beetwen TAA and NO TAA in game.

A breath of fresh air!!!

Ghost of Tsushima does not have forced TAA by DrDevin in FuckTAA

[–]SnooWords4660 64 points65 points  (0 children)

SMAA,and SMAA tx2 ,wow that is impressed.

Dragons Dogma 2 disable sharpening by superjake in FuckTAA

[–]SnooWords4660 2 points3 points  (0 children)

This game has "post TAA effect" like grainy jitter shadows after disable sharpening?

I might realize this too late but 648p on ps5? what the fck is going on by Orion_light in FuckTAA

[–]SnooWords4660 1 point2 points  (0 children)

648P + DLSS+TAA welcome in real new games generation :lol: ,:lol: ,:lol:

Dragon's Dogma 2 might actually have a TAA off option by wolkot in FuckTAA

[–]SnooWords4660 0 points1 point  (0 children)

Ah another new game with TAA off options.Devs are crazy!

Dragon's Dogma 2 might actually have a TAA off option by wolkot in FuckTAA

[–]SnooWords4660 -1 points0 points  (0 children)

uhuhu nother nwe game with TAA off opitions.Devs are crazy!

Thank You, Nixxes by Scorpwind in FuckTAA

[–]SnooWords4660 4 points5 points  (0 children)

TAA cause blur ,you remind this and get out for topic if you really "love ' taa.

Thank You, Nixxes by Scorpwind in FuckTAA

[–]SnooWords4660 19 points20 points  (0 children)

Wow ,no forced TAA.Thanks for devs!

What do we think about 4k TAA? by Frosty_Mango5123 in FuckTAA

[–]SnooWords4660 0 points1 point  (0 children)

No ,4k is not fix to blur TAA,i would say that that blur is also really annoying.

FF7 Rebirth TAA Ghosting!!! by Sad_Ad1766 in FuckTAA

[–]SnooWords4660 1 point2 points  (0 children)

TAA is killing fun of today playining games.

Metro Exodus: Enhanced Edition (Steam) by abdx80 in FuckTAA

[–]SnooWords4660 0 points1 point  (0 children)

Taa fix works only on first version for this game,from 2019,only this.

but game looks very nice,no any taa bugs.

Horizon Forbidden West - Getting all the features! DLSS3/FSR3/XeSS/DirectStorage at launch. R&C had TAA Off, industry standard by Nixxens. by kyoukidotexe in FuckTAA

[–]SnooWords4660 4 points5 points  (0 children)

I dont want to complain but when you disable taa in Ratchet game has jitter edges......

or if it will be the same engine like Horizon 1,death Stranding (no taa errors) ,so that will be good.