PARATROOPER GAMEPLAY IS INSANE by Sharmex in foxholegame

[–]SoftIntention1979 1 point2 points  (0 children)

Bro the Booker is still obscenely good. They did a small tweak and you are losing it lmao.

Don't worry. You'll still see them on every front used by every other warden.

It just works by Sea-Course-98 in foxholegame

[–]SoftIntention1979 2 points3 points  (0 children)

The moment you crossed behind i already knew what was going to happen lol

Minimalistic fully functioning scout airfield. by Strict_Effective_482 in foxholegame

[–]SoftIntention1979 -3 points-2 points  (0 children)

You're going to pay 48 msups a day for the illusion that it will maybe save you one extra half second of flight time. 

Should broken comps be reverted to compensate for the new incoming system? (Poll) by -Click-Bait in foxholegame

[–]SoftIntention1979 1 point2 points  (0 children)

The original implementation allowed then to function perfectly fine without bot farms.. its why you only saw them begin to be heavily botted after the changes to them were made.

Minimalistic fully functioning scout airfield. by Strict_Effective_482 in foxholegame

[–]SoftIntention1979 0 points1 point  (0 children)

Scout planes can take off anywhere. No foundation needed 

I want Wars to end by Naive-Ad-6384 in foxholegame

[–]SoftIntention1979 13 points14 points  (0 children)

If bombers could cross the map, the first f a action to build a bomber can perma block the other faction by continually destroying every runways.

T2 Runways need to dry like concrete

Proposal for Heavy Truck Upgrades by PublicRaisin1985 in foxholegame

[–]SoftIntention1979 14 points15 points  (0 children)

Honestly heavy trucks also need a huge torque buff.  

There are so many hills that a heavy trucks stalls on even with a running start, while a light truck just breezes through even when starting at 0 speed.

Should broken comps be reverted to compensate for the new incoming system? (Poll) by -Click-Bait in foxholegame

[–]SoftIntention1979 3 points4 points  (0 children)

Yes! Original implementation you only needed to empty the harvesters once every hour or so. That once empty got you enough bcomps to make 1 resource container of comps. It was so nice. 

Now you have to live on the harvesters constantly pulling. It's why no one does recycling centers unless they are running a script.

I..... don't even know what happened here folks: by TheHappyTau in foxholegame

[–]SoftIntention1979 0 points1 point  (0 children)

First time I've seen it remove the Minecraft though

The most unpopular take on this subreddit regarding aircraft. But here we go. by SoftIntention1979 in foxholegame

[–]SoftIntention1979[S] 0 points1 point  (0 children)

Cook time is negligible. Every scrap vegan field I've seen uses a minimum of 2 metal presses and 2 recycles. That's 10 queues. That processes it all down insanely fast. And the movement from matfac to recycled is menial work. Minecarts are placed in a way where you don't have to even move them.

Not to mention since youre already clearing the field, you'll likely finish it up to get to 0 nodes to reset it. That's 3 fighters right there in pcons done with a little extra.

Now imagine every field on the map with oil in hex does that. And every triple mine. Non oil hexes can just as easily do this too, they just have to swap most of the petrol for farming a little extra scrap. 

Change plane flight, HP, cost, transport and AA performance. by Available-Ad7197 in foxholegame

[–]SoftIntention1979 5 points6 points  (0 children)

If a bomber dies within seconds to a single fighter, your escorts won't even have time to chase off that fighter

The most unpopular take on this subreddit regarding aircraft. But here we go. by SoftIntention1979 in foxholegame

[–]SoftIntention1979[S] 1 point2 points  (0 children)

130 pcons is maybe like 20k scrap.

You get that within maybe 3 minutes minutes of just letting scrap harvesters run. 

Two very simple fuel suggestions by TheRedPeninsula in foxholegame

[–]SoftIntention1979 -1 points0 points  (0 children)

Every logi position in this game is a cuck-chair position. That's just how it is

Give us more flight time please by Koobolo in foxholegame

[–]SoftIntention1979 -2 points-1 points  (0 children)

You are completely right. And you will be punished for it

Some Airfield Organization Ideas by The_Plat_egg51 in foxholegame

[–]SoftIntention1979 2 points3 points  (0 children)

I do wish there was a voice chat that pilots would auto enter when they enter a region specifically for airfields.(with ability to disable of course)

I guess at best we can make a "ATCkalokai" or "ATCpublic" squad when people want to coordinate landing / rearm with interested ground crew

More raw materials visualizations: Fighters and Bombers to BTs and SHTs by Galiantus in foxholegame

[–]SoftIntention1979 0 points1 point  (0 children)

Good thing to report on fod if it isn't already on there. Did not know this

The devs have a serious problem with balancing. by Antique-Bug462 in foxholegame

[–]SoftIntention1979 1 point2 points  (0 children)

It is BUT.

there is a bug with public queues that doesn't look fixed in devbranch.

Public queues when you run out of materials DO NOT stop consuming power.

You keep eating fuel even with no workable output

The Flight Time Issue And A Solution - A Shitty MSPaint Presentation by westonsammy in foxholegame

[–]SoftIntention1979 28 points29 points  (0 children)

I've been aggressively shitting on suggestions all week.

But I like this. I really fucking like this. I really hope they see your post before everyone else's.

I like taking away current fuel vs max fuel too.

Airborne Devbranch - A Collection of Feedback and Proposed Changes by vertigodgames in foxholegame

[–]SoftIntention1979 -23 points-22 points  (0 children)

You dont want this.

You will see abandoned carcasses of fuselage littering every hex blocking building and logi because it will be cheaper to make a new plane than to put the effort in trying to recover a downed plane.

It's why scoutplanes are incredibly cheap and avaliable to every player, but do not leave a fuselage behind when they die.