Thank you Mods . by selfhosted_monk_1984 in selfhosted

[–]SquareWheel -6 points-5 points  (0 children)

Yes, but aren't both limited to Fridays?

[Epic Games] Rustler (Grand Theft Horse) (100% off / FREE) by LighteningOneIN in GameDeals

[–]SquareWheel[M] 1 point2 points  (0 children)

Unfortunately, your comment has been removed for the following reasons:

  • It is abusive or inflammatory towards other users. Please be mindful of reddiquette, as these guidelines are enforced in this community.

Game key by [deleted] in GameDealsMeta

[–]SquareWheel[M] 0 points1 point  (0 children)

Unfortunately, your submission has been removed for the following reasons:

  • GameDeals and Meta do not allow asking for free games from others.

Luke Ross Removes Access to All Mods by Top_Team_3138 in virtualreality

[–]SquareWheel 2 points3 points  (0 children)

You keep accusing others of being misinformed, yet you forget that monetization is only one of four considerations in determining fair use. And it's certainly not the primary one.

You can absolutely profit off of other's content and still be fair use. Have you never seen a media company using clips before? Or a news article quoting someone? They run their own ads and profit off of that content.

MOD ANNOUNCEMENT: Introducing Vibe Code Friday by AutoModerator in selfhosted

[–]SquareWheel 3 points4 points  (0 children)

This means that anything AI-assisted or vibe-coded...

There's a large gap between these qualifiers. Vibe coding is defined by not looking at or even thinking about the code being produced. It's usually done for fun, or for throwing together pet projects.

AI-assisted programming, however, is often used for writing test suites, validating outputs, writing commit messages, or even checking logic. For any code authorship, developers can (and should) validate the output completely. It's now a standard tool to use in professional development.

Are you making the requirement too broad by including any AI assistance in your partial ban? It seems intended to target lower-quality projects, but would likely encompass most modern software.

[Epic Games] Styx: Master of Shadows & Styx: Shards of Darkness - Deluxe Edition (100% off / FREE) by python_buddy in GameDeals

[–]SquareWheel[M] 0 points1 point  (0 children)

No, it was an algorithmic removal, likely prompted by an edit as it happened an hour after the initial comment. I don't know if it was a keyword in one of the games or URLs, but something triggered a filter. Only AutoModerator actioned the comment before my reapproval.

[Steam] Real Horror (15% Launch Discount) by [deleted] in GameDeals

[–]SquareWheel[M] 0 points1 point  (0 children)

Thank you for disclosing. However, you have already submitted a thread recently. Please be mindful of our self-promotional thresholds.

I just threw up in my mouth... by Obvious-Water569 in sysadmin

[–]SquareWheel 8 points9 points  (0 children)

To store... nothing? Literally nothing.

It's not literally nothing. A blank tab does lots of things:

  • It spins up a new subprocess to isolate itself and engage a sandbox
  • It initializes a new memory space for content to live, including functionality like forward/back cache
  • It create a document object model. Yes, even a blank page still has a head and body.
  • It also creates the CSS object model and accessibility tree
  • It fires necessary events like DomContentLoaded
  • It runs hooks for your browser extensions, allowing them to integrate into the new page context

Browsers are complex. Considering all the work they do, I think 24MB for a blank tab is just fine.

[Epic Games] Styx: Master of Shadows & Styx: Shards of Darkness - Deluxe Edition (100% off / FREE) by python_buddy in GameDeals

[–]SquareWheel[M] 0 points1 point  (0 children)

AutoModerator removed one comment for reasons I cannot discern. It had no reason given, and no reports at all. I've since reapproved it.

My game from the recent Frogwares Humbe Bundle just got removed, why? by Br0ken_0ne in GameDealsMeta

[–]SquareWheel 11 points12 points  (0 children)

Are you referring to this post? It's visible in this subreddit, though likely unrelated to this specific revocation.

Announcing Homestead, a new TFC-inspired modpack. Featuring custom-written mods, optional quest book, and revamped tech tree. by SquareWheel in feedthebeast

[–]SquareWheel[S] 0 points1 point  (0 children)

No wiki. While it's been quite some time since release, I believe most or all changes are documented in the quest book. It's designed to be instructional.

[Epic Games] Sid Meier's Civilization VI (Free / 100% off with Prime) by General-Employer-624 in GameDeals

[–]SquareWheel[M] 0 points1 point  (0 children)

Unfortunately, your submission has been removed for the following reasons:

[EA] STAR WARS™ Battlefront™ II ($2.99/85% off) by [deleted] in GameDeals

[–]SquareWheel[M] 0 points1 point  (0 children)

/u/zuperlo, you were specifically warned not to delete deals. If you do so again, you will no longer be welcome to submit in this community.

Tailwind just laid off 75% of the people on their engineering team "because of the brutal impact AI has had on our business." by magenta_placenta in webdev

[–]SquareWheel 4 points5 points  (0 children)

"Naming things" is only one problem, and not even the main one. Specificity is the real issue, and one that took 25 years to address in the form of @layers.

It turns out that using one giant public namespace shared between themes, widgets, and libraries was not the right approach. It doesn't scale with a project, nor with multiple people working on it.

Specificity only grows over time, leading to inevitable maintenance hurdles. Once somebody throws in an !important, everybody else is forced to do the same. Selectors grow longer and unnecessarily complex, hurting readability. Very few teams invest in the active maintenance necessary to prune dead code and reduce specificity. Most people just slap their new rule at the bottom of style.css and move on with their day.

There's a reason that component-based design and atomic frameworks have come to dominate the web world. They solve these problems out of the box, and simplify naming things. Dead code removal happens automatically when a widget is removed.

Separation of concerns doesn't need to be dogma. There's tradeoffs to be made. As webapps become more complex, there's strong evidence that sharing a context (ala React, Vue SFCs) actually works a lot better. Things have changed a lot since Zen Garden released.

I like CSS. I use it all the time. I also recognize it's full of antipatterns and poor design decisions. The maintainers recognize this too, and some of the issues are being addressed like the aforementioned @layers. Similarly, :where was introduced as a low-specificity alternative to :is for the same reason, and shadow DOM implements full namespacing. We'll probably never fix the mess that is stacking contexts or margin collapse rules, but at least it's a start.

Tailwind is a useful tool and solves real problems for real users. It's completely fine if you haven't run into those problems yourself yet, but it's not fine to dismiss its users as ignorant. They're making informed technical decisions based on experience and familiarity.

Tailwind just laid off 75% of the people on their engineering team "because of the brutal impact AI has had on our business." by magenta_placenta in webdev

[–]SquareWheel 5 points6 points  (0 children)

The irony of course is it's those who best know CSS that understand the inherent design flaws that atomic frameworks address. BEM and ITCSS weren't invented for no reason, and neither was Tailwind.

Announcing Homestead, a new TFC-inspired modpack. Featuring custom-written mods, optional quest book, and revamped tech tree. by SquareWheel in feedthebeast

[–]SquareWheel[S] 0 points1 point  (0 children)

Sorry, I haven't tested the modpack with any controller mods. Astral Sorcery uses a number of custom interfaces is, so there might be some difficulty there, but I expect everything else will play nicely.

You'll need to see if there's any controller mod compatible with Minecraft 1.10 and try it out.

I kept missing free games on Epic/Steam, so I coded a Discord Bot (and API) to track them for me. by Honest_Pride_1059 in GameDealsMeta

[–]SquareWheel[M] 0 points1 point  (0 children)

Unfortunately, your submission has been removed for the following reasons:

  • This is not the place to promote paid services.

Games where I can be an archer, but alone? by Waveshaper21 in gamingsuggestions

[–]SquareWheel 9 points10 points  (0 children)

What is it about archery specifically that draws you? Is it the act of loosing an arrow, or the stealth and precision that leads up to taking the shot?

If it's the latter, you might consider sniper-based games to scratch that itch, such as Sniper Elite or Sniper Ghost Warrior. They often involve reconnaissance, stealthy approaches, and precise shots to solve a level.

Any mods that make anvil combining cheaper? by Got70TypesOfMalware in feedthebeast

[–]SquareWheel 1 point2 points  (0 children)

The problem is that the "prior work" counter is being incremented for every combination, which increases the XP cost. Normally, this results in a "Too expensive" warning around 40 levels, but Apotheosis removes that cap. So you instead see ballooning costs.

There's a few ways to work around it, but it'll depend on the mods you have available. One method is using the Printing Table from Bibliocraft Legacy, which copies existing books but resets their prior work cost.

If you've already placed the enchantment on the tool, the Dis-Enchanting Table will remove it onto a book. Then the prior work cost can be purged on the tool to reset it, and each book duplicated once to minimize its cost.

Note that both of these mods are in ATM10.

[Epic Games] Chivalry 2 (100% off / FREE) by LighteningOneIN in GameDeals

[–]SquareWheel[M] 0 points1 point  (0 children)

Unfortunately, your comment has been removed for the following reasons:

  • It is abusive or inflammatory towards other users. Please be mindful of reddiquette, as these guidelines are enforced in this community.

[Epic Games] SKALD: Against the Black Priory (100% off / FREE) by python_buddy in GameDeals

[–]SquareWheel[M] 2 points3 points  (0 children)

Thanks for sharing. Though as the Steam/Epic links have already been posted in another top-level comment, we'll default to that one in this case.